Commit Graph

238 Commits

Author SHA1 Message Date
FlightControl cb993c4df5 Switched for Event and State Transition handlers the parameter order
The parameters are now: From, Event, To
The old parameter order was: Event, From, To
2016-12-20 09:24:19 +01:00
FlightControl dc3ce7226e Documentation 2016-12-19 21:42:17 +01:00
FlightControl b21f1144fb Documentation of the BASE class 2016-12-19 21:15:10 +01:00
FlightControl 0f8ed48183 Fixed DETECTION_DISPATCHER (I think)..
-- Need to test this in a group.
-- Revised messages adding @ signs, which represent to who the message
is targetted.
2016-12-18 11:39:16 +01:00
FlightControl ce0be4dcf7 Fixing TASK_DISPATCHER and optimizing reports 2016-12-18 06:09:27 +01:00
FlightControl 23a039b58f Publish new release 2016-12-16 17:06:43 +01:00
FlightControl e98d36e314 Fixed all files now 2016-12-16 16:33:58 +01:00
FlightControl 33f42351e4 Progress 2016-12-16 12:56:36 +01:00
FlightControl 995e21e200 Progress 2016-12-16 12:07:11 +01:00
FlightControl d62acf421e Progress 2016-12-15 14:51:08 +01:00
FlightControl 9e6fc16cce Test MP 2016-12-15 10:30:54 +01:00
FlightControl 80f7269651 MP bugfix 2016-12-15 10:14:53 +01:00
FlightControl b65bdad54f Updated Menu Triggering 2016-12-15 10:07:07 +01:00
FlightControl 51d8e2b7d8 Progress 2016-12-15 09:50:21 +01:00
FlightControl 63e46ad029 Task documentation and event handler prototypes 2016-12-15 06:57:06 +01:00
FlightControl 7f7570429a Abort working now as it should... fiew... what a work was that ... 2016-12-14 20:05:45 +01:00
FlightControl c966929933 Progress 2016-12-14 15:09:10 +01:00
FlightControl 365034ad69 Finalized the SCHEDULER and SCHEDULERDISPATCHER
- Done, time to remerge the work.
2016-12-14 11:10:00 +01:00
FlightControl 84e2361829 Progress 2016-12-14 06:59:43 +01:00
FlightControl 761053c95e Progress 2016-12-14 06:58:24 +01:00
FlightControl 02d4bbf3ff Getting somewhere, with the new schedulers, the TASK logic works now much better!
- Schedulers are stopped when the parent object is destroyed.
- Parent objects are garbage cleaned.
- Destructors are called.

Jippie! Results!!!
2016-12-13 13:05:21 +01:00
FlightControl e98814e8d4 Progress
Fixed that schedulers, which are not attached to an object, after
garbage collect were removed also from the scheduler dispatcher. The
scheduler dispatcher now attaches the schedulers to 2 different tables.
- A weak table ObjectSchedulers, which contains scheduler attached to
objects. When the object is removed, the scheduler is removed also.
- A weak table with PersistentSchedulers, which contains schedulers not
attached to objects. These schedulers are persistent, even after garbage
collection.

I hope this now makes the circle round...
2016-12-13 12:29:28 +01:00
FlightControl 152c8a986d Pogress
- Still a problem, getting obscolete calls after a garbage collect where
i should not get them ...
2016-12-13 12:10:12 +01:00
FlightControl 6c6b26e33e Progress 2016-12-13 11:25:39 +01:00
FlightControl e5b386b9e5 Progress 2016-12-13 10:24:19 +01:00
FlightControl 15134d7f4e Formidastic, now when nillifying the Test1 and Test 3, the destructor of the SCHEDULER is called
The references of nillified and garbage collected SCHEDULERS are removed
from the _TIMERDISPATCHER. This results now in schedules that are still
pending to be executed, but are nillified, that these schedules will
never be executed!!!

Sven
2016-12-12 17:41:58 +01:00
FlightControl b81b483f0b First prototype of the scheduler dispatcher is ready... It works, but the code was very difficult...
So, when the Scheduler that is passed to the AddScheduler is nillified,
the internal arrays that keep the Scheduler reference are also
nillified. And it does what i need for further utilization in MOOSE
classes. When the Scheduler is nillified, but, a schedule was planned
for that Scheduler, once the scheduler fires off, it will ignore that
call... cool.

Sven
2016-12-12 16:44:56 +01:00
Sven Van de Velde 24a6d37500 Progress 2016-12-11 11:01:06 +01:00
Sven Van de Velde 46aa9ddf65 Progress 2016-12-10 09:38:35 +01:00
Sven Van de Velde 038c10c4d4 Progress 2016-12-10 08:40:49 +01:00
FlightControl 2582e7a90a Work in progress
- problem with UNIT tables... Unit not alive... Need to fix CLIENTs...
CLIENTs need to be copied into UNITs...
2016-12-09 14:48:49 +01:00
FlightControl 8cda04be45 Updates
- When joining a slot, you get a mission briefing.
- When task is successful, a message is displayed, and the task is
Success.
- HeadQuarters clears all menus of the involved groups back to Planned.
2016-12-09 13:35:36 +01:00
FlightControl 7c73b232ae Undone the Templating... 2016-12-09 12:34:43 +01:00
FlightControl 50e69e07fb Undone the Templating crap. It is much better now. Users will understand ... 2016-12-09 12:34:28 +01:00
FlightControl a610b8b425 Patrol demo is done. It works perfectly and provides a fantastic system now! 2016-12-07 17:15:21 +01:00
FlightControl 6d640c8416 Fixes FSM parameter mixup... 2016-12-07 14:33:19 +01:00
FlightControl 2dc231eb9e AIBalancer, identified the problem now ...
- still need to fix it :-)
2016-12-07 10:56:36 +01:00
FlightControl b45f20579e Updates 2016-12-06 12:52:02 +01:00
FlightControl 3496550cb3 Got CARGO working now with new FSM mechanism 2016-12-06 12:05:02 +01:00
FlightControl 4c8f920c61 Updates 2016-12-06 10:49:28 +01:00
FlightControl 5486a12c77 Restructuring 2016-12-06 10:41:41 +01:00
FlightControl e46d7be91b FSM restructuring 2016-12-06 10:30:05 +01:00
FlightControl 0a4630bde6 Fsm restructuring 2016-12-06 10:24:24 +01:00
FlightControl dd162831fa New File Structure Updates 2016-12-06 10:17:21 +01:00
FlightControl 931464dfec Merge remote-tracking branch 'refs/remotes/origin/master' into Template-the-Statemachines
# Conflicts:
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
2016-12-06 08:37:32 +01:00
Sven Van de Velde 8c85f9319d Fixed a bug in TaskFollow and TaskEscort
- In TaskFollow method, controllerId was renamed back to groupId. Did
this in all required functions in the Controllable.lua where this
mistake was made during renaming.
- In TaskFollow method, fixed the lastWptIndexFlag bug, which needs to
be set to false if lastWptIndex is not given. Did this fix also in
TaskEscort method.
- Made an additional test mission to demonstrate the TaskFollow API.
2016-12-05 12:54:57 +01:00
FlightControl 4034461488 Templates progress, not perfect yet...
issues with smoke
issues with accounting
issues with scoring
minor things, should be solvable.
2016-12-02 14:47:58 +01:00
FlightControl 62b476144a Removed the Init function 2016-11-30 15:22:24 +01:00
FlightControl 9c4b147b6b First incomplete version 2016-11-30 12:00:32 +01:00
FlightControl 9ab3a2f74d STATEMACHINE_TEMPLATE is added to template statemachines...
It is working now, and NOW SWITCHING SLOTS of PLAYERS ALSO WORKS IN
TASKING!!!
Jippie!!!
The next thing is to debug the DETECTION_DISPATCHER...
And make STATEMACHINE_TEMPLATE now as a parameter to create new
STATEMACHINEs, instead of that ugly table construction.
The, I need to modify the New: Methods of each STATEMACHINE_PROCESS to
be initialized with a TEMPLATE... Maybe I can commit already and just
implement this later ...
2016-11-30 10:40:31 +01:00