Commit Graph

159 Commits

Author SHA1 Message Date
Applevangelist bf10196662 xx 2026-06-11 17:34:19 +02:00
Applevangelist 3d1dcd78a3 #SPAWN - fix SpawnOnRunway if definitely requested (SP only!) 2026-05-24 13:00:57 +02:00
HoodiNahi e159eb83b7 fix syntax 2026-04-30 20:07:36 +05:30
HoodiNahi 2581836058 Fix(Spawn):add nil gaurd to InitRandomizeZones 2026-04-30 20:03:52 +05:30
leka1986 6db5441bb1 Modify parking spot handling in Spawn.lua
Refactor parking spot usage logic to use explicit spots when available.
2026-04-26 19:13:09 +02:00
leka1986 aff1d3c7db Update Spawn.lua
SPAWN:SpawnAtAirbase() and SPAWN:ParkAircraft() now handle HELIPAD/FARP parking the same way as airbases: explicit parking is honored first, helicopter spawns try the smarter parking search before falling back to the simpler free-spot table.
2026-04-19 20:35:20 +02:00
Applevangelist 28e60745b9 #SPAWN - Added SPAWN:InitCallSignRed(ID) 2026-03-27 17:40:37 +01:00
leka1986 2f6525c7c4 Fix SpawnAtAirbase emergency airspawn ground-flag bug
When no parking is available, SpawnAtAirbase switches to air start (Takeoff=Air) but spawnonground remained true. This caused nil indexing of parkingspots during unit placement. Set spawnonground=false when emergency airspawn is selected to keep placement on the airspawn path.
2026-03-22 02:40:45 +01:00
Applevangelist b88a421d2c xx 2026-03-05 10:16:00 +01:00
Rolln-dev 753691f5db UPDATE: Core function params
- Fixed some incorrect param types
- Added (Optional) to param descriptions that have default values
2026-03-01 16:28:12 -07:00
Applevangelist b31b11cda8 #CSAR - Enforce pilot names on AI for saving
#SPAWN - Added use of CALLSIGN.Intruder for random callsigns of the A-6E
2025-12-29 12:35:59 +01:00
Applevangelist 6ed031762b #BUGFIXING 2025-11-27 09:21:17 +01:00
smiki e003b91bbe [ADDED] SPAWNSTATIC:InitValidateAndRepositionStatic(OnOff, MaxRadius) 2025-08-28 19:36:22 +02:00
smiki 2c12cfe4fd [ADDED] WAREHOUSE:SetValidateAndRepositionGroundUnits to use for Brigades 2025-08-24 17:06:45 +02:00
smiki 67cb844550 Validate and Reposition Ground Units algorithm
[ADDED] UTILS.ValidateAndRepositionGroundUnits
[ADDED] SPAWN:InitValidateAndRepositionGroundUnits
[ADDED] CTLD.validateAndRepositionUnits
2025-08-24 15:07:27 +02:00
Applevangelist 76dc0d690a #POINT - Removal of References to legacy POINT_VEC2/3 classes 2025-04-01 13:17:48 +02:00
Frank 4955fe4d92 Update Spawn.lua
- Fix for problem that helos are not spawned on ships but at origin of the map
2025-03-23 14:11:21 +01:00
Frank 23aeef7a20 Airbase
- Airbase changes for helipads that are also airdromes
- Improved SpawnAtAirbase function
2025-03-15 22:49:43 +01:00
Frank ea23162ca9 Update Spawn.lua
- Enabled explicit parking spots in SpawnAtAirbase
2025-03-10 19:53:24 +01:00
Applevangelist f0fe1b431d #SPAWN - Add optional waiting time to InitRepeatOnLanding 2025-01-31 14:26:32 +01:00
Applevangelist 04f8f6d512 xx 2025-01-06 17:32:29 +01:00
Thomas 2635cf6345 Update Spawn.lua
#SPAWN Added option to use the center of the zone rather than a random postion when using InitRandomizeZone
2025-01-06 14:08:05 +01:00
Applevangelist 846aa823d4 fixes for #SEAD and #SPAWN 2024-09-30 11:35:25 +02:00
Applevangelist 051286acd1 #SPAWN - Tuning measures from DEVELOP encorporated 2024-09-08 13:24:09 +02:00
Thomas bc9938d08a Update Spawn.lua (#2161)
Updating this class as it calls BASE I,F,T a lot. Making it less noisy for some performance tuning
2024-08-12 10:16:40 +02:00
Applevangelist 7ae98ef5f9 # DCS 2.9.7.58923 - Fixes for the Chinhook and handling of dynamically spawned cargo stuff. Additional Kola airbase names. 2024-08-10 09:58:21 +02:00
Applevangelist 40053670ea Misc 2024-08-03 13:48:15 +02:00
Applevangelist ccf3093fe8 #SPAWN - fix log issue when _OnCrash InitUnitName is empty 2024-07-20 12:16:08 +02:00
Thomas 5d6951ae11 Update Spawn.lua (#2149)
Small fix
2024-07-16 08:45:37 +02:00
Applevangelist 6fb931a055 #SPAWN - couple of fixes for SPAWN, planes scheduler 2024-07-15 14:31:54 +02:00
Applevangelist 0b21cb687e Various fixes 2024-07-13 15:21:35 +02:00
Applevangelist a3805118a0 #SPAWN - Fix for KeepUnitNames 2024-05-16 09:54:24 +02:00
Applevangelist 044fb66ca0 SPAWN
* Ensure InitCallSign creates a call sign name with a capital first letter, like "Enfield"
2024-05-04 14:54:20 +02:00
Applevangelist 3b364c7650 #SPAWN - less noise 2024-04-19 15:57:21 +02:00
Applevangelist 465c395294 SPAWN - Allow setting of "hidden" options 2024-04-18 14:41:29 +02:00
Niels Vaes 874fa7ad69 Fixing a bug where on a rare condition, an A10CII could be spawned and the SpawnInitSADL of the Spawn object wouldn't be set correctly (#2108) 2024-03-25 17:26:44 +01:00
Applevangelist 8cf11de774 #SPAWN
* Small change to keep unitnames when using Razbam's setting IFF via unit names
2024-03-11 18:18:50 +01:00
Applevangelist 11acb578f6 #SPAWN
* Fix an issue for SPAWN:NewFromTemplate when re-using same template over and again
2024-03-10 16:52:46 +01:00
Applevangelist 4c2a89ee29 Bugfix 2024-02-22 12:14:15 +01:00
Applevangelist e8c75b8795 SPAWN:InitSpeedMPS() etc 2024-02-22 11:52:43 +01:00
Applevangelist 2ce9f26e26 Docu 2024-02-22 09:19:22 +01:00
Applevangelist 30819dad72 Catch for invalid STN/SADL octals 2024-02-22 09:00:54 +01:00
Applevangelist 2eeca4451c SPAWN/DATABASE
* Try to ensure unique Link16 STN/SADL octal IDs
* Added `SPAWN:InitSTN(Octal)` and `SPAWN:InitSADL(Octal)`
2024-02-20 14:31:53 +01:00
Applevangelist 27ea85ea57 Minor fixes 2024-02-20 12:07:42 +01:00
Applevangelist 4b84d227f0 Spawn - reference original template when using SpawnWithAlias in Group.TemplateDonor 2024-02-12 18:34:12 +01:00
Applevangelist 7464406a17 #SPAWN - Small fix for OnSpawnGroup() timing issues 2024-01-31 17:49:37 +01:00
Mr.Alien 4fd7d7cba9 Spawn all unit randomly inside a zone, instead of only the first unit in zone and the other within a radius (potentially outside the zone, and in some cases in the middle of a runway) (#2069) 2024-01-07 13:27:23 +01:00
kaltokri 64d7946c06 Fix for broken links in master branch 2024-01-02 13:33:10 +01:00
Applevangelist bc3f9ed7c0 #SPAWN
* Added SPAWN:InitCallSign(ID,Name,Minor,Major)
2023-12-09 15:51:35 +01:00
Applevangelist e078e48853 #SPAWN
* Fix for a Link16 flight having a non-NATO callsign as number
2023-12-06 08:42:07 +01:00