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MOOSE/Moose Development/Moose/Ops/TankerGroup.lua
T
Frank 5ba5dd5fd8 Ops
2020-02-12 23:44:31 +01:00

413 lines
14 KiB
Lua

--- **Ops** - (R2.5) - Aerial refueling tanker.
--
-- **Main Features:**
--
-- * Monitor flight status of elements or entire group.
-- * Create a mission queue.
-- * Inherits FLIGHTGROUP class.
--
--
-- ===
--
-- ### Author: **funkyfranky**
-- @module Ops.TankerGroup
-- @image OPS_TankerGroup.png
--- TANKERGROUP class.
-- @type TANKERGROUP
-- @field #string ClassName Name of the class.
-- @field #boolean Debug Debug mode. Messages to all about status.
-- @field #string lid Class id string for output to DCS log file.
-- @field #table Qmissions Mission queue.
-- @field #table Qclients Client queue.
-- @field #TANKERGROUP.Mission currentmission Currently assigned mission.
-- @field #number missioncounter Counter of total missions.
-- @field Core.Scheduler#SCHEDULER Statusupdater Scheduler to update tanker status.
-- @extends Ops.FlightGroup#FLIGHTGROUP
--- *To invent an airplane is nothing. To build one is something. To fly is everything.* -- Otto Lilienthal
--
-- ===
--
-- ![Banner Image](..\Presentations\CarrierAirWing\TANKERGROUP_Main.jpg)
--
-- # The TANKERGROUP Concept
--
-- # Events
--
--
-- # Tasking
--
--
-- # Examples
--
--
--
--
--
-- @field #TANKERGROUP
TANKERGROUP = {
ClassName = "TANKERGROUP",
Debug = false,
lid = nil,
Qmissions = {},
Qclients = {},
currentmission = nil,
missioncounter = nil,
Statusupdater = nil,
}
--- Tanker mission table.
-- @type TANKERGROUP.Mission
-- @field #string name Name of the mission.
-- @field #number mid ID of the mission.
-- @field #string status Mission status.
-- @field Ops.FlightGroup#FLIGHTGROUP.Task task Task of mission.
-- @field Core.Zone#ZONE zone Mission zone.
-- @field #number duration Duration of mission.
-- @field #number altitude Altitude of orbit in meters ASL.
-- @field #number distance Length of orbit leg in meters.
-- @field #number heading Heading of orbit in degrees.
-- @field #number speed Speed in m/s.
-- @field #number Tadded Time the mission was added.
-- @field #number Tstart Start time in seconds.
-- @field #number Tstarted Time the mission was started.
-- @field #number Tstop Time the mission is stopped.
-- @field #number Tsopped Time the mission was stopped.
-- @field #number prio Priority of the mission.
--- Mission status.
-- @type TANKERGROUP.MissionStatus
-- @field #string SCHEDULED Mission is scheduled.
-- @field #string EXECUTING Mission is being executed.
-- @field #string ASSIGNED Mission was assigned.
-- @field #string ACCOMPLISHED Mission is accomplished.
TANKERGROUP.MissionStatus={
SCHEDULED="scheduled",
EXECUTING="executing",
ASSIGNED="assigned",
ACCOMPLISHED="accomplished",
FAILED="failed",
}
--- TANKERGROUP class version.
-- @field #string version
TANKERGROUP.version="0.0.2"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO: Add orbit task.
-- TODO: Add client queue.
-- TODO: Add menu?
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Constructor
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Create a new TANKERGROUP object and start the FSM.
-- @param #TANKERGROUP self
-- @param #string groupname Name of the group.
-- @return #TANKERGROUP self
function TANKERGROUP:New(groupname)
-- Create flight group.
local fg=FLIGHTGROUP:New(groupname, false)
-- Inherit everything from TANKERGROUP class.
local self=BASE:Inherit(self, fg) -- #TANKERGROUP
-- Init mission counter.
self.missioncounter=0
-- Log id.
self.lid=string.format("FLIGHTGROUP %s (TANKER) | ", groupname)
if false then
BASE:TraceOn()
BASE:TraceLevel(3)
BASE:TraceClass(self.ClassName)
BASE:TraceClass("FLIGHTGROUP")
end
-- Add FSM transitions.
-- From State --> Event --> To State
self:AddTransition("*", "TankerState", "*") -- Tanker is on station and ready to refuel.
self:AddTransition("*", "OnStation", "Ready2Refuel") -- Tanker is on station and ready to refuel.
self:AddTransition("*", "MissionStart", "*") -- Tanker is on station and ready to refuel.
self:AddTransition("*", "MissionAccomplished", "*") -- Tanker is on station and ready to refuel.
-- Call status update.
self:__TankerState(-5)
-- Start FSM.
self:Start()
return self
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- User API functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Add mission for tanker.
-- @param #TANKERGROUP self
-- @param Core.Zone#ZONE Zone The mission zone. Orbit is picked at a random location.
-- @param #number Altitude Orbit altitude in feet. Default is 10000 ft.
-- @param #number Distance Length of the race-track pattern leg in NM.
-- @param #number Heading Heading of the race-track pattern in degrees. Default is 90, i.e. from West to East.
-- @param #number SpeedOrbit Orbit speed in knots. Default is 280 knots.
-- @param #string ClockStart Time the mission is started, e.g. "05:00" for 5 am. If specified as a #number, it will be relative (in seconds) to the current mission time.
-- @param #string ClockStop Time the mission is stopped, e.g. "13:00" for 1 pm. If mission could not be started at that time, it will be removed from the queue. If specified as a #number it will be relative (in seconds) to the current mission time.
-- @param #number Prio Priority of the mission, i.e. a number between 1 and 100. Default 50.
-- @param #string Name Mission name. Default "Aerial Refueling #00X", where "#00X" is a running mission counter index starting at "#001".
-- @return #TANKERGROUP.Mission The mission table.
function TANKERGROUP:AddMission(Zone, Altitude, Distance, Heading, SpeedOrbit, ClockStart, ClockStop, Prio, Name)
-- Increase mission counter.
self.missioncounter=self.missioncounter+1
-- Current mission time.
local Tnow=timer.getAbsTime()
-- Set start time. Default in 5 sec.
local Tstart=Tnow+5
if ClockStart and type(ClockStart)=="number" then
Tstart=Tnow+ClockStart
elseif ClockStart and type(ClockStart)=="string" then
Tstart=UTILS.ClockToSeconds(ClockStart)
end
-- Set stop time. Default nil.
local Tstop=nil
if ClockStop and type(ClockStop)=="number" then
Tstop=Tnow+ClockStop
elseif ClockStop and type(ClockStop)=="string" then
Tstop=UTILS.ClockToSeconds(ClockStop)
end
-- Make mission table.
local mission={} --#TANKERGROUP.Mission
mission.zone=Zone
mission.mid=self.missioncounter
mission.altitude=UTILS.FeetToMeters(Altitude or 10000)
mission.distance=UTILS.NMToMeters(Distance or 25)
mission.name=Name or string.format("Aerial Refueling #%03d", mission.mid)
mission.speed=UTILS.KnotsToMps(SpeedOrbit or 280)
mission.heading=Heading or 270
mission.Tadded=Tnow
mission.Tstart=Tstart
mission.Tstop=Tstop
mission.status=TANKERGROUP.MissionStatus.SCHEDULED
if Tstop then
mission.duration=mission.Tstop-mission.Tstart
end
mission.prio=Prio or 50
mission.task=nil
-- Add mission to queue.
table.insert(self.Qmissions, mission)
local text=string.format("Added mission %s at zone %s. Starting at %s. Stopping at %s. Altitude=%d ft, Leg=%s NM, Heading=%03d, Speed=%d kts",
mission.zone:GetName(), mission.name, UTILS.SecondsToClock(mission.Tstart, true), mission.Tstop and UTILS.SecondsToClock(mission.Tstop, true) or "never",
UTILS.MetersToFeet(mission.altitude), UTILS.MetersToNM(mission.distance), mission.heading, UTILS.MpsToKnots(mission.speed))
self:I(self.lid..text)
return mission
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- FSM functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- On after "TankerStatus" event.
-- @param #TANKERGROUP self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
function TANKERGROUP:onafterTankerState(From, Event, To)
-- FSM state.
local fsmstate=self:GetState()
-- First check if group is alive?
if self:IsAlive()~=nil and not self.currentmission then
local mission=self:_GetNextMission()
if mission then
env.info("FF starting mission")
self:MissionStart(mission)
end
end
-- Current mission name.
local mymission=self.currentmission and self.currentmission.name or "N/A"
-- Current status.
local text=string.format("Tanker Status %s: Mission=%s (%d)", fsmstate, mymission, #self.Qmissions)
for i,_mission in pairs(self.Qmissions) do
local mission=_mission --#TANKERGROUP.Mission
text=text..string.format("\n[%d] %s status=%s", i, tostring(mission.name), tostring(mission.status))
end
self:I(self.lid..text)
-- Nest status update in 30 sec.
self:__TankerState(-30)
end
--- On after "MissionStart" event.
-- @param #TANKERGROUP self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
-- @param #TANKERGROUP.Mission Mission The mission table.
function TANKERGROUP:onafterMissionStart(From, Event, To, Mission)
-- TODO: need to handle case that group is spawned at a later point in time!
-- Delay for route to mission. Group needs to be activated and controlled.
local delay=nil
-- Check if group is spawned.
if self:IsInUtero() then
-- Activate group if it is late activated.
if self:IsLateActivated() then
self:Activate()
delay=1
end
-- Activate group if it is uncontrolled.
if self:IsUncontrolled() then
self:StartUncontrolled(5)
delay=6
end
end
-- Set current mission.
self.currentmission=Mission
-- Set Tstarted time stamp.
self.currentmission.Tstarted=timer.getAbsTime()
-- Set mission status.
self.currentmission.status=TANKERGROUP.MissionStatus.EXECUTING
-- Route flight to mission zone.
self:RouteToMission(Mission, delay)
end
--- On after "TaskDone" event.
-- @param #TANKERGROUP self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
-- @param Ops.FlightGroup#FLIGHTGROUP.Task Task.
function TANKERGROUP:onafterTaskDone(From, Event, To, Task)
-- First call flight status.
self:GetParent(self).onafterTaskDone(self, From, Event, To, Task)
if self.currentmission then
local missiontask=self.currentmission.task
if missiontask.id==Task.id then
self:MissionAccomplished(self.currentmission)
end
end
end
--- On after "MissionAccomplished" event.
-- @param #TANKERGROUP self
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
-- @param #TANKERGROUP.Mission Mission
function TANKERGROUP:onafterMissionAccomplished(From, Event, To, Mission)
Mission.status=TANKERGROUP.MissionStatus.ACCOMPLISHED
self.currentmission=nil
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- MISC functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Get next mission.
-- @param #TANKERGROUP self
-- @return #TANKERGROUP.Mission Next mission or *nil*.
function TANKERGROUP:_GetNextMission()
-- Number of missions.
local Nmissions=#self.Qmissions
-- Treat special cases.
if Nmissions==0 then
return nil
end
-- Sort results table wrt times they have already been engaged.
local function _sort(a, b)
local taskA=a --#TANKERGROUP.Mission
local taskB=b --#TANKERGROUP.Mission
return (taskA.Tstart<taskB.Tstart) or (taskA.Tstart==taskB.Tstart and taskA.prio<taskB.prio)
end
table.sort(self.Qmissions, _sort)
-- Current time.
local time=timer.getAbsTime()
-- Look for first task that is not accomplished.
for _,_mission in pairs(self.Qmissions) do
local mission=_mission --#TANKERGROUP.Mission
if mission.status==TANKERGROUP.MissionStatus.SCHEDULED and time>=mission.Tstart then
return mission
end
end
return nil
end
--- Route group to mission. Also sets the
-- @param #TANKERGROUP self
-- @param #TANKERGROUP.Mission mission The mission table.
-- @param #number delay Delay in seconds.
function TANKERGROUP:RouteToMission(mission, delay)
if delay and delay>0 then
-- Delay call.
self:ScheduleOnce(delay, TANKERGROUP.RouteToMission, self, mission)
else
-- Get random coordinate in mission zone.
local Coordinate=mission.zone:GetRandomCoordinate():SetAltitude(mission.altitude, true)
-- Set second coordinate for race track pattern.
local CoordRaceTrack=Coordinate:Translate(mission.distance, mission.heading, true)
Coordinate:MarkToAll("Orbit 1")
CoordRaceTrack:MarkToAll("Orbit 2")
-- Add waypoint.
self:AddWaypointAir(Coordinate, nil, self.speedmax*0.8)
-- Create task to orbit.
local taskorbit=self.group:TaskOrbit(Coordinate, mission.altitude, mission.speed, CoordRaceTrack)
-- Add waypoint task.
-- TODO: find last AIR waypoint! We dont want this at landing waypoints.
mission.task=self:AddTaskWaypoint(taskorbit, #self.waypoints, mission.name, 10, mission.duration)
end
end