Commit Graph

3474 Commits

Author SHA1 Message Date
FlightControl a8f42d61fa APC defense ... optimized the unloading of infantry when enemies are nearby. Now the infantry is reloading into the APCs when the enemies are eliminated. 2018-10-15 07:20:46 +02:00
Frank b923f66c56 CT v0.0.6 2018-10-14 22:27:30 +02:00
FlightControl 112945b3f6 Fixing a stupid typo with the dead event handler in SET_UNIT. 2018-10-14 14:05:27 +02:00
Frank 003b0c875e Added wind ot AoA
COORDINATE
* added GetWindWithTurbulences function

POSITIONABLE
* Included wind in AoA calculation
2018-10-13 23:25:45 +02:00
Frank f47bf4771f Remove CT 2018-10-13 19:45:26 +02:00
Frank 8551830517 Merge branch 'develop' into FF/Develop 2018-10-13 19:42:30 +02:00
Frank 8b78090a57 CT v0.0.5 2018-10-13 19:42:17 +02:00
FlightControl f8f0114f06 Documentation and exact location of test missions. 2018-10-13 07:54:15 +02:00
FlightControl 4171cc45f5 Fixing a mistake on capture. 2018-10-13 07:49:14 +02:00
FlightControl a60626468c Implemented the capturing of the airbase. 2018-10-13 07:33:25 +02:00
Frank f9cb5d5966 CT v0.0.4
Fixed wrong z-position.
Generalized abort parameters.
Added preliminary F10 menu.
2018-10-13 00:37:15 +02:00
FlightControl 19e2af08e0 increased the altitude of hover. 2018-10-12 21:10:58 +02:00
FlightControl da90826bd0 Fix height problem in workaround solution. 2018-10-12 20:15:10 +02:00
funkyfranky 33509a49e0 CT v0.0.3 2018-10-12 16:16:39 +02:00
FlightControl 690805d7ca Implemented workaround request to board and unboard cargo from buildings. Now "InAir" means a velocity < 1 m/s and a height < 30 m. Once DCS properly fixes the flag to land on buildings, this workaround can be removed. 2018-10-12 07:14:05 +02:00
Frank eda359e20f CT v0.0.2 2018-10-12 00:11:39 +02:00
Frank 46882ed192 Merge branch 'develop' into FF/Develop 2018-10-11 19:36:57 +02:00
FlightControl 08c593578f Fixing issues with cargo loading for helos and apcs when the near range was too small... 2018-10-11 19:17:33 +02:00
FlightControl 6625de9005 Some optimizations for group. 2018-10-11 17:44:49 +02:00
funkyfranky bbd5766688 CT general dist 2018-10-11 16:17:58 +02:00
Frank ccf2f60068 CT 2018-10-11 00:34:14 +02:00
funkyfranky fa4abed028 Added AoA function and carrier training WIP 2018-10-10 15:56:34 +02:00
FlightControl f03a2e3657 Revision of core classes documentation. 2018-10-09 19:30:57 +02:00
FlightControl e6f51af34c Documentation 2018-10-09 09:47:22 +02:00
FlightControl a3e29a8d5c Documentation 2018-10-08 06:05:44 +02:00
FlightControl e5e9bc2ef7 docuemntation 2018-10-08 06:01:49 +02:00
FlightControl 41aee35b5d Documentation 2018-10-08 05:56:14 +02:00
FlightControl 7081a9eff5 ATC ground updates 2018-10-08 05:42:18 +02:00
FlightControl be839f3a3b Fixing late activated HQs for command centers. 2018-10-08 04:57:53 +02:00
FlightControl f35b27451f Update CargoGroup.lua 2018-10-07 18:46:19 +02:00
Frank d9719923c1 Warehouse v0.6.1
- Added spawn zone max distance as optional parameter to SetSpawnZone function.
- Added optional RefCoord parameter to FindNearestWarehouse function.
2018-10-07 16:54:26 +02:00
Frank 88d4580f9e Warehouse v0.6.0
- Added user function to find nearest warehouse.
- Fixed bug in GetNumberOfAssets function.
2018-10-07 16:11:34 +02:00
Frank d58c7f8fab Warehouse v0.5.9
* Fixed bug for distance to spawn zone.
* Fixed bug when carriers get killed.
* Added example for supply chains to docs.
* Added option to specify skll and livery when adding assets.
* Added option for specifying assignments when adding assets.
2018-10-07 00:18:32 +02:00
Frank f727aa0a17 Revert "Merge branch 'master' into FF/Develop"
This reverts commit 502c356784, reversing
changes made to 0e7291a912.
2018-10-05 22:44:19 +02:00
Frank 502c356784 Merge branch 'master' into FF/Develop 2018-10-05 22:44:07 +02:00
Frank 0e7291a912 WAREHOUSE v0.5.8
Fixed bug with dist to spawn zone.
2018-10-05 22:43:31 +02:00
funkyfranky 2dc14097b8 SPOT parameters and docu 2018-10-05 15:34:04 +02:00
Frank cc920682fd Merge branch 'develop' into FF/Develop 2018-10-05 01:47:28 +02:00
Frank 205f69b3ab Warehouse v0.5.7
- Added check if spawn zones are on land
- Removed check that ground units cannot go to ships
- Added check that spawn zone is 5 km from warehouse (needs to be revised).

Coordinate:
- added surface type checks api functions
2018-10-05 01:47:10 +02:00
FlightControl c4376f081b Pushing a fix for shadowze 2018-10-04 21:37:19 +02:00
FlightControl 1ae062dc6e Fixed in CLEANUP
- Scan initial units within the subscribed airbases.
- Scan if at a birth the unit is within an airbase.
- Scan upon checking if the units are within the airbases.
2018-10-04 21:28:45 +02:00
funkyfranky ea3bae39cc Warehouse v0.5.6w 2018-10-04 16:28:18 +02:00
Frank a4595090c4 Warehouse v0.5.6
- Neutral warehouses can be captured
- Added example 16 for resupply
2018-10-03 21:41:33 +02:00
FlightControl 9df3f52fd5 Warehouse 2018-10-02 21:42:16 +02:00
FlightControl 6f37ff1831 remove old release notes 2018-10-02 19:37:33 +02:00
funkyfranky cba7bec477 WH and ARTY 2018-10-02 15:27:46 +02:00
Frank e990db8070 Merge branch 'develop' into FF/Develop 2018-10-01 22:20:31 +02:00
FlightControl ec9a5efdde -- Added AnyInZone stuff.
-- Now for tasking, routing messages show the task name...
2018-10-01 22:06:42 +02:00
FlightControl 8f6a3d5c49 I have the refuel again working for the AI_A2A_DISPATCHER.
And the status checks are again functional for CAP and GCI!
2018-10-01 20:29:33 +02:00
FlightControl d037614861 Changes. 2018-10-01 19:47:11 +02:00