Commit Graph

22 Commits

Author SHA1 Message Date
FlightControl
e84c9cc83b Fixed a problem that the TargetPlayerName was not logged in the CSV.
I adapted the CSV file, and added as the second parameter the
TargetPlayerName.
Where relevant, the TargetPlayerName will be mentioned in the CSV
logging.
IMPORTANT, the method SCORING:ScoreCSV has been adapted!!! The second
parameter is now the TargetPlayerName. Provide a "" or nil, if there is
no TargetPlayerName, but ensure the order of the parameters is correct!

function SCORING:ScoreCSV( PlayerName, TargetPlayerName, ScoreType,
ScoreTimes, ScoreAmount, PlayerUnitName, PlayerUnitCoalition,
PlayerUnitCategory, PlayerUnitType, TargetUnitName, TargetUnitCoalition,
TargetUnitCategory, TargetUnitType )
2017-03-07 10:27:59 +01:00
FlightControl
0315bf5aa0 Fixed test mission 2017-03-05 14:52:12 +01:00
FlightControl
2cf27b3b0f SCO-500 Demo Mission for SCORING system demonstration on a MP server 2017-03-05 14:37:18 +01:00
FlightControl
a6c596f724 Check scoring test mission in master. 2017-03-05 14:23:13 +01:00
FlightControl
942ae18290 BUGFIXES: Fixed problems
-- With menu
-- On destroy, sometimes the wrong target was scored. Is fixed, was
silly leftover statement that did that. Corrected.
-- Goals added.
2017-03-04 14:59:56 +01:00
FlightControl
b75c1a92ad Added POINT_VEC3 and POINT_VEC2 Set and Add methods + documentation 2017-03-03 13:34:10 +01:00
FlightControl
72d6b2b769 Presentation 2017-03-01 10:15:10 +01:00
FlightControl
5dec4b137b Static moose.lua 2017-02-28 18:52:34 +01:00
FlightControl
ad3baa1f0d Static moose.lua 2017-02-28 18:50:35 +01:00
FlightControl
b9bd76f387 Progress 2017-02-28 18:16:13 +01:00
FlightControl
316d7325bc Progress 2017-02-28 18:16:05 +01:00
FlightControl
8edbb5ca23 Progress, a lot is working already. 2017-02-28 14:01:38 +01:00
FlightControl
405c297cdf Documentation 2017-02-27 11:17:24 +01:00
FlightControl
1e143778bd Scoring updates 2017-02-26 22:55:36 +01:00
FlightControl
c9c3b11b14 Updated static scores 2017-02-26 15:31:23 +01:00
FlightControl
0f7bc2b663 First draft version new scoring 2017-02-26 15:25:32 +01:00
Sven Van de Velde
490f1b47c7 SCORING new functions addons. 2017-02-26 11:58:26 +01:00
Sven Van de Velde
b8df0c433b bugfixes and cleanup of scoring code for player to player scoring 2017-02-26 07:58:02 +01:00
Sven Van de Velde
e29d486dfb Trace 2017-02-24 13:47:26 +01:00
Sven Van de Velde
5f6deff3fa BUGFIX of Scoring CLIENT to CLIENT.
Creation of test mission to test hits and kills client to client.
2017-02-24 13:45:56 +01:00
Sven Van de Velde
604db7e53c BIGFIX: Reworked the code so that SCORING is working with STATIC objects.
The problems were in the EVENTDISPATCHER.

-- Reworked the Event Dispatcher code...
-- Added fields IniCategory and TgtCategory that indicate which Object
Category is involved in the Event.
-- Added fields IniPlayerName and TgtPlayerName that indicate which
Player Name is the initiator or Target (only when the Object Category is
a UNIT).

-- In the Event.lua, I poperly documented every field in EVENTDATA and
typed it correctly.

-- Reworked te Scoring code..
-- Incorporated the Event.* added fields into the Scoring Code.

-- Added a SCO-100 test mission
-- A shooting range with STATIC objects, so that a player can TEST the
scoring for STATIC objects in  a mission.

Hope this helps.
FC
2017-02-24 12:10:27 +01:00
Sven Van de Velde
d0b0ce7483 Scoring fix 2017-02-23 08:44:54 +01:00