Frank
66c6b8c2e4
Merge branch 'develop' into FF/Fox2
2020-05-16 13:17:14 +02:00
Frank
c30ca2b18a
Fixes
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RADIOQUEUE
- Fix for issue #1321
USERFLAG
- Added delay parameter
CLEANUP
- Fixes iniunit nil #1324
WAREHOUSE v1.0.2
- Fixes #1322
2020-05-16 13:09:04 +02:00
Frank
ed49348155
Ops
2020-05-08 00:36:53 +02:00
Frank
7f0f7cee0c
Ops
2020-05-05 17:49:32 +02:00
Frank
c1144b063b
Merge branch 'FF/Develop' into FF/Fox2
2020-05-04 11:25:34 +02:00
Frank
7d8e27c83e
Update Warehouse.lua
2020-05-04 00:37:28 +02:00
Frank
dcd1060496
Update Warehouse.lua
2020-05-04 00:33:33 +02:00
Frank
bee44b97fd
WAREHOUSE v1.0.1
2020-05-03 23:56:32 +02:00
Frank
77de1dda2b
Stuff
2020-05-03 01:14:37 +02:00
Frank
422e111857
Ops
2020-04-30 01:42:38 +02:00
Frank
4222c4d945
Fixes
2020-04-23 23:19:11 +02:00
Frank
31697030ed
Ops
2020-04-19 23:49:08 +02:00
Frank
54e799d3f6
Ops
2020-04-18 12:58:29 +02:00
Frank
ca2ae9657c
Update Warehouse.lua
2020-04-17 15:58:28 +02:00
Frank
5a6a9d1aed
Ops
2020-04-15 00:45:28 +02:00
Frank
61d3035c76
Merge branch 'develop' into FF/Fox2
2020-04-04 23:52:36 +02:00
Frank
861f2da4d6
ATIS and WAREHOUSE
2020-04-04 23:08:23 +02:00
Frank
94259ab75a
ATIS
2020-04-04 01:29:46 +02:00
Frank
2dbfe1d4ee
Update Warehouse.lua
2020-04-03 17:48:39 +02:00
Frank
d06d23cba2
Warehouse
2020-04-03 01:39:17 +02:00
Frank
8b9e49cfc6
Ops
2020-04-02 18:00:14 +02:00
Frank
a95f3f2fa1
Ops
2020-03-26 23:59:30 +01:00
Frank
130e089d1c
Ops
2020-03-25 16:43:34 +01:00
Frank
56ec7f122f
Ops
2020-03-23 23:56:10 +01:00
Frank
4991fc9cb4
Ops
2020-03-20 01:00:45 +01:00
Frank
1371445e94
Ops
2020-03-17 23:44:06 +01:00
Frank
3bc387c1c7
Ops
2020-03-16 00:32:26 +01:00
Frank
9f14ed7a5c
Ops
2020-03-14 18:38:52 +01:00
Frank
e147a4c604
Ops
2020-03-14 02:03:20 +01:00
Frank
04fb7f7684
Ops
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Improved mission handling on cancel, done and repeat.
2020-03-11 19:35:42 +01:00
Frank
a477fc78bc
Ops
2020-03-10 00:44:50 +01:00
Frank
781ebc7a42
Ops
2020-03-09 00:23:56 +01:00
Frank
59603e3027
Ops
2020-03-08 00:35:06 +01:00
Frank
2eb4e87d32
Ops
2020-03-06 17:29:43 +01:00
Frank
7d9e721506
Ops
2020-03-05 23:40:18 +01:00
Frank
2214584e59
Ops
2020-03-04 17:22:30 +01:00
Frank
dc3350a1c8
FG
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- SetTask --> PushTask to keep enroute tasks alive.
2020-03-01 23:55:15 +01:00
Frank
905095add9
Ops
2020-03-01 22:48:09 +01:00
Frank
1dec76d96d
Merge branch 'develop' into FF/Fox2
2020-02-26 21:12:33 +01:00
Frank
f258e9263e
MGRS
2020-02-26 20:44:35 +01:00
Frank
75216793f9
Ops
2020-02-26 17:03:23 +01:00
Frank
e67d5a6c9f
Merge branch 'develop' into FF/Fox2
2020-02-25 22:47:37 +01:00
Frank
47e4777df0
Ops
2020-02-25 16:49:54 +01:00
Frank
02c63850a1
Ops
2020-02-19 23:30:11 +01:00
Frank
165c569a99
Ops
2020-02-15 00:49:29 +01:00
Frank
6cb59a8f39
Merge branch 'FF/Develop' into FF/Fox2
2020-02-14 19:00:26 +01:00
Frank
c54a0968b9
Ops
2020-02-13 16:49:05 +01:00
Wingthor
d6c919a097
Added some line to docs to tell Spawn state might not be as expected.
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Added:
Requested assets spawn in various "Engagement Rules" (ROE) and Alerts modes. If your assets will cross into dangerous areas, be sure to change these states. You can do this in @{#WAREHOUSE:OnAfterAssetSpawned}(*From, *Event, *To, *group, *asset, *request)) function.
Initial Spawn states is as follows:
GROUND: ROE, "Return Fire" Alarm, "Green"
AIR: ROE, "Return Fire" Reaction to Threat, "Passive Defense"
NAVAL ROE, "Return Fire" Alarm,"N/A"
Solves issue #1260
2020-02-13 12:16:56 +01:00
Frank
5ba5dd5fd8
Ops
2020-02-12 23:44:31 +01:00
Wingthor
f685064c0c
fixed the typo on self.airbasse to self.airbase.
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Tested with and without this line `SetAirbase(AIRBASE:FindByName(AIRBASE.Caucasus.Kutaisi))` in the test script.
Resolves issue #1258
2020-02-08 12:44:50 +01:00