Commit Graph

3055 Commits

Author SHA1 Message Date
Sven Van de Velde 4e28ed3ee6 Disable Settings Menu for each individual player. Settings menus are by default on, but can be disabled by calling _SETTINGS:SetPlayerMenuOff(). 2018-02-26 21:15:04 +01:00
Sven Van de Velde 43b2f8c3ff Add DCS stuff 2018-02-26 10:04:01 +01:00
Sven Van de Velde 85f0fe758b Remove submodule 2018-02-26 10:02:48 +01:00
Sven Van de Velde b2a7c994bc Remove Test 2018-02-26 09:32:01 +01:00
Sven Van de Velde 83044af064 Account test 2018-02-24 18:22:57 +01:00
Sven Van de Velde 3ce5d71fc9 Fixing issue #799 2018-02-18 11:44:01 +01:00
Sven Van de Velde 5ab050b237 Moved release notes 2018-02-17 21:40:08 +01:00
Sven Van de Velde 2d1409dedb Cleanup of the MOOSE repository. Only the essential is remained. 2018-02-17 21:17:55 +01:00
Sven Van de Velde 857ebfab44 Merge pull request #778 from Mongrelf/master
AI_A2A_Dispatcher CountCapAirborne and Detection Change for AcceptZones
2018-02-13 19:19:25 +01:00
funkyfranky f2774dbf71 Added DCS atmosphere API functions.
COORDINATE:GetTemperature(height) returns the temperature (optionally as a function of height ASL).
COORDINATE:GetPressure(height) returns the pressure (optionally as a function of height ASL).
COORDINATE:GetWind(height) returns the wind direction and strength (optionally as a function of height ASL).
UTILS.BeaufortScale(speed) returns the Beaufort number and wind description as a function of wind speed.
2018-02-12 22:50:23 +01:00
funkyfranky 6f6db6d26f Added last waypoint to RouteGroundOnRoad function if that is not on road. 2018-02-11 17:17:13 +01:00
funkyfranky f69f666deb Added new ways to find routes using roads.
COORDINATE class: added two new functions to find the nearest road and coordinates to a destination using roads.

CONTROLLABLE class: added new function to route a controllable using roads.
2018-02-11 16:40:03 +01:00
funkyfranky 5134de9f28 Markers and RAT v2.1
Added additional arguments for markers as introduced in DCS 2.5.
RAT improvements:
- Added onboard num via input.
- Added description of WPs.
- Fixed markers.
2018-02-08 20:26:04 +01:00
funkyfranky 282bf8bd07 RAT fix
Fix crash in _WaypointFunction due to self:T
Increased version number to 2.0.3
2017-12-30 15:03:37 +01:00
funkyfranky b52b5b78c9 RAT fixes
Changed self:T to BASE:T
2017-12-30 11:13:45 +01:00
FlightControl_Master 77cddfaeb4 Optimized menu version 2017-12-22 12:44:16 +01:00
FlightControl_Master ee6a553b6b Re-added player menus 2017-12-22 12:05:14 +01:00
FlightControl_Master 2e195e6dca small optimization of commandcentermenu 2017-12-22 12:01:03 +01:00
FlightControl_Master f615d2c50a Moved command center menu to GROUP level, also Mission menu. 2017-12-22 11:38:01 +01:00
FlightControl_Master e54fad6c53 Commented out SetPlayerMenu and S_EVENT_PLAYER_ENTER_UNIT commented out too! 2017-12-22 11:11:25 +01:00
Mongrelf 7b0c0a0c8b Changing Condition Check Starting to Started
Had Starting as the additional condition check but should be 'Started'
2017-12-21 15:34:02 -07:00
FlightControl_Master 4efe03b07b Menu optimizaton changes, did some great stuff here i think. 2017-12-21 22:52:37 +01:00
Mongrelf 030bd92148 AcceptZones Change
Added higher level variable to hold detection state across multiple AcceptZones.
2017-12-21 14:33:09 -07:00
Mongrelf 0f4b3e0d88 AI_A2A_Dispatcher:CountCAPAirborne
Added additional condition check for state = "Starting"
2017-12-21 14:18:33 -07:00
FlightControl_Master abf0de49d1 Maybe this already helps 2017-12-21 06:26:05 +01:00
FlightControl_Master ee4f7e843d * Added marking of task on map when also assigned.
* A BAI task won't be converted to a CAS task when a friendly airplane is nearby.
2017-12-20 11:51:00 +01:00
FlightControl_Master 4157ede997 Fixing mistake with the sorting of the menus 2017-12-20 10:07:37 +01:00
FlightControl_Master 54450c9933 limiting task menus to 5 pieces .... 2017-12-19 22:13:05 +01:00
FlightControl_Master 8332ba5112 Fixed the issue in AI_BALANCER 2017-12-18 11:50:15 +01:00
FlightControl_Master f35d78c11c Fixed the issue in designate. 2017-12-17 17:39:13 +01:00
FlightControl_Master 93f03a1e8b Remove trace event 2017-12-16 07:59:01 +01:00
FlightControl_Master c018a6e13f Stress test menus made me realize about the Path ... 2017-12-15 19:58:25 +01:00
FlightControl_Master b8c1135b3b When S_EVENT_PLAYER_ENTER_UNIT is called, then the unit is not alive yet. 2017-12-15 13:33:24 +01:00
FlightControl_Master abbb59efb9 Trying to refresh the menus 2017-12-13 23:20:04 +01:00
FlightControl_Master ce61e8d859 Fixed typo 2017-12-13 14:28:45 +01:00
132nd-etcher be0856c9e1 Possible fix for removal of menus in RAT 2017-12-13 14:10:16 +01:00
FlightControl_Master e04b434fcb Fixing menus 2017-12-12 20:50:52 +01:00
FlightControl_Master 95112e8818 Solving the SCORING menu not anymore accessible due to S_EVENT_PLAYER_ENTER_UNIT bug in DCS (not fired anymore in MP when a player joins a slot). 2017-12-12 16:08:23 +01:00
FlightControl_Master 09d02e18cf S_EVENT_PLAYER_ENTER_UNIT not called in MP 2017-12-12 15:26:55 +01:00
FlightControl_Master 2ce1057d71 Trying to find the errors. 2017-12-12 14:09:59 +01:00
FlightControl_Master e048ea995e Maybe the removal of the Settings when a player exits kills DCS ? 2017-12-12 13:59:52 +01:00
FlightControl_Master d66b7b8c20 Capture Zone documentation. 2017-12-11 22:33:38 +01:00
FlightControl_Master 37dc49c14f Tasking trace optimizations 2017-12-11 13:32:42 +01:00
FlightControl_Master ef1290015e AliveSet fix 2017-12-11 11:31:47 +01:00
FlightControl_Master 02c671bd63 Ensuring that only alive groups are handled, trying to solve the menu issues.
Optimizing the threatlevel boxes.
2017-12-11 11:08:15 +01:00
FlightControl_Master 18a15332fe Trying to fix the disappearing menus... 2017-12-10 22:05:08 +01:00
FlightControl_Master d733221317 Fixed issue with CaptureZones, scheduler implementation was wrong. 2017-12-10 20:19:21 +01:00
FlightControl_Master e036ec0adf Fixing error with SET_BASE:GetSet(). It was the wrong approach to solve the Menu issues. Setting back to the original. 2017-12-10 19:02:20 +01:00
FlightControl_Master f18b18187b Optimizing Scoring and Controllable 2017-12-10 14:28:58 +01:00
FlightControl_Master 3135639557 Fixed problem with SchedulerObject in BASE. This caused conflicts in SPAWN and SCHEDULER. 2017-12-09 13:28:08 +01:00