Commit Graph

57 Commits

Author SHA1 Message Date
FlightControl_Master ddf45d8485 Documentation and new moose.lua for dynamic loading. 2017-10-10 11:07:43 +02:00
FlightControl_Master 020f097584 Introduction of Zone goal classes 2017-10-06 14:44:28 +02:00
FlightControl_Master 1f5030fcbc Progress 2017-10-03 19:19:09 +02:00
FlightControl_Master 5558c26db7 Reduction of moose.lua sizing working now! 2017-09-26 18:47:33 +02:00
FlightControl_Master 6799cd776e RAT documentation update 2017-09-15 16:17:08 +02:00
FlightControl_Master 6a725475c9 Documentation 2017-09-15 10:54:09 +02:00
FlightControl_Master 887faacdb1 New documentation version 2017-09-13 21:41:46 +02:00
funkyfranky fa8a9b52fe Merge branch 'master' into funkyfranky 2017-09-11 23:27:04 +02:00
FlightControl_Master 51e50bee71 Added methods to COORDINATE to place marks on the map
* Added new methods to COORDINATE allowing to place marks for players on
the map. Now marks can be placed on the map using :AddToAll(),
:MarkToCoalition(), :MarkToCoalitionRed(), :MarkToCoalitionBlue(),
:MarkToGroup() and marks can be removed using :RemoveMark()
2017-09-11 06:51:14 +02:00
funkyfranky 5d627d91d8 Moved RAT to functional. 2017-09-09 18:23:57 +02:00
FlightControl_Master 0eb0a3a3e7 Detection time 2017-09-01 12:22:31 +02:00
FlightControl_Master 05d9faedee Fixed friendlies nearby calculation
* Added DETECTION_BASE:FilterFriendliesCategory() method, which allows
to filter friendlies based on the category of the units found. This
method was required to be added to avoid counting airborne units as
friendlies in A2G missions.
2017-08-30 09:28:04 +02:00
FlightControl_Master 62ab859215 DESIGNATE can now lase for specific codes
* DESIGNATE can now lase targets with specific laser codes upon request
by players. Methods :AddMenuLaserCode() and :RemoveMenuLaserCode()
added, which allow to set or delete specific additional menu options in
the lase menu for players to lase with specific codes. This comes in
handy for the SU-25T and the A-10A and other planes.
2017-08-29 21:48:11 +02:00
FlightControl_Master 27f77c5df0 Updates 2017-08-11 14:14:35 +02:00
FlightControl_Master 2aecf45316 Many Fixes 2017-08-08 09:42:42 +02:00
FlightControl_Master b2e522aac1 Documentation 2017-08-06 08:14:01 +02:00
FlightControl_Master 464fb1aeca Documentation 2017-08-06 07:50:37 +02:00
FlightControl_Master d349ed12a9 Engage Range test 2017-08-06 07:40:55 +02:00
FlightControl_Master 094db73176 Documentation 2017-08-06 07:19:01 +02:00
FlightControl_Master a86a346378 Update the documentation and how default values were set in AI_A2A_DISPATCHER 2017-08-06 07:08:54 +02:00
FlightControl_Master 61fe3cf457 Following up on the requirement #636 a new default management system has been built...
A lot of new methods have been added to set the default behaviour for:

*  function AI_A2A_DISPATCHER:SetDefaultTakeoff( Takeoff )
*  function AI_A2A_DISPATCHER:SetDefaultTakeoffFromParkingCold()
*  function AI_A2A_DISPATCHER:SetDefaultTakeoffFromParkingHot()
*  function AI_A2A_DISPATCHER:SetDefaultTakeoffFromRunway()
*  function AI_A2A_DISPATCHER:SetDefaultTakeoffInAir()
*  function AI_A2A_DISPATCHER:SetDefaultLanding( Landing )
*  function AI_A2A_DISPATCHER:SetDefaultLandingAtEngineShutdown()
*  function AI_A2A_DISPATCHER:SetDefaultLandingAtRunway()
*  function AI_A2A_DISPATCHER:SetDefaultLandingNearAirbase()
*  function AI_A2A_DISPATCHER:SetDefaultGrouping( Grouping )
*  function AI_A2A_DISPATCHER:SetDefaultOverhead( Overhead )
2017-07-27 11:56:03 +02:00
FlightControl_Master dddcb42e32 Documentation 2017-07-26 15:14:44 +02:00
FlightControl_Master b004929223 Docs 2017-07-26 13:18:13 +02:00
FlightControl_Master 940f872b40 Documentation improvements. 2017-07-26 10:06:42 +02:00
FlightControl_Master b769ad143d Fixed some glitches in Detection (when set is empty) + documentation 2017-07-22 08:20:23 +02:00
FlightControl_Master 4d33abb0eb Documentation 2017-07-20 13:19:39 +02:00
FlightControl_Master 1206935886 Added DESIGNATE:SetMission() method.
-- Allows to place the designate menu under the menu of the mission.
2017-07-19 18:45:48 +02:00
FlightControl_Master b21cd0c0ae AI_A2A_DISPATCHER and AI_A2A_GCICAP optimizations
-- Optimized takeoff height when airplanes spawn in the air.
-- Optimized helicopters to be included in detections.
-- Updated documentation.
2017-07-15 09:07:16 +02:00
FlightControl ab33d6b272 CLEANUP_AIRBASE documentation 2017-07-08 13:00:18 +02:00
FlightControl 85975c01a4 Optimizations 2017-07-08 09:20:42 +02:00
FlightControl ccfcca8f9a Tweaks for the settings system
- Player settings are located at the group level. Only the first player
that joins the group will be able to configure the settings.
- Default system settings are located at the group of the commend
center. Thus, the COMMANDCENTER class will contain the default system
settings menu. You need to join the command center unit (ALT-J) as a
game master to be able to configure these settings.
2017-07-04 10:55:45 +02:00
FlightControl 133910ac3b New revised CLEANUP class 2017-06-30 10:27:44 +02:00
FlightControl 1b36cee3b6 Documentation 2017-06-24 16:21:43 +02:00
FlightControl df7c45d7ef Documentation 2017-06-23 07:51:43 +02:00
FlightControl a31abef3cf TASK_A2A_DISPATCHER documentation 2017-06-22 22:13:31 +02:00
FlightControl 706a0949ee Docu 2017-06-22 09:58:46 +02:00
FlightControl bdfd169d39 Added GCI engage range. 2017-06-22 09:58:05 +02:00
FlightControl 6a58290833 Updates 2017-06-21 10:55:35 +02:00
FlightControl 34bf013b9b TASK_A2A 2017-06-21 06:17:07 +02:00
FlightControl 18591c434f Documentation 2017-06-15 07:02:20 +02:00
FlightControl 05d69457f2 Documentation 2017-06-14 15:08:49 +02:00
FlightControl 385dba63d9 Documentation 2017-06-14 11:13:14 +02:00
FlightControl dd39ff4e94 Updates 2017-06-13 13:29:48 +02:00
FlightControl 5a7551d312 Progress 2017-06-13 13:17:17 +02:00
FlightControl 9984055f7d Documentation 2017-05-29 18:02:57 +02:00
FlightControl 4e29565382 Documentation 2017-05-29 14:09:07 +02:00
FlightControl fb1e9972a5 Documentation 2017-05-23 22:20:29 +02:00
FlightControl 4f806d3e4b Documentation AI_FORMATION 2017-05-13 13:34:57 +02:00
FlightControl 4359831423 Updates in POSITIONABLE
-- Added :GetBoundingBox()
-- Added :GetHeight()
-- Updated documentation
2017-05-13 06:36:13 +02:00
FlightControl 15c52e03d9 Documentation updates 2017-05-11 12:48:10 +02:00