Commit Graph

23 Commits

Author SHA1 Message Date
FlightControl 8d73df48ce Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts:
#	Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
#	Moose Mission Setup/Moose.lua
#	Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100
- Scoring of Statics.miz
#	Moose Test Missions/SCO - Scoring/SCO-101 - Scoring Client to
Client/SCO-101 - Scoring Client to Client.miz
#	docs/Documentation/Point.html
2017-03-06 12:28:27 +01:00
FlightControl 0315bf5aa0 Fixed test mission 2017-03-05 14:52:12 +01:00
FlightControl 2cf27b3b0f SCO-500 Demo Mission for SCORING system demonstration on a MP server 2017-03-05 14:37:18 +01:00
FlightControl a6c596f724 Check scoring test mission in master. 2017-03-05 14:23:13 +01:00
FlightControl 942ae18290 BUGFIXES: Fixed problems
-- With menu
-- On destroy, sometimes the wrong target was scored. Is fixed, was
silly leftover statement that did that. Corrected.
-- Goals added.
2017-03-04 14:59:56 +01:00
FlightControl b46d61d865 Got Task_SEAD template working with all the variations and complexity! 2017-03-04 08:51:31 +01:00
FlightControl b75c1a92ad Added POINT_VEC3 and POINT_VEC2 Set and Add methods + documentation 2017-03-03 13:34:10 +01:00
FlightControl 72d6b2b769 Presentation 2017-03-01 10:15:10 +01:00
FlightControl 5dec4b137b Static moose.lua 2017-02-28 18:52:34 +01:00
FlightControl ad3baa1f0d Static moose.lua 2017-02-28 18:50:35 +01:00
FlightControl b9bd76f387 Progress 2017-02-28 18:16:13 +01:00
FlightControl 316d7325bc Progress 2017-02-28 18:16:05 +01:00
FlightControl 8edbb5ca23 Progress, a lot is working already. 2017-02-28 14:01:38 +01:00
FlightControl 405c297cdf Documentation 2017-02-27 11:17:24 +01:00
FlightControl 1e143778bd Scoring updates 2017-02-26 22:55:36 +01:00
FlightControl c9c3b11b14 Updated static scores 2017-02-26 15:31:23 +01:00
FlightControl 0f7bc2b663 First draft version new scoring 2017-02-26 15:25:32 +01:00
Sven Van de Velde 490f1b47c7 SCORING new functions addons. 2017-02-26 11:58:26 +01:00
Sven Van de Velde b8df0c433b bugfixes and cleanup of scoring code for player to player scoring 2017-02-26 07:58:02 +01:00
Sven Van de Velde e29d486dfb Trace 2017-02-24 13:47:26 +01:00
Sven Van de Velde 5f6deff3fa BUGFIX of Scoring CLIENT to CLIENT.
Creation of test mission to test hits and kills client to client.
2017-02-24 13:45:56 +01:00
Sven Van de Velde 604db7e53c BIGFIX: Reworked the code so that SCORING is working with STATIC objects.
The problems were in the EVENTDISPATCHER.

-- Reworked the Event Dispatcher code...
-- Added fields IniCategory and TgtCategory that indicate which Object
Category is involved in the Event.
-- Added fields IniPlayerName and TgtPlayerName that indicate which
Player Name is the initiator or Target (only when the Object Category is
a UNIT).

-- In the Event.lua, I poperly documented every field in EVENTDATA and
typed it correctly.

-- Reworked te Scoring code..
-- Incorporated the Event.* added fields into the Scoring Code.

-- Added a SCO-100 test mission
-- A shooting range with STATIC objects, so that a player can TEST the
scoring for STATIC objects in  a mission.

Hope this helps.
FC
2017-02-24 12:10:27 +01:00
Sven Van de Velde d0b0ce7483 Scoring fix 2017-02-23 08:44:54 +01:00