diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index e62e3dd0a..51e3ac001 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2774,7 +2774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2829,11 +2829,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4931,7 +4942,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -4986,11 +4997,22 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index bbb93292a..f1e59e374 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2992,6 +2992,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.hidden

+ + @@ -3760,6 +3766,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -3826,6 +3835,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3859,17 +3882,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -3928,17 +3940,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -4060,6 +4061,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+ @@ -4071,27 +4075,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -4107,32 +4092,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- - -
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4164,7 +4123,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4178,7 +4137,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4346,6 +4305,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4487,6 +4457,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.hidden + + +
@@ -10370,6 +10351,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -10436,6 +10420,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -10469,17 +10467,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10538,17 +10525,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10670,6 +10646,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -10681,27 +10660,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -10717,32 +10677,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- - -
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -10774,7 +10708,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10788,7 +10722,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -10956,6 +10890,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11097,6 +11042,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.hidden + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 481b7f508..6ab1fc99e 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1961,24 +1961,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3095,39 +3077,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
@@ -4989,39 +4938,6 @@ Handy if you spawn from cargo statics which have resources already set.

- - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 3c1febb83..5cb1f0f46 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2312,7 +2312,7 @@
- + #table AUTOLASE.CurrentLasing @@ -2405,6 +2405,17 @@ +
+ +
+
+
+ + +AUTOLASE.LaserCodes + + +
@@ -2504,6 +2515,17 @@ + + + +
+
+ + #number +AUTOLASE.RoundingPrecision + + +
@@ -2626,11 +2648,22 @@
- + #number AUTOLASE.minthreatlevel +
+ +
+
+
+ + #boolean +AUTOLASE.notifypilots + + +
@@ -2664,17 +2697,6 @@ - - - -
-
- - #table -AUTOLASE.smokeoffset - - -
@@ -2692,7 +2714,7 @@
- + #table AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 5da8aa30e..2faeb2ca2 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2406,17 +2406,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - -DESIGNATE.LaseDuration - - -
@@ -2428,17 +2417,6 @@ Use the method DESIGNATE.SetMission() to - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 000ca6098..e006de6b4 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19949,17 +19949,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -20092,17 +20081,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -24725,17 +24703,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -24868,17 +24835,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26489,17 +26445,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -26632,17 +26577,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 283712f97..74d08ffab 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4351,6 +4351,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + #table +MANTIS.AcceptZones + + +
@@ -4395,6 +4406,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -4538,6 +4560,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.InboundARMs + + + +
+ +
+
+
+ + #table +MANTIS.LastThreatEval + + + +
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -9987,6 +10042,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + #table +MANTIS.AcceptZones + + +
@@ -10031,6 +10097,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -10174,6 +10251,39 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.InboundARMs + + + +
+ +
+
+
+ + #table +MANTIS.LastThreatEval + + + +
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 332980a50..b69b7c3c9 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3345,12 +3345,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4582,6 +4576,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.hidden

+ + @@ -7828,17 +7828,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
@@ -15787,17 +15776,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
@@ -22836,17 +22814,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 684d84f49..f74de8f6f 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3143,7 +3143,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -6600,7 +6600,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index 236a88f11..648104240 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -2118,20 +2118,6 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
-ZONE_CAPTURE_COALITION.HitTimeLast - - - - -

Update last hit time.

- -
- -
-
-
- - ZONE_CAPTURE_COALITION.HitsOn diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 1f18f27b4..e5328e8fa 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9825,6 +9825,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -9836,6 +9847,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -30472,6 +30494,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ + +
+
+ + +AIRBOSS.RQLid + + +
@@ -30483,6 +30516,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -33563,6 +33607,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -33574,6 +33629,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -41877,7 +41943,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42052,6 +42118,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Decrease stack/flag. Human player needs to take care himself.

+ +
+ + +
+
+ + AIRBOSS.PlayerData.grade @@ -42227,6 +42307,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+
@@ -42427,7 +42510,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42505,6 +42588,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+ + + +
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index c23265ec1..abde1d130 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2490,12 +2490,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4039,7 +4033,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4485,11 +4479,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4515,6 +4512,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4638,17 +4646,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -10384,7 +10381,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -10830,11 +10827,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10860,6 +10860,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10983,17 +10994,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -12933,7 +12933,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13379,11 +13379,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13409,6 +13412,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13532,17 +13546,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index c45a981cd..b021761fe 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8722,7 +8722,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -8744,7 +8744,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -8769,11 +8769,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -8858,7 +8875,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -8880,11 +8897,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -8971,14 +8991,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -9018,6 +9035,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -9101,17 +9129,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -9270,6 +9287,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -9544,6 +9572,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

+ + + +
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -23462,7 +23501,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -23484,7 +23523,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -23509,11 +23548,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -23598,7 +23654,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -23620,11 +23676,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -23711,14 +23770,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -23758,6 +23814,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -23841,17 +23908,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -24010,6 +24066,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24284,6 +24351,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+ + + +
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -26092,7 +26170,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -26114,7 +26192,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -26139,11 +26217,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -26228,7 +26323,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -26250,11 +26345,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -26341,14 +26439,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -26388,6 +26483,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -26471,17 +26577,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -26640,6 +26735,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -26914,6 +27020,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+ + + +
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -31927,6 +32044,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+ + + +
+
+ + +CTLD_CARGO.Mark + + +
@@ -33562,6 +33690,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+ + + +
+
+ + +CTLD_CARGO.Mark + + +
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 5bd520b07..164142ce4 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7755,20 +7755,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -7840,12 +7826,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -18558,20 +18544,6 @@ Here we only check if stuck whilst taxiing.

-
-
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -18643,12 +18615,12 @@ Here we only check if stuck whilst taxiing.

-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -39428,20 +39400,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -39513,12 +39471,12 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -41631,20 +41589,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -41716,12 +41660,12 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 294da6ad9..4c436bf38 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -15908,11 +15908,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -16461,7 +16464,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -16532,6 +16535,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
@@ -23403,11 +23417,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -23956,7 +23973,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -24027,6 +24044,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y +
+ +
+
+
@@ -25841,11 +25869,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -26394,7 +26425,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -26465,6 +26496,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y +
+ +
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index e2e15eefe..42313e57b 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4423,6 +4423,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -18085,6 +18096,17 @@ mygroup:WayPointExecute()

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22229,6 +22251,17 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22894,6 +22927,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -23070,6 +23114,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 16b9e4a74..2d3aff89d 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5563,7 +5563,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10747,7 +10758,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28785,7 +28818,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29566,7 +29610,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29858,7 +29913,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index de9f1cff8..9d570dee3 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3031,28 +3031,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -
@@ -5170,28 +5148,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -
@@ -6780,28 +6736,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 4999e10c0..751d27bba 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3786,17 +3786,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -7952,17 +7941,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8639,17 +8617,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8837,17 +8804,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -