Commit Graph

75 Commits

Author SHA1 Message Date
Applevangelist 8a45f78251 fix 2023-02-04 17:20:05 +01:00
Applevangelist 036b6b77b1 #CTLD
* Added preload crates
2023-02-04 17:14:52 +01:00
Applevangelist f9aa392c6d #CTLD_HERCULES
* Fixed an issue spawning 90 paratroopers instead of 30
2023-02-02 09:35:53 +01:00
Applevangelist 48721859fa #CTLD
* Added Subcategories for static cargo objects
2023-01-31 11:27:12 +01:00
Applevangelist 2f4f98cfe0 #CTLD - nobuildmenu option 2023-01-29 18:36:44 +01:00
Applevangelist 57a30621e1 #CTLD added documentation 2023-01-24 15:26:32 +01:00
Applevangelist 53cff8229b #CTLD
* Added option movecratesbeforebuild
* Added option surfacetypes for build-in reloads
* Inject function can optionally take surfacetypes
* Inject function can use the center of the zone instead of a random position

#EVENT
* Handle landing event if the place is a SCENERY object (helopad on a map, but not an airbase)

#ZONE
* docu corrections
2023-01-22 13:10:27 +01:00
Applevangelist 55fcaf1c05 #CTLD - Adde Shark III typename 2023-01-12 13:20:12 +01:00
Applevangelist e47b8f377c #CTLD/CSAR
* Small fix for
2023-01-05 10:45:37 +01:00
Applevangelist 9619b11c58 #CTLD
* add sound folder path option
2022-12-23 13:42:14 +01:00
Thomas 535060153a CTLD #1851 Add variable for a sound path (#1852)
CTLD #1851 Add variable for a sound path - defaults to  `self.RadioPath = "l10n/DEFAULT/"`
2022-12-23 13:39:00 +01:00
Applevangelist 4a299ea53f #CTLD
* Added option to inject troops into helos
2022-12-21 14:05:58 +01:00
Applevangelist 5010cdff71 #CTLD
* Fix to also save crates which have not been moved
2022-12-19 14:04:30 +01:00
Applevangelist 84d301c676 #CTLD
* Added disallow building in loadzones: my_ctld.nobuildinloadzones = true
2022-12-09 12:37:39 +01:00
Applevangelist dcfce8b619 #CTLD - enforce modulation on beacons 2022-12-07 18:50:26 +01:00
Applevangelist 9ea4a5dbd4 #CTLD less log noise 2022-12-06 12:49:27 +01:00
Applevangelist 508e36d327 #CTLD Fix for Beacon Zone disappearing too fast 2022-12-03 14:37:01 +01:00
Applevangelist 37b1e7366c *smaller fixes 2022-12-02 16:39:09 +01:00
Applevangelist df0c0ec21e #CTLD
* Small fix for BEACON Zones
2022-11-29 15:39:58 +01:00
Applevangelist d4a06089c9 #CTLD
* Change call order to move troops, vehicle on `onafter..` internally
* added pseudo-function for "OnBefore..."
2022-11-13 13:37:25 +01:00
Thomas 53c6a17ccb Fix CTLD Ship Zones
Fixes #1830
2022-11-07 19:11:08 +01:00
Applevangelist c10617e1b0 #CTLD
* Fix for Bronco #1827
* Fix for Ship Zones
2022-11-07 17:37:02 +01:00
Thomas be01567a1b CTLD - added Bronco (#1828)
Added data for the Bronco-OV-10A - needs further additions to ensure to work, as this is a plane, not a chopper #1827
2022-11-07 11:19:52 +01:00
Applevangelist 1da0792ed7 #CTLD
* added option for build time delay
2022-11-01 14:32:02 +01:00
Applevangelist 7d37acb1cd #CTLD_HERCULES
* Fix for `CTLD_HERCULES:Cargo_Track(cargo, initiator)` when flying very low
2022-10-31 16:06:30 +01:00
TommyC81 0441acf101 Documentation fixes. (#1803)
Improve the consistency of the module intros to the most commonly used version (single dash).

Add missing module information (abbreviated where none existed previously).

Fix broken documentation links

Make module names correspond to filenames (and fix links).

Fix typos.
2022-10-19 12:20:39 +02:00
Applevangelist ff0f1c4c24 #CTLD
* added a check for zones; not added when zone does not exist
2022-10-18 17:23:01 +02:00
Applevangelist 3a6c52ae73 #CSAR
* Added use of custom callsigns
* Added cargo weight for rescued pilots
* Improved o'clock calculation

#CTLD
* Docu additions
2022-10-18 16:59:19 +02:00
Thomas 66f52d41eb CTLD - No radius check (#1800)
Get rid of radius check in IsUnitInZone()
2022-10-17 12:33:17 +02:00
Applevangelist 1d296d1cf4 #CTLD
* Documentation additions
2022-10-14 16:50:31 +02:00
Applevangelist bdd40fdf7d #PLAYERTASK integration for CSAR and CTLD 2022-10-13 17:43:27 +02:00
Applevangelist 4483d3231a #CTLD
* Added: troop mass also checked when loading
2022-09-22 17:30:01 +02:00
Applevangelist f0e0b918af CTLD - More docu 2022-06-09 12:12:29 +02:00
Applevangelist e45f5e1122 CTLD - further documentation 2022-06-09 11:46:29 +02:00
Applevangelist 932015668b Added documentation for CTLD_HERCULES 2022-06-09 10:56:20 +02:00
Applevangelist 5065d3b068 UTILS - added FiFo
CTLD - correct imperial hover check messages
2022-04-13 16:13:39 +02:00
Applevangelist 5ed43a3190 CTLD - build object at the 1st crate location not randomly around helo 2022-04-04 11:31:35 +02:00
Applevangelist fb2031d7ca docu nicefy 2022-03-29 12:01:28 +02:00
Applevangelist 4a42571925 CTLD - corrected error in setting Hercules min and max drop height, added documentation 2022-03-29 08:52:33 +02:00
Applevangelist a1f5c0ab9b CSAR/CTLD - added type to script 2022-03-22 10:38:20 +01:00
Applevangelist 26b1fd3487 Update CTLD.lua (#1692)
minor nil check
2022-03-09 10:26:16 +01:00
Applevangelist ae7a363012 CTLD - small extra nil check in _GetUnitCargoMass(Unit) 2022-03-03 12:34:43 +01:00
Applevangelist 473362af45 CTLD - small fix for finding crates when using engineers 2022-03-03 11:02:25 +01:00
Applevangelist 6c6cdcf763 CTLD - fix list/build side effect from adding weight limits to helos 2022-02-16 10:06:04 +01:00
Applevangelist 00c8690e61 CTLD - corrected default weight limits when using CTLD:UnitCapabilities() - was setting loadable weight to zero 2022-02-15 18:07:26 +01:00
Applevangelist ba5ccc1021 CTLD:SetTroopDropZoneRadius(Radius) 2022-02-13 12:08:23 +01:00
Applevangelist 7f4a5c48ec CTLD - add subcategory option, added CTLD:AddCTLDZoneFromAirbase(AirbaseName, Type, Color, Active, HasBeacon) 2022-02-08 07:47:48 +01:00
Applevangelist 28eb7a678c CTLD - Added Hercules support for crates, troops & vehicles loaded with the help of the ground crew and dropped from the plane. Added weight checks for loaded crates. 2022-02-03 10:00:19 +01:00
Applevangelist 8ac06979f0 CTLD added color options for smoke drops, droppable beacons w/ timer 2022-01-23 11:42:16 +01:00
Applevangelist 41c9c15ae5 CTLD, CSAR - added support for UH-60L 2022-01-16 11:39:19 +01:00