Commit Graph

217 Commits

Author SHA1 Message Date
Frank 66c6b8c2e4 Merge branch 'develop' into FF/Fox2 2020-05-16 13:17:14 +02:00
Frank c30ca2b18a Fixes
RADIOQUEUE
- Fix for issue #1321

USERFLAG
- Added delay parameter

CLEANUP
- Fixes iniunit nil #1324

WAREHOUSE v1.0.2
- Fixes #1322
2020-05-16 13:09:04 +02:00
Frank ed49348155 Ops 2020-05-08 00:36:53 +02:00
Frank 7f0f7cee0c Ops 2020-05-05 17:49:32 +02:00
Frank c1144b063b Merge branch 'FF/Develop' into FF/Fox2 2020-05-04 11:25:34 +02:00
Frank 7d8e27c83e Update Warehouse.lua 2020-05-04 00:37:28 +02:00
Frank dcd1060496 Update Warehouse.lua 2020-05-04 00:33:33 +02:00
Frank bee44b97fd WAREHOUSE v1.0.1 2020-05-03 23:56:32 +02:00
Frank 77de1dda2b Stuff 2020-05-03 01:14:37 +02:00
Frank 422e111857 Ops 2020-04-30 01:42:38 +02:00
Frank 4222c4d945 Fixes 2020-04-23 23:19:11 +02:00
Frank 31697030ed Ops 2020-04-19 23:49:08 +02:00
Frank 54e799d3f6 Ops 2020-04-18 12:58:29 +02:00
Frank ca2ae9657c Update Warehouse.lua 2020-04-17 15:58:28 +02:00
Frank 5a6a9d1aed Ops 2020-04-15 00:45:28 +02:00
Frank 61d3035c76 Merge branch 'develop' into FF/Fox2 2020-04-04 23:52:36 +02:00
Frank 861f2da4d6 ATIS and WAREHOUSE 2020-04-04 23:08:23 +02:00
Frank 94259ab75a ATIS 2020-04-04 01:29:46 +02:00
Frank 2dbfe1d4ee Update Warehouse.lua 2020-04-03 17:48:39 +02:00
Frank d06d23cba2 Warehouse 2020-04-03 01:39:17 +02:00
Frank 8b9e49cfc6 Ops 2020-04-02 18:00:14 +02:00
Frank a95f3f2fa1 Ops 2020-03-26 23:59:30 +01:00
Frank 130e089d1c Ops 2020-03-25 16:43:34 +01:00
Frank 56ec7f122f Ops 2020-03-23 23:56:10 +01:00
Frank 4991fc9cb4 Ops 2020-03-20 01:00:45 +01:00
Frank 1371445e94 Ops 2020-03-17 23:44:06 +01:00
Frank 3bc387c1c7 Ops 2020-03-16 00:32:26 +01:00
Frank 9f14ed7a5c Ops 2020-03-14 18:38:52 +01:00
Frank e147a4c604 Ops 2020-03-14 02:03:20 +01:00
Frank 04fb7f7684 Ops
Improved mission handling on cancel, done and repeat.
2020-03-11 19:35:42 +01:00
Frank a477fc78bc Ops 2020-03-10 00:44:50 +01:00
Frank 781ebc7a42 Ops 2020-03-09 00:23:56 +01:00
Frank 59603e3027 Ops 2020-03-08 00:35:06 +01:00
Frank 2eb4e87d32 Ops 2020-03-06 17:29:43 +01:00
Frank 7d9e721506 Ops 2020-03-05 23:40:18 +01:00
Frank 2214584e59 Ops 2020-03-04 17:22:30 +01:00
Frank dc3350a1c8 FG
- SetTask --> PushTask to keep enroute tasks alive.
2020-03-01 23:55:15 +01:00
Frank 905095add9 Ops 2020-03-01 22:48:09 +01:00
Frank 1dec76d96d Merge branch 'develop' into FF/Fox2 2020-02-26 21:12:33 +01:00
Frank f258e9263e MGRS 2020-02-26 20:44:35 +01:00
Frank 75216793f9 Ops 2020-02-26 17:03:23 +01:00
Frank e67d5a6c9f Merge branch 'develop' into FF/Fox2 2020-02-25 22:47:37 +01:00
Frank 47e4777df0 Ops 2020-02-25 16:49:54 +01:00
Frank 02c63850a1 Ops 2020-02-19 23:30:11 +01:00
Frank 165c569a99 Ops 2020-02-15 00:49:29 +01:00
Frank 6cb59a8f39 Merge branch 'FF/Develop' into FF/Fox2 2020-02-14 19:00:26 +01:00
Frank c54a0968b9 Ops 2020-02-13 16:49:05 +01:00
Wingthor d6c919a097 Added some line to docs to tell Spawn state might not be as expected.
Added:
Requested assets spawn in various "Engagement Rules" (ROE) and Alerts modes. If your assets will cross into dangerous areas, be sure to change these states. You can do this in @{#WAREHOUSE:OnAfterAssetSpawned}(*From, *Event, *To, *group, *asset, *request)) function.

Initial Spawn states is as follows:
    GROUND: ROE, "Return Fire" Alarm, "Green"
    AIR: 	ROE, "Return Fire" Reaction to Threat, "Passive Defense"
    NAVAL	ROE, "Return Fire" Alarm,"N/A"

Solves issue #1260
2020-02-13 12:16:56 +01:00
Frank 5ba5dd5fd8 Ops 2020-02-12 23:44:31 +01:00
Wingthor f685064c0c fixed the typo on self.airbasse to self.airbase.
Tested with and without this line `SetAirbase(AIRBASE:FindByName(AIRBASE.Caucasus.Kutaisi))` in the test script.

Resolves issue #1258
2020-02-08 12:44:50 +01:00