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140 lines
4.0 KiB
Lua
140 lines
4.0 KiB
Lua
--- **Ops** - (R2.5) - AI Squadron for Ops.
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--
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-- **Main Features:**
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--
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-- * Stuff
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--
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-- ===
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--
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-- ### Author: **funkyfranky**
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-- @module Ops.Squadron
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-- @image OPS_Squadron.png
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--- SQUADRON class.
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-- @type SQUADRON
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-- @field #string ClassName Name of the class.
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-- @field #boolean Debug Debug mode. Messages to all about status.
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-- @field #string sid Class id string for output to DCS log file.
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-- @extends Core.Fsm#FSM
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--- Be surprised!
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--
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-- ===
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--
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-- 
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--
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-- # The SQUADRON Concept
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--
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--
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--
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-- @field #SQUADRON
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SQUADRON = {
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ClassName = "SQUADRON",
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Debug = nil,
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sid = nil,
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assets = {},
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livery = nil,
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tasks = {},
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}
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--- SQUADRON class version.
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-- @field #string version
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SQUADRON.version="0.0.1"
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- TODO list
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- TODO: Add tasks.
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-- TODO:
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- Constructor
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- Create a new SQUADRON object and start the FSM.
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-- @param #SQUADRON self
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-- @param #string squadronname Name of the squadron, e.g. "VFA-37".
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-- @param #table Table of squadron tasks, e.g. {SQUADRON.Task.INTERCEPT, SQUADRON.Task.SEAD}.
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-- @return #SQUADRON self
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function SQUADRON:New(squadronname, tasks)
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-- Inherit everything from WAREHOUSE class.
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local self=BASE:Inherit(self, FSM:New()) -- #SQUADRON
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--self.flightgroup=AIGroup
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self.squadronname=tostring(name)
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-- Set some string id for output to DCS.log file.
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self.sid=string.format("SQUADRON %s | ", self.squadronname)
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-- Start State.
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self:SetStartState("Stopped")
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-- Init set of detected units.
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self.detectedunits=SET_UNIT:New()
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self.assets={}
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self.tasks=tasks or {}
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-- Add FSM transitions.
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-- From State --> Event --> To State
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self:AddTransition("Stopped", "Start", "Running") -- Start FSM.
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self:AddTransition("*", "FlightStatus", "*") -- SQUADRON status update
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------------------------
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--- Pseudo Functions ---
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------------------------
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--- Triggers the FSM event "Start". Starts the SQUADRON. Initializes parameters and starts event handlers.
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-- @function [parent=#SQUADRON] Start
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-- @param #SQUADRON self
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--- Triggers the FSM event "Start" after a delay. Starts the SQUADRON. Initializes parameters and starts event handlers.
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-- @function [parent=#SQUADRON] __Start
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-- @param #SQUADRON self
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-- @param #number delay Delay in seconds.
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--- Triggers the FSM event "Stop". Stops the SQUADRON and all its event handlers.
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-- @param #SQUADRON self
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--- Triggers the FSM event "Stop" after a delay. Stops the SQUADRON and all its event handlers.
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-- @function [parent=#SQUADRON] __Stop
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-- @param #SQUADRON self
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-- @param #number delay Delay in seconds.
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--- Triggers the FSM event "FlightStatus".
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-- @function [parent=#SQUADRON] FlightStatus
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-- @param #SQUADRON self
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--- Triggers the FSM event "SkipperStatus" after a delay.
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-- @function [parent=#SQUADRON] __FlightStatus
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-- @param #SQUADRON self
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-- @param #number delay Delay in seconds.
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-- Debug trace.
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if false then
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self.Debug=true
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BASE:TraceOnOff(true)
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BASE:TraceClass(self.ClassName)
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BASE:TraceLevel(1)
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end
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self.Debug=true
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return self
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end
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