Commit Graph

682 Commits

Author SHA1 Message Date
FlightControl 33c6290864 Fixed error with __
Had to test for the presence in raw format, not using __Index
2017-07-02 00:29:17 +02:00
FlightControl 9006e17c25 Fixed problem with BASE:GetParent method 2017-07-01 19:00:44 +02:00
FlightControl 8e5af4ada4 New implementations
of inheritance
of private - public methods ....

This is a big improvement for many!
2017-07-01 12:32:44 +02:00
FlightControl 133910ac3b New revised CLEANUP class 2017-06-30 10:27:44 +02:00
FlightControl 2f4361c97a Fixed dispatching S_EVENT_PLAYER_LEAVE_UNIT fired when no player in unit
S_EVENT_PLAYER_LEAVE_UNIT should not be handled when there is no player
in the unit!
but
S_EVENT_MISSION_END should be handled, and also has no initiator!
2017-06-29 14:58:10 +02:00
FlightControl bccc4abf26 Fixes bug that would loop over every unit in the group.
Only the players in a group should be unassigned, not all units.
2017-06-29 10:17:55 +02:00
FlightControl f0c20be967 Improved Task Goal monitoring 2017-06-23 21:54:59 +02:00
FlightControl 6126ec9450 Fixes bug in SET_GROUP
Was unable to filter on category "ground". Fixed now.
2017-06-23 08:14:02 +02:00
FlightControl ee30fa6ac2 Merge remote-tracking branch 'refs/remotes/origin/master' into 562-AI-A2A-Dispatcher 2017-06-21 11:48:24 +02:00
FlightControl d23cf6028b Updates 2017-06-21 11:48:19 +02:00
Fridge 18ddbdac84 Fix for '-' characters in the prefix string when using FilterPrefix on groups with '-' in the name
This should replace '-' characters in the search pattern with %- (the escaped version). Thedouble %% is necessary to get the escape sequence through.
2017-06-20 20:51:08 -03:00
FlightControl ef217c0b19 Fix for CTD in DCS 2.1.
Destroyed scenery object cannot be inspected with all the methods.
SceneryObject:getTypeName() goes into CTD with the scenery has been
destroyed.
The problem was in the event handler (Event.lua).
This is fixed by checking if the SceneryObject exists before getting the
type name.
If it does not exist, the type name is filled with "SCENERY".
2017-06-18 09:00:48 +02:00
FlightControl c72e6ff9b4 Fixed DCS CTD in 2.1 for destroyed scenery objects.
The problem was in the event handler.
getTypeName() for a destroyed scenery object brings DCS into CTD.
2017-06-18 08:31:27 +02:00
FlightControl dd39ff4e94 Updates 2017-06-13 13:29:48 +02:00
FlightControl 5a7551d312 Progress 2017-06-13 13:17:17 +02:00
FlightControl e17de754a3 Progress 2017-06-08 15:44:35 +02:00
FlightControl ce24d2b4a6 Progress 2017-06-08 00:47:56 +02:00
FlightControl f151e1e5f4 Progress 2017-06-08 00:35:18 +02:00
FlightControl ef95cfb1f5 Progress 2017-06-07 12:56:43 +02:00
FlightControl 2fb83c89af Progress 2017-06-06 14:43:40 +02:00
FlightControl 17838d7099 Progress 2017-06-01 13:18:50 +02:00
FlightControl 531f8a9106 Progress 2017-05-31 22:41:29 +02:00
FlightControl 0af5e1428b Progress 2017-05-30 19:38:56 +02:00
FlightControl 9984055f7d Documentation 2017-05-29 18:02:57 +02:00
FlightControl f8ab65ce0e Reference points implemented 2017-05-28 18:24:44 +02:00
FlightControl 707a5a778a Merge remote-tracking branch 'refs/remotes/origin/master' into 419-A2A-Tasking 2017-05-28 09:13:03 +02:00
FlightControl 6f183bad74 Update 2017-05-28 09:13:00 +02:00
FlightControl e06b2c5e4f Documentation 2017-05-27 10:04:43 +02:00
FlightControl 356f4a041f Cleaned up the reporting side of A2G tasking 2017-05-26 08:43:30 +02:00
FlightControl a1a8f90cc5 Removed some old code 2017-05-26 08:35:49 +02:00
Sven Van de Velde daa68cb110 Merge pull request #542 from FlightControl-Master/541-fix-radio-loop
set default value for Loop
2017-05-25 08:52:53 +02:00
FlightControl bcae1bbd89 Fixed some stuff 2017-05-25 07:44:27 +02:00
FlightControl 30ae32e539 Got ENGAGE A2A task type working. 2017-05-23 13:51:47 +02:00
FlightControl 96f7a79f3a Working INTERCEPT! 2017-05-23 11:50:28 +02:00
Delta-99 f3a5b735d6 set default value for Loop
Set the default value for loop. If not set Broadcast generates an error.
2017-05-22 15:38:24 -04:00
FlightControl 599f31dfae Final tests done, publishing 2017-05-22 12:17:18 +02:00
FlightControl 8ab12e5e9a Progress 2017-05-22 10:59:19 +02:00
FlightControl 314032ba3d Progress 2017-05-22 09:54:07 +02:00
FlightControl 2b0fcd3426 Progress 2017-05-20 22:04:44 +02:00
FlightControl 923ea597ec Updates 2017-05-20 16:41:45 +02:00
FlightControl ece08e5e37 Got something working with these coordinates 2017-05-20 16:32:56 +02:00
FlightControl 96fdf72400 Progress implementing teh SETTINGS class and coordinates per Controllable of the player 2017-05-20 13:32:21 +02:00
FlightControl 13449cc9ee Progress designing system settings 2017-05-20 08:48:57 +02:00
FlightControl 312007b51c Progress 2017-05-18 20:53:15 +02:00
FlightControl 3106f62709 Progress 2017-05-18 16:26:31 +02:00
FlightControl caedaddd06 Fixed with A2G tasking
Imagine, the mission had a static moose.lua. I was testing with a static
moose.lua
2017-05-16 21:24:38 +02:00
FlightControl aa159b1337 Documentation tags and release prep text 2017-05-16 10:35:26 +02:00
FlightControl 0e0e9bb550 Cancel route implemented
-- Cancel route option added
-- Added first version of MGRS or LL coordinate system.
2017-05-15 22:24:10 +02:00
FlightControl cc4a6a5f01 Fixed #517 - When detected set is empty, script fails when lasing is activated.
Now, when there is no target detected and lase is activated, the system
does not crash.
2017-05-15 12:40:32 +02:00
FlightControl d8ba37af8d When cargo is destroyed, it will stop working... 2017-05-09 09:29:08 +02:00