Files
MOOSE/Moose Development/Moose/Ops/WingCommander.lua
T
Frank b7543f24e8 Ops
2020-02-11 16:43:59 +01:00

200 lines
7.0 KiB
Lua

--- **Ops** - (R2.5) - Wing Commander for Ops.
--
-- **Main Features:**
--
-- * Stuff
--
-- ===
--
-- ### Author: **funkyfranky**
-- @module Ops.WingCommander
-- @image OPS_WingCommander.png
--- WINGCOMMANDER class.
-- @type WINGCOMMANDER
-- @field #string ClassName Name of the class.
-- @field #boolean Debug Debug mode. Messages to all about status.
-- @field #string sid Class id string for output to DCS log file.
-- @field #string livery Livery of the squadron.
-- @field #table flights Table of flight groups.
-- @extends Core.Fsm#FSM
--- Be surprised!
--
-- ===
--
-- ![Banner Image](..\Presentations\CarrierAirWing\WINGCOMMANDER_Main.jpg)
--
-- # The WINGCOMMANDER Concept
--
--
--
-- @field #WINGCOMMANDER
WINGCOMMANDER = {
ClassName = "WINGCOMMANDER",
Debug = nil,
lid = nil,
airwings = {},
}
--- Flight group element.
-- @type WINGCOMMANDER.Flight
-- @field Ops.FlightGroup#FLIGHTGROUP flightgroup The flight group object.
-- @field #string mission Mission assigned to the flight.
--- WINGCOMMANDER class version.
-- @field #string version
WINGCOMMANDER.version="0.0.1"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO: Add tasks.
-- TODO:
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Constructor
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Create a new WINGCOMMANDER object and start the FSM.
-- @param #WINGCOMMANDER self
-- @param #string squadronname Name of the squadron, e.g. "VFA-37".
-- @param Wrapper.Airbase#AIRBASE airbase Home airbase object of the squadron.
-- @param #table Table of squadron tasks, e.g. {WINGCOMMANDER.Task.INTERCEPT, WINGCOMMANDER.Task.SEAD}.
-- @return #WINGCOMMANDER self
function WINGCOMMANDER:New(detection)
-- Inherit everything from WAREHOUSE class.
local self=BASE:Inherit(self, FSM:New()) -- #WINGCOMMANDER
--self.flightgroup=AIGroup
self.squadronname=tostring(squadronname)
-- Set home airbase.
self.homebase=airbase
-- Set some string id for output to DCS.log file.
self.sid=string.format("WINGCOMMANDER %s | ", self.squadronname)
-- Start State.
self:SetStartState("Stopped")
-- Init set of detected units.
self.detectedunits=SET_UNIT:New()
-- TODO Tasks?
self.tasks=tasks or {}
-- Add FSM transitions.
-- From State --> Event --> To State
self:AddTransition("Stopped", "Start", "Running") -- Start FSM.
self:AddTransition("*", "WingCommanderStatus", "*") -- WINGCOMMANDER status update
self:AddTransition("*", "DetectedUnit", "*") --
self:AddTransition("*", "FlightSpawned", "*") --
self:AddTransition("*", "FlightAirborne", "*") --
self:AddTransition("*", "FlightDead", "*") --
------------------------
--- Pseudo Functions ---
------------------------
--- Triggers the FSM event "Start". Starts the WINGCOMMANDER. Initializes parameters and starts event handlers.
-- @function [parent=#WINGCOMMANDER] Start
-- @param #WINGCOMMANDER self
--- Triggers the FSM event "Start" after a delay. Starts the WINGCOMMANDER. Initializes parameters and starts event handlers.
-- @function [parent=#WINGCOMMANDER] __Start
-- @param #WINGCOMMANDER self
-- @param #number delay Delay in seconds.
--- Triggers the FSM event "Stop". Stops the WINGCOMMANDER and all its event handlers.
-- @param #WINGCOMMANDER self
--- Triggers the FSM event "Stop" after a delay. Stops the WINGCOMMANDER and all its event handlers.
-- @function [parent=#WINGCOMMANDER] __Stop
-- @param #WINGCOMMANDER self
-- @param #number delay Delay in seconds.
--- Triggers the FSM event "FlightStatus".
-- @function [parent=#WINGCOMMANDER] WingCommanderStatus
-- @param #WINGCOMMANDER self
--- Triggers the FSM event "SkipperStatus" after a delay.
-- @function [parent=#WINGCOMMANDER] __WingCommanderStatus
-- @param #WINGCOMMANDER self
-- @param #number delay Delay in seconds.
-- Debug trace.
if false then
self.Debug=true
BASE:TraceOnOff(true)
BASE:TraceClass(self.ClassName)
BASE:TraceLevel(1)
end
self.Debug=true
return self
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- User functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Set livery.
-- @param #WINGCOMMANDER self
-- @param #string liveryname Name of the livery.
-- @return #WINGCOMMANDER self
function WINGCOMMANDER:SetLivery(liveryname)
self.livery=liveryname
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Start & Status
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- On after Start event. Starts the FLIGHTGROUP FSM and event handlers.
-- @param #WINGCOMMANDER self
-- @param Wrapper.Group#GROUP Group Flight group.
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
function WINGCOMMANDER:onafterStart(From, Event, To)
-- Short info.
local text=string.format("Starting flight group %s.", self.groupname)
self:I(self.sid..text)
-- Start the status monitoring.
self:__WingCommanderStatus(-1)
end
--- On after "FlightStatus" event.
-- @param #WINGCOMMANDER self
-- @param Wrapper.Group#GROUP Group Flight group.
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
function WINGCOMMANDER:onafterWingCommanderStatus(From, Event, To)
-- FSM state.
local fsmstate=self:GetState()
-- Check if group has detected any units.
self:_CheckFlightStatus()
-- Short info.
local text=string.format("Flight status %s [%d/%d]. Task=%d/%d. Waypoint=%d/%d. Detected=%d", fsmstate, #self.element, #self.element, self.taskcurrent, #self.taskqueue, self.currentwp or 0, #self.waypoints or 0, self.detectedunits:Count())
self:I(self.sid..text)
end