Commit Graph

138 Commits

Author SHA1 Message Date
FlightControl ccfcca8f9a Tweaks for the settings system
- Player settings are located at the group level. Only the first player
that joins the group will be able to configure the settings.
- Default system settings are located at the group of the commend
center. Thus, the COMMANDCENTER class will contain the default system
settings menu. You need to join the command center unit (ALT-J) as a
game master to be able to configure these settings.
2017-07-04 10:55:45 +02:00
FlightControl 133910ac3b New revised CLEANUP class 2017-06-30 10:27:44 +02:00
FlightControl d23cf6028b Updates 2017-06-21 11:48:19 +02:00
FlightControl 17838d7099 Progress 2017-06-01 13:18:50 +02:00
FlightControl 9984055f7d Documentation 2017-05-29 18:02:57 +02:00
FlightControl f8ab65ce0e Reference points implemented 2017-05-28 18:24:44 +02:00
FlightControl a1a8f90cc5 Removed some old code 2017-05-26 08:35:49 +02:00
FlightControl bcae1bbd89 Fixed some stuff 2017-05-25 07:44:27 +02:00
FlightControl 599f31dfae Final tests done, publishing 2017-05-22 12:17:18 +02:00
FlightControl 8ab12e5e9a Progress 2017-05-22 10:59:19 +02:00
FlightControl 314032ba3d Progress 2017-05-22 09:54:07 +02:00
FlightControl 2b0fcd3426 Progress 2017-05-20 22:04:44 +02:00
FlightControl ece08e5e37 Got something working with these coordinates 2017-05-20 16:32:56 +02:00
FlightControl 96fdf72400 Progress implementing teh SETTINGS class and coordinates per Controllable of the player 2017-05-20 13:32:21 +02:00
FlightControl 13449cc9ee Progress designing system settings 2017-05-20 08:48:57 +02:00
FlightControl 312007b51c Progress 2017-05-18 20:53:15 +02:00
FlightControl 3106f62709 Progress 2017-05-18 16:26:31 +02:00
FlightControl 664ce52ff0 R.2.1 update 2017-04-25 21:44:34 +02:00
FlightControl 8d6b1940bb Play time
-- Improved menu system. Much shorter Detection menus now.
-- Improved Detection IDs. Each detection item has now an ID.
-- Added coordinate system.
-- Added menu system to manage coordinates. A system settings menu has
been added.
-- Coordinates can now be switched between LL Degrees, LL Decimal and
MGRS
-- COORDINATE class added.
2017-04-25 10:17:10 +02:00
FlightControl f7c08e11f9 Coordinate stuff 2017-04-24 21:56:59 +02:00
FlightControl 6c018acc79 Documentation 2017-04-23 17:09:03 +02:00
FlightControl 036768d400 Progress! 2017-04-22 13:53:54 +02:00
FlightControl 9ccd0cb6dd POINT_VEC3 and POINT_VEC2 documentation update 2017-04-16 16:36:27 +02:00
FlightControl 898976d437 Fixed for cargo hitting client helicopter
When unboarding, the cargo would it the client helicopter on the path,
this is fixed by positioning the cargo at the direction of the target
unboarding point. No helicopter anymore in between.
2017-04-16 08:09:20 +02:00
David Penney 57099ad136 A random fix for code I notices
This relates to the Vec2/Vec3 redefinition of y. Vec3 is (x=Latitude, y=Altitude and z=Longitude). Vec2 is (x=Latitude, y=Longitude).
2017-03-09 11:49:20 -04:00
David Penney 29148cf8fd But fix for Issue-292
By accessing the values directly, we skip past the problem where GetY returns different values for POINT_VEC2 and POINT_VEC3 objects.
2017-03-09 11:47:40 -04:00
David Penney 670768df42 Addition of GetLat, GetLon, SetLat, SetLon for POINT_VEC2
This should help clarify the difference between Vec2 and Vec3. The original GetX, Gety, SetX and SetY functions remain so that it does not break other peoples stuff.
2017-03-09 11:46:31 -04:00
FlightControl 0bfbf042b5 Documentation refinement of Core Classes 2017-03-07 20:58:53 +01:00
FlightControl 9d0f264d5c Point optmized. 2017-03-06 11:43:13 +01:00
FlightControl f7bf997511 Implemented a new method on ZONE:BoundZone
Creates a visual boundary around a ZONE_* of tires with a white flag.
These tires will also move when the ZONE is "rebound".
2017-03-05 09:32:17 +01:00
FlightControl b75c1a92ad Added POINT_VEC3 and POINT_VEC2 Set and Add methods + documentation 2017-03-03 13:34:10 +01:00
FlightControl 5d17cde83a Added methods to POINT_VEC3 and documented 2017-03-03 08:31:45 +01:00
FlightControl d7c2e0f900 Reworked zone and vector functions
2017-02-08 - Reworked some vector functions.
-- POINT_VEC3:NewFromVec2( Vec2, LandHeightAdd ) added.
-- ZONE_RADIUS:GetRandomPointVec2( inner, outer ) added.
-- ZONE_RADIUS:GetRandomPointVec3( inner, outer ) added.
-- ZONE_POLYGON_BASE:GetRandomPointVec2() added.
-- ZONE_POLYGON_BASE:GetRandomPointVec3() added.
2017-02-18 22:38:31 +01:00
FlightControl 52f4051901 Various Fixes
-- Documentation fixes with links not working.
-- MENU_CLIENT_COMMAND had a small glitch, fixed that one too.
-- Implemented new Event Dispatcher.
--
2017-02-04 15:16:32 +01:00
FlightControl 1206c51fe1 Final updates 2017-01-17 12:19:35 +01:00
Sven Van de Velde 24a6d37500 Progress 2016-12-11 11:01:06 +01:00
FlightControl dd162831fa New File Structure Updates 2016-12-06 10:17:21 +01:00
FlightControl cd4d4af559 Last Updates 2016-09-12 12:29:20 +02:00