--- **Ops** - (R2.5) - AI Squadron for Ops. -- -- **Main Features:** -- -- * Stuff -- -- === -- -- ### Author: **funkyfranky** -- @module Ops.Squadron -- @image OPS_Squadron.png --- SQUADRON class. -- @type SQUADRON -- @field #string ClassName Name of the class. -- @field #boolean Debug Debug mode. Messages to all about status. -- @field #string sid Class id string for output to DCS log file. -- @field #string livery Livery of the squadron. -- @field #table flights Table of flight groups. -- @extends Core.Fsm#FSM --- Be surprised! -- -- === -- -- ![Banner Image](..\Presentations\CarrierAirWing\SQUADRON_Main.jpg) -- -- # The SQUADRON Concept -- -- -- -- @field #SQUADRON SQUADRON = { ClassName = "SQUADRON", Debug = nil, sid = nil, flights = {}, tasks = {}, livery = nil, } --- Flight group element. -- @type SQUADRON.Flight -- @field Ops.FlightGroup#FLIGHTGROUP flightgroup The flight group object. -- @field #string mission Mission assigned to the flight. --- SQUADRON class version. -- @field #string version SQUADRON.version="0.0.1" ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- TODO list ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- TODO: Add tasks. -- TODO: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- Constructor ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- Create a new SQUADRON object and start the FSM. -- @param #SQUADRON self -- @param #string squadronname Name of the squadron, e.g. "VFA-37". -- @param Wrapper.Airbase#AIRBASE airbase Home airbase object of the squadron. -- @param #table Table of squadron tasks, e.g. {SQUADRON.Task.INTERCEPT, SQUADRON.Task.SEAD}. -- @return #SQUADRON self function SQUADRON:New(squadronname, airbase, tasks) -- Inherit everything from WAREHOUSE class. local self=BASE:Inherit(self, FSM:New()) -- #SQUADRON --self.flightgroup=AIGroup self.squadronname=tostring(squadronname) -- Set home airbase. self.homebase=airbase -- Set some string id for output to DCS.log file. self.sid=string.format("SQUADRON %s | ", self.squadronname) -- Start State. self:SetStartState("Stopped") -- Init set of detected units. self.detectedunits=SET_UNIT:New() -- TODO Tasks? self.tasks=tasks or {} -- Add FSM transitions. -- From State --> Event --> To State self:AddTransition("Stopped", "Start", "Running") -- Start FSM. self:AddTransition("*", "SquadronStatus", "*") -- SQUADRON status update self:AddTransition("*", "DetectedUnit", "*") -- self:AddTransition("*", "FlightSpawned", "*") -- self:AddTransition("*", "FlightAirborne", "*") -- self:AddTransition("*", "FlightDead", "*") -- ------------------------ --- Pseudo Functions --- ------------------------ --- Triggers the FSM event "Start". Starts the SQUADRON. Initializes parameters and starts event handlers. -- @function [parent=#SQUADRON] Start -- @param #SQUADRON self --- Triggers the FSM event "Start" after a delay. Starts the SQUADRON. Initializes parameters and starts event handlers. -- @function [parent=#SQUADRON] __Start -- @param #SQUADRON self -- @param #number delay Delay in seconds. --- Triggers the FSM event "Stop". Stops the SQUADRON and all its event handlers. -- @param #SQUADRON self --- Triggers the FSM event "Stop" after a delay. Stops the SQUADRON and all its event handlers. -- @function [parent=#SQUADRON] __Stop -- @param #SQUADRON self -- @param #number delay Delay in seconds. --- Triggers the FSM event "FlightStatus". -- @function [parent=#SQUADRON] SquadronStatus -- @param #SQUADRON self --- Triggers the FSM event "SkipperStatus" after a delay. -- @function [parent=#SQUADRON] __SquadronStatus -- @param #SQUADRON self -- @param #number delay Delay in seconds. -- Debug trace. if false then self.Debug=true BASE:TraceOnOff(true) BASE:TraceClass(self.ClassName) BASE:TraceLevel(1) end self.Debug=true return self end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- User functions ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- Set livery. -- @param #SQUADRON self -- @param #string liveryname Name of the livery. -- @return #SQUADRON self function SQUADRON:SetLivery(liveryname) self.livery=liveryname end --- Add flight group(s) to squadron. -- @param #SQUADRON self -- @param Ops.FlightGroup#FLIGHTGROUP flightgroup Flight group. -- @return #SQUADRON self function SQUADRON:AddFlightGroup(flightgroup) local text=string.format("Adding flight group %s to squadron", flightgroup:GetName()) self:I(self.sid..text) -- Set squadron. flightgroup:SetSquadron(self) table.insert(self.flightgroups, flightgroup) function flightgroup:OnAfterDetectedUnit(From,Event,To,Unit) self:GetSquadron():DetectedUnit(Unit) end function flightgroup:OnAfterFlightAirborne(From,Event,To) self:GetSquadron():FlightAirborne(self) end function flightgroup:OnAfterFlightDead(From,Event,To) self:GetSquadron():FlightDead(self) end return self end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- Start & Status ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --- On after Start event. Starts the FLIGHTGROUP FSM and event handlers. -- @param #SQUADRON self -- @param Wrapper.Group#GROUP Group Flight group. -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. function SQUADRON:onafterStart(From, Event, To) -- Short info. local text=string.format("Starting flight group %s.", self.groupname) self:I(self.sid..text) -- Start the status monitoring. self:__SquadronStatus(-1) end --- On after "FlightStatus" event. -- @param #SQUADRON self -- @param Wrapper.Group#GROUP Group Flight group. -- @param #string From From state. -- @param #string Event Event. -- @param #string To To state. function SQUADRON:onafterSquadronStatus(From, Event, To) -- FSM state. local fsmstate=self:GetState() -- Check if group has detected any units. self:_CheckFlightStatus() -- Short info. local text=string.format("Flight status %s [%d/%d]. Task=%d/%d. Waypoint=%d/%d. Detected=%d", fsmstate, #self.element, #self.element, self.taskcurrent, #self.taskqueue, self.currentwp or 0, #self.waypoints or 0, self.detectedunits:Count()) self:I(self.sid..text) end --- On after "FlightStatus" event. -- @param #SQUADRON self function SQUADRON:_CheckFlightstatus() for _,_flight in pairs(self.flights) do local flight=_flight --#SQUADRON.Flight flight.flightgroup:IsSpawned() end end