Commit Graph

92 Commits

Author SHA1 Message Date
Applevangelist 8cceee49ea Merge remote-tracking branch 'origin/master' into develop
# Conflicts:
#	Moose Development/Moose/AI/AI_A2A_Dispatcher.lua
#	Moose Development/Moose/AI/AI_A2G_Dispatcher.lua
#	Moose Development/Moose/AI/AI_CAP.lua
#	Moose Development/Moose/AI/AI_CAS.lua
#	Moose Development/Moose/AI/AI_Patrol.lua
#	Moose Development/Moose/Core/Base.lua
#	Moose Development/Moose/Core/Beacon.lua
#	Moose Development/Moose/Core/Database.lua
#	Moose Development/Moose/Core/Fsm.lua
#	Moose Development/Moose/Core/MarkerOps_Base.lua
#	Moose Development/Moose/Core/Menu.lua
#	Moose Development/Moose/Core/Message.lua
#	Moose Development/Moose/Core/Point.lua
#	Moose Development/Moose/Core/ScheduleDispatcher.lua
#	Moose Development/Moose/Core/Scheduler.lua
#	Moose Development/Moose/Core/Set.lua
#	Moose Development/Moose/Core/Spawn.lua
#	Moose Development/Moose/Core/Zone.lua
#	Moose Development/Moose/DCS.lua
#	Moose Development/Moose/Functional/Detection.lua
#	Moose Development/Moose/Functional/Mantis.lua
#	Moose Development/Moose/Functional/Range.lua
#	Moose Development/Moose/Functional/Scoring.lua
#	Moose Development/Moose/Functional/Sead.lua
#	Moose Development/Moose/Modules.lua
#	Moose Development/Moose/Ops/ATIS.lua
#	Moose Development/Moose/Ops/Airboss.lua
#	Moose Development/Moose/Sound/UserSound.lua
#	Moose Development/Moose/Utilities/Enums.lua
#	Moose Development/Moose/Utilities/FiFo.lua
#	Moose Development/Moose/Utilities/Profiler.lua
#	Moose Development/Moose/Utilities/Routines.lua
#	Moose Development/Moose/Utilities/STTS.lua
#	Moose Development/Moose/Utilities/Utils.lua
#	Moose Development/Moose/Wrapper/Airbase.lua
#	Moose Development/Moose/Wrapper/Controllable.lua
#	Moose Development/Moose/Wrapper/Group.lua
#	Moose Development/Moose/Wrapper/Marker.lua
#	Moose Development/Moose/Wrapper/Positionable.lua
#	Moose Development/Moose/Wrapper/Unit.lua
#	Moose Setup/Moose.files
2022-09-06 10:27:28 +02:00
Applevangelist 04c77e9760 Some fixes to make the SpawnScheduled work again 2022-05-04 09:58:30 +02:00
Applevangelist 5631e2c09f Minor changes 2021-11-29 08:03:58 +01:00
Frank c0f5dc2dc8 Scheduler
- Fixed bug
2021-11-16 10:33:35 +01:00
Frank 5e94b0c009 Update Base.lua 2021-11-15 10:20:34 +01:00
Frank 452ff62134 SCHEDULER 2021-11-15 10:19:21 +01:00
Frank fa6fbca67b OPS
- Added tanker and CAP zones
2021-10-03 21:33:33 +02:00
Frank 27632ecdd9 OPSTRANSPORT v0.4.1
- Fixed a couple of bugs
- Lots of other fixes and improvements
2021-09-01 00:07:54 +02:00
Frank 16964520df OPS
- Lots of stuff to assign missions to multiple legions.
2021-08-18 00:25:18 +02:00
Frank f67cf99477 OPS and SCHEDULER 2021-08-05 00:23:25 +02:00
Frank dc2693bead Merge branch 'master' into develop 2021-03-29 18:02:00 +02:00
Frank 3e22411328 Events
- Added new DCS events
2021-03-29 18:01:42 +02:00
Frank d08e4db0eb Merge branch 'master' into develop 2021-01-03 00:24:42 +01:00
Frank f725039da5 Client and Event updates 2020-12-31 00:51:54 +01:00
Frank 87f4ebee64 Clients 2020-12-29 01:10:40 +01:00
Frank 09452444d7 Merge branch 'master' into develop 2020-11-15 23:00:23 +01:00
Frank bf61f22dd1 Fixed UnHandleEvent for UNIT
#1365
2020-11-15 23:00:03 +01:00
Frank 5ad30277ba Ops 2020-09-05 00:56:44 +02:00
Frank 15cb9bec40 Updates, new classes and fixes
**AI_FORMATION**
- Performance improvents. This also affects the **RESCUEHELO** class.

**EVENT**
- Added events when object is of category BASE.

**FSM**
- Removed a few tracing calls.
- Updated docs.

**POINT**
- Added Update Vec functions to COORDINATE.
- Added *overwrite* option to COORDINATE:Translate() function.
- Removed second COORDINATE:Translate() function.
- Optimized COORDINATE:GetClosestAirbase() function.
- Added *Offset* parameter to COORDINATE:IsLOS() function.

**RADIO**
- Updated BEACON type and system enums.

**RADIOQUEUE**
- Use Vec3 instead of COORDINATE. Performance improvement.

**SET**
- Added some functions.

**TIMER**
- Added new class. Little sister of SCHEDULER class.

**DCS**
- Minor changes regarding docs.

**ATIS**
- Added "Miles.ogg", "StatuteMiles.ogg", "Zulu.ogg".

**ENUMS**
- Added ENUMS.Formation.Vehicle
- Added ENUMS.AlarmState

** PROFILER**
- Added new lua profiler.

**UTILS**
- Minor changes and additions.

**AIRBASE**
- Improved Registration.
- Improved Parking spot handling.
- Aded :IsAirdrome(), IsHelipad(), IsShip() functions.
- Improved :GetRunwayData() for Syria airports.

**CONTROLLABLE**
- Fixed bug in :CommandSetFrequency() fuction (Hz vs. MHz).
- Updated/fixed :TaskFAC_AttackGroup() function.

**GROUP**
- Added :GetThreatLevel() function.
- Added :IsInZone() function to check if any unit is in the zone.

**MARKER**
- Added new class handling F10 markers using FSM.
2020-08-29 21:55:59 +02:00
Frank aac291c0c6 Performance Optimizations 2020-08-22 00:09:36 +02:00
Frank ed47b4b3db Ops 2020-08-16 00:35:42 +02:00
Frank 833d4f7b65 SPAWNSTATIC class reworked
**SPAWNSTATIC**
- Added option to link statics to units, e.g. carriers.
- Fixed SpawnFromType function.
- Added :InitXYZ functions to set parameters.
- Removed ReSpawn functions. Pointless here. Use Respawn of STATIC class instead.
- Updated docs.

**COORDINATE**
- Added optional parameter to IsDay() and IsNight() functions to check on specific time.

**STATIC**
- Fixed Respawn functions so that statics do not appear on top of each other.

**UTILS**
- Added optional parameter to GetMissionDay and GetMissionDayOfYear functions.

**AIRBOSS**
- Adjusted recovery turn time interval back to 5 min in :SetRecoveryTurnTime() function.
2020-05-27 22:18:18 +02:00
Frank 6ab85072d2 DCS 2.5.6 fixes 2020-02-17 23:19:28 +01:00
Frank d5b8ed62ae AI_AIR
- Fixed call to .Resume function if AI_A2A_CAP is calling.
2020-01-02 20:15:42 +01:00
Frank 1b5e9df586 SCHEDULER fixes 2019-12-08 00:27:20 +01:00
Frank 14de37f390 AIRBOSS & BASE
BASE:
- Fixed bug that tracing is always ON

AIRBOSS v1.1.0
- Added support for P-3C Orion and C-2A Greyhound (AI) from MAM
2019-11-23 20:36:45 +01:00
FlightControl 14b35cb069 Improvements in trace output:
- Scheduled calls are traced with ---> or +++> prefixes... This is handy to find where scheduled calls were actually called in the code. Line number and function is shown correctly now. ---> is for one schedule, and +++> for repeated schedules.
- Fsm output is now also organized better. All Fsm calls are shown with :::> prefix. The onafter, onbefore, onenter or onleave method names are also shown, and also the state transition including the function call place is shown now.
-- Now for each trace line, the class name has 30 characters space.
2019-08-31 07:24:31 +02:00
FlightControl c1b240857f - Remove unnecessary trace lines
- Implement Scheduled Trace - Now source and line number are shown for scheduled calls.
- Info lines are now shown where appropriate.
- The width of trace for the class name is now 25 characters instead of 20.
2019-08-26 08:26:14 +02:00
Frank 889ce8f64b Fixed Database OnEventNewZone function 2019-05-23 21:10:48 +02:00
FlightControl ef1a9330a4 Updates, many fixes. Now also the communication to the players is working. 2019-03-08 10:03:58 +01:00
FlightControl f03a2e3657 Revision of core classes documentation. 2018-10-09 19:30:57 +02:00
FlightControl c1191e286a Added the new event S_EVENT_REMOVE_UNIT to trigger the removal of units (from groups also) when a :Destroy(false) or :Destroy() is called for a UNIT object.
The units are then removed from each SET that is subscribed to a set of UNIT objects or GROUP objects! Also the DATABASE is correctly managing this new removal method.
This to prevent the DATABASE getting corrupted with dead units, which were removed with :Destroy(), but which weren't cleaned from the database.
2018-09-11 09:00:30 +02:00
funkyfranky 5a034ecf4f G2G Warehouse 2018-07-31 15:43:31 +02:00
FlightControl_Master d9d53db53f Documentation improvements. 2018-06-02 18:23:06 +02:00
FlightControl_Master f556077ff6 Cleanup 2018-06-01 06:52:36 +02:00
FlightControl_Master 073bfbf9c9 Documentation Improvements 2018-05-27 08:57:44 +02:00
FlightControl_Master 1b39f5d6e6 Optimized comments and documentation set 2018-05-23 10:42:27 +02:00
FlightControl_Master e78cd56752 Core modules 2018-05-21 22:51:43 +02:00
FlightControl_Master 3757eb06d9 Fixes for AI_CARGO_AIRPLANE 2018-04-15 04:41:52 +02:00
FlightControl_Master 44160dfa29 Merge branch 'master' into FC/DETECTION_UNITS_class_broken___#773 2018-03-20 11:26:19 +01:00
FlightControl_Master 706aea01ca Cleanup of documentation of AI 2018-03-20 10:34:53 +01:00
FlightControl_Master 37dc49c14f Tasking trace optimizations 2017-12-11 13:32:42 +01:00
FlightControl_Master d733221317 Fixed issue with CaptureZones, scheduler implementation was wrong. 2017-12-10 20:19:21 +01:00
FlightControl_Master 3135639557 Fixed problem with SchedulerObject in BASE. This caused conflicts in SPAWN and SCHEDULER. 2017-12-09 13:28:08 +01:00
FlightControl_Master 14c075abfc * Fixed issue with Scoring menu not shown in single player.
* Fixed issue with Scoring players table not being populated correctly, resulting in the scoring report for all players not being shown. Fixed.
2017-11-30 12:01:44 +01:00
FlightControl_Master ce449c37b1 Reworked the sanitization of debug
Fixed an issue in Designate for the messages.
2017-11-30 10:30:42 +01:00
FlightControl_Master ffc1c5d6ad Progress 2017-10-05 18:31:39 +02:00
FlightControl_Master 1f5030fcbc Progress 2017-10-03 19:19:09 +02:00
FlightControl_Master 5641d65f71 Added new Scheduler events to BASE. 2017-09-28 11:04:45 +02:00
FlightControl_Master 0df4b5fd37 Fixed DISPATCHER issues with TakeoffFromRunway 2017-09-22 11:08:35 +02:00