Commit Graph

1955 Commits

Author SHA1 Message Date
FlightControl e91a744bd9 Fixed for A2G. Default parameters and proper amount of spawnings. Now also altitude is added for engage. And RTB has min and max speed set. Defaults of speed between 50% and 75% of maximum speed of group. And altitude defaults to 1000 and 1500 meters. 2018-12-19 07:24:01 +01:00
FlightControl 6c4bde4ceb Fixes 2018-12-17 20:59:58 +01:00
FlightControl cfc9c655c5 Fixes for patrol. 2018-12-17 19:39:23 +01:00
FlightControl 810cebfe0a Optimizations 2018-12-12 07:31:08 +01:00
FlightControl d098930351 -- New SEAD, BAI and CAS files.
-- Correct handling of task assignments.
-- Added Weapon stuff in DCS.lua.
-- Dispatcher optimizations.
2018-12-11 19:20:11 +01:00
FlightControl 921ec8732c A lot of optimizations ...
- Depart from runway now works again.
 - Depart from hotspot works again.
 - Depart from ramp works again.
 - Implemented the limit, it works, but it is not waterproof (yet).
2018-11-20 20:00:38 +01:00
FlightControl 5cfd0aac1c Finish 2.4.14 2018-11-14 20:09:35 +01:00
FlightControl 9481cbf7e8 Fixing issue #1054 related to ZONE_CAPTURE_COALITION going into Attacked state when the zone is attacked, meaning, when a unit is hit that is in the zone. 2018-11-14 20:01:29 +01:00
FlightControl 748f9b52aa Finish 2.4.13 2018-11-14 19:22:23 +01:00
FlightControl 6c4ca046a9 Fixed problem with DESIGNATE:SetFlashStatusMenu() documentation. 2018-11-14 19:22:10 +01:00
FlightControl 256697c39e Fixing problem in SET_BASE:FindNearestObjectFromPointVec2( PointVec2 ). 2018-11-14 18:58:44 +01:00
FlightControl 9651614894 Fixing problem in SET_BASE:FindNearestObjectFromPointVec2( PointVec2 ). 2018-11-14 18:58:08 +01:00
FlightControl 849ca24ac8 Finish Feature-AI-A2G-Dispatcher 2018-11-13 20:21:00 +01:00
FlightControl 84e9d225e9 Fixing problem with squadron not found for CAS tasking. 2018-11-13 20:20:42 +01:00
FlightControl 2c788b1b38 Finish 2.4.11 2018-11-12 19:38:49 +01:00
FlightControl 8d4ce5e486 Fixing autolase problem... now the duration is fixed.
I think I also fixed the lase duration problem ...
2018-11-12 19:38:22 +01:00
FlightControl 1b691e5887 Documentation 2018-11-12 19:35:32 +01:00
FlightControl ea3899f469 More documentation for A2G dispatcher. 2018-11-11 21:50:41 +01:00
FlightControl 252950af73 Fixed overhead (again), and optimized defense radius logic. 2018-11-11 08:43:20 +01:00
FlightControl ed60c5dca4 Images 2018-11-11 07:25:47 +01:00
FlightControl c4984a7576 Doc update 2018-11-11 07:22:22 +01:00
FlightControl caa3bcb02b Introduction documentation of A2G dispatching. 2018-11-10 16:30:00 +01:00
FlightControl 74123d8ff3 Fixed overhead bug in dispatchiing from ground. 2018-11-10 13:21:46 +01:00
FlightControl 3ca712a223 Optimized the overhead problem in case of engage from patrol. 2018-11-10 12:42:16 +01:00
FlightControl 900a55614b Change in defense reactivity and distance calculations. 2018-11-09 17:00:40 +01:00
FlightControl f76b0dc7d3 Select correct template to engage is working now also. 2018-11-09 16:47:06 +01:00
FlightControl 456a38022f Finish 2.4.10 2018-11-09 07:44:37 +01:00
FlightControl 34d73af8bf Changed the default lase duration for designations to 120 seconds. A new method has been added to change the lase duration yourself. Use SetLaseDuratioin API! 2018-11-09 07:44:11 +01:00
FlightControl 238b1cb925 Finish 2.4.9 2018-11-09 06:46:24 +01:00
FlightControl cfc0367c55 Fixing problems with A2A_GCI. 2018-11-09 06:45:34 +01:00
FlightControl 488804308b Undo my last stupid mistakes. 2018-11-09 06:27:16 +01:00
FlightControl 5a2bac9979 Got engage working from the air. Now I need to fix:
- Overhead
- Correct Defense Type assignment to engage.

# Conflicts:
#	Moose Development/Moose/AI/AI_A2G_Dispatcher.lua
#	Moose Setup/Moose.files
2018-11-08 07:44:50 +01:00
FlightControl e7181c255b Got engage working from the air. Now I need to fix:
- Overhead
- Correct Defense Type assignment to engage.
2018-11-08 07:38:04 +01:00
FlightControl 0e656c8520 Progress, patrolling works. Engagement not yet. 2018-11-07 07:24:45 +01:00
FlightControl a36e39205b Further fixes and optimizations for the A2A dispatcher plane optimization. 2018-11-06 18:50:42 +01:00
FlightControl 3789674666 First version of AI_A2G_DISPATCHER ...
- Created a new AI_AIR class. AI_A2A and AI_A2G inherit from AI_AIR.
- Created a new AI_A2G_DISPATCHER class.
- Created a new AI_A2G_ENGAGE class, that implements the SEAD, CAS and BAI actions.
- The AI_A2G_DISPATCHER implements now:
  * SEAD, CAS and BAI attacks from airbases.
  * AddDefenseCoordinate() to set a defense coordinate.
  * RemoveDefenseCoordinate() to remove a defense coordinate.
  * SetDefenseReactivenessHigh() for high reactiveness.
  * SetDefenseReactivenessMedium() for medium reactiveness.
  * SetDefenseReactivenessLow() for low reactiveness.
  * Overhead for ground attacks.
  * Grouping for ground attacks.
  * Evaluates task type based on enemy group composition.

- Tested AI_A2A_DISPATCHER for backward compatibility.
- Implemented spawning of airplanes in AI_A2A_DISPATCHER:
  * SetSquadronVisible() method to make the squadron visible at the airport.
2018-11-05 21:52:31 +01:00
FlightControl a22774b278 Fixing takeoff bug in air for dispatchers. 2018-11-05 21:44:47 +01:00
FlightControl 81bb8dd65f Reworking a confusion with the takeoff in air spawning. 2018-11-05 21:41:52 +01:00
FlightControl 9d3796b605 Changes 2018-11-05 21:26:47 +01:00
FlightControl 3e3dfc83aa First Version of AI_A2G_DISPATCHER. There are lots of challenges here to overcome. One of the first one is the defense points. 2018-11-02 16:43:06 +01:00
Frank 023eae825d RCT 2018-10-28 13:16:32 +01:00
Frank 1a4baeafb6 Warehose v0.6.6
WAREHOUSE:
- Improved parking spot check for airbase ship.
AI_FORMATION:
- Added Stop option
CT:
- fixes
COORDINATE:
- Improved landing waypoint.
2018-10-28 13:15:38 +01:00
Frank b754972490 Merge branch 'FF/Develop' of https://github.com/FlightControl-Master/MOOSE into FF/Develop 2018-10-26 18:55:41 +02:00
Frank 0c36e4e40d CT 2018-10-26 18:55:36 +02:00
funkyfranky 1f97495fdd CT,RAT,WH work 2018-10-26 16:04:02 +02:00
FlightControl f0b5ec1025 Fixed the out of fuel bug. 2018-10-26 12:08:48 +02:00
Frank b72ea2d02c minor 2018-10-26 00:12:21 +02:00
Frank 238fcf1176 WAREHOUSE v0.6.5
* fixed bug for assignments
2018-10-24 23:13:56 +02:00
Frank c354fecc6d Merge branch 'develop' into FF/Develop 2018-10-24 21:47:52 +02:00
Frank 4434d1da21 Fixes
AI_FORMATION:
* added stop possibility ad interval input
WAREHOUSE
* added autodefence assignment
UNIT:
* improved  InAir() check function
2018-10-24 21:32:07 +02:00