Commit Graph

158 Commits

Author SHA1 Message Date
FlightControl f3b49ecc0a Fixed the removal of obscolete planned tasks 2017-05-24 07:14:40 +02:00
FlightControl f6a26e3723 trace 2017-05-23 22:17:38 +02:00
FlightControl a66529d482 ENGAGE task is working now
-- Also the switching between INTERCEPT and ENGAGE (players move in and
out of proximity), is working now !!!
2017-05-23 20:02:58 +02:00
FlightControl 30ae32e539 Got ENGAGE A2A task type working. 2017-05-23 13:51:47 +02:00
FlightControl 96f7a79f3a Working INTERCEPT! 2017-05-23 11:50:28 +02:00
FlightControl 599f31dfae Final tests done, publishing 2017-05-22 12:17:18 +02:00
FlightControl 314032ba3d Progress 2017-05-22 09:54:07 +02:00
FlightControl 961658ee9a Small Fix 2017-05-20 22:07:36 +02:00
FlightControl 2b0fcd3426 Progress 2017-05-20 22:04:44 +02:00
FlightControl ece08e5e37 Got something working with these coordinates 2017-05-20 16:32:56 +02:00
FlightControl 96fdf72400 Progress implementing teh SETTINGS class and coordinates per Controllable of the player 2017-05-20 13:32:21 +02:00
FlightControl 13449cc9ee Progress designing system settings 2017-05-20 08:48:57 +02:00
FlightControl 264cf69a6f A2A_Dispatcher is ready, i think 2017-05-18 21:18:40 +02:00
FlightControl 312007b51c Progress 2017-05-18 20:53:15 +02:00
FlightControl 3106f62709 Progress 2017-05-18 16:26:31 +02:00
FlightControl 48595e1282 Merge remote-tracking branch 'refs/remotes/origin/master' into 419-A2A-Tasking
# Conflicts:
#	Moose Mission Setup/Moose.lua
2017-05-18 14:20:23 +02:00
FlightControl 091373f98f Fixes #528 - DETECTION_UNITS uses a string as the index 2017-05-18 14:10:20 +02:00
FlightControl 9abc4f9725 INTERCEPT logic working 2017-05-18 13:26:25 +02:00
FlightControl cc064c95b1 Merge remote-tracking branch 'refs/remotes/origin/master' into 419-A2A-Tasking
# Conflicts:
#	Moose Mission Setup/Moose.lua
2017-05-18 12:22:09 +02:00
FlightControl 6d1ab6bd98 Updated messages being displayed wrongly 2017-05-18 09:16:39 +02:00
FlightControl 4b62fbd497 First A2A class 2017-05-17 19:12:39 +02:00
FlightControl caedaddd06 Fixed with A2G tasking
Imagine, the mission had a static moose.lua. I was testing with a static
moose.lua
2017-05-16 21:24:38 +02:00
FlightControl 71c59aec74 Mission complete disabled when a task is finished
The concept was completely wrong. A mission will require separate logic
or triggers to register goal completion. I will need to do a training
video on that one.
2017-05-16 16:58:40 +02:00
FlightControl 0e0e9bb550 Cancel route implemented
-- Cancel route option added
-- Added first version of MGRS or LL coordinate system.
2017-05-15 22:24:10 +02:00
FlightControl 30d9f369f3 Fixed
When the deployzone is nil, the troops are deployed 60 meters in front
of the carrier.
2017-05-15 13:05:19 +02:00
FlightControl 7df1963de4 Updated the mission menu generation and task menu maintenance
-- Added Mission Briefing menu showing the Mission Briefing.
-- Mission menus are generated once for the groups when they belong to
the SetGroup.
2017-05-14 08:33:28 +02:00
FlightControl f8454daf9f Removed cargo menu is ready. 2017-05-11 21:17:12 +02:00
FlightControl 299fef16c1 Fixes for tasking 2017-05-09 14:16:22 +02:00
FlightControl 03d215dc2a Home page change and BAI name changes 2017-05-09 11:25:33 +02:00
FlightControl d8ba37af8d When cargo is destroyed, it will stop working... 2017-05-09 09:29:08 +02:00
FlightControl ce1f85e09a Fixed menu and deployment of cargo
-- You can now deploy cargo anywhere in the battlefield.
-- The menu generation is improved.
---- No more first remove menu and then build, but "refresh"...
2017-05-08 16:28:36 +02:00
FlightControl 3329465fd3 Improved boarding process
Fixed boarding process when a carrier would ascend while boarding, the
boarding process would be cancelled by the cargo. the carrier is
notified of that event. When the carrier lands again, he can again board
the cargo using the cargo menu options.
2017-05-08 14:57:16 +02:00
FlightControl 2fadd949a6 Fixes 2017-05-07 15:37:27 +02:00
FlightControl 11c20d57fd Fixes
-- Cargo deployment
-- Mission text in menu
-- Event log decrease
2017-05-06 10:11:22 +02:00
FlightControl 192dbadd51 Cargo and smoke 2017-05-05 23:16:57 +02:00
FlightControl c9121ed672 Menu fixes and Report Fixes
-- Added player count to plannes task menus
-- Detailed task report only shows the players in the task.
-- Added method GetPlayerNames for a Task
-- Added method GetPlayerCount for a Task
-- Started with a threat level implementation on the menus, but there is
a problem with the refresh...
2017-05-05 19:50:28 +02:00
FlightControl cb7ba702ff Correct handling of crashing player
when assigned to a task
2017-05-05 15:50:21 +02:00
FlightControl 9a54462164 Fixed problem upon mission success. 2017-05-05 14:37:55 +02:00
FlightControl 6f9bfc4211 Abort logic improvements 2017-05-05 12:40:16 +02:00
FlightControl 0b87b265c7 Fixing abort 2017-05-05 12:05:46 +02:00
FlightControl 1c4002fb37 Fixes abort 2017-05-05 11:50:24 +02:00
FlightControl 82477c93d2 Fixed abort logic and trace overhead on menus 2017-05-05 11:45:17 +02:00
FlightControl 02e2f21ec6 test good abort
when more than one player is still assigned to the task, the task should
not abort, only the player...
2017-05-05 10:57:29 +02:00
FlightControl 99cbe0c8bb Heavy rework of the menus and now it is much better 2017-05-05 10:50:12 +02:00
FlightControl 7a84b6cc35 Improvements on task assignment logic 2017-05-05 09:34:51 +02:00
FlightControl e3a0a67fa5 Update Task Abort process 2017-05-04 15:53:25 +02:00
FlightControl 5bb91646d7 Updates 2017-05-04 14:23:10 +02:00
FlightControl 0eb9d1917b Updates 2017-05-04 10:19:34 +02:00
FlightControl a06c6176a2 Attempt to fix the count problem 2017-05-04 06:33:40 +02:00
FlightControl 858670ab80 Improvements 2017-04-26 22:34:17 +02:00