Commit Graph

84 Commits

Author SHA1 Message Date
FlightControl_Master 6959f50777 First fixes 2017-09-08 10:19:48 +02:00
FlightControl_Master 9dc68fb665 Fix problem with CAP #677
A stupid typo was the root cause in DETECTION_BASE. The friendlies
prefixes were overwritten for the sequent squadron.
2017-09-05 21:47:23 +02:00
FlightControl_Master 0eb0a3a3e7 Detection time 2017-09-01 12:22:31 +02:00
FlightControl_Master 261faebe31 Fixed CAP not enaging problem 2017-08-31 09:19:08 +02:00
FlightControl_Master 199ecb87bc Updates 2017-08-31 08:47:06 +02:00
FlightControl_Master bfd0c19109 Fixed nil value problem in friendlies search 2017-08-30 20:11:31 +02:00
FlightControl_Master 05d9faedee Fixed friendlies nearby calculation
* Added DETECTION_BASE:FilterFriendliesCategory() method, which allows
to filter friendlies based on the category of the units found. This
method was required to be added to avoid counting airborne units as
friendlies in A2G missions.
2017-08-30 09:28:04 +02:00
FlightControl_Master d26a938ba4 Fixed detection reports
* Detection reports of DETECTION classes now are returned as a REPORT
object. So they can be streamed with various delimiters \n or , or
other...
* If a coordinate needs to be represented by BR or BRAA, then a "source"
controllable is required, which is usually the player aircraft. If not
given, the coordinate will be returned in MGRS mode!!!
2017-08-29 22:20:38 +02:00
FlightControl_Master 608293f1cb Updates 2017-08-15 20:39:32 +02:00
FlightControl_Master 9dcda37703 Updates 2017-08-15 20:23:26 +02:00
FlightControl_Master 1cf2383dfd First version 2017-08-15 17:44:09 +02:00
FlightControl_Master b1e7951a47 Nearest distance for Designate is 12.000 meters 2017-08-11 16:44:58 +02:00
FlightControl_Master 27f77c5df0 Updates 2017-08-11 14:14:35 +02:00
FlightControl_Master 411636a7f4 Intercept ready 2017-07-31 17:04:20 +02:00
FlightControl_Master 27b18780f8 Optimizations 2017-07-31 12:35:37 +02:00
FlightControl_Master 85bd3a1c33 First working version 2017-07-31 12:04:27 +02:00
FlightControl_Master 600166fd80 Fixed error in Escort, Reports were not shown
-- Fixed reports to be shown in ESCORT class. SETTINGS now also are
working in ESCORT reports. MGRS, LL, BR, metric, imperial are now
supported.
2017-07-27 07:52:38 +02:00
FlightControl_Master 9c9ed494d9 Progress 2017-07-26 15:08:56 +02:00
FlightControl_Master c3ee9306f3 Progress 2017-07-25 12:54:15 +02:00
FlightControl_Master 3924d2d8fc Fixes 2017-07-25 09:11:57 +02:00
FlightControl_Master b769ad143d Fixed some glitches in Detection (when set is empty) + documentation 2017-07-22 08:20:23 +02:00
FlightControl 4252f9baac Fixed problem with crash in Detection.lua.
When DetectionObject is nil (this can be), or is destroyed in between
detections, then nil must be returned and IsDetectedObjectIdentified is
not required to be checked.
2017-07-13 21:41:58 +02:00
FlightControl c1bee3a9b0 Fixed #614 - Implemented an implementation with or without {}....
See documentation of SetBorderZone.
2017-07-12 20:42:06 +02:00
FlightControl 8825b26b36 New version 2017-07-02 23:16:35 +02:00
FlightControl 300ee0a16a Fix trace amount and performance 2017-07-02 17:59:56 +02:00
FlightControl caad080c6c Fixed but with distance when player was nearby.
Detection used PlayerUnitName, instead of Distance. Added new
FriendliesDistance field.
This is a better solution.
2017-06-22 06:30:36 +02:00
FlightControl 5a7551d312 Progress 2017-06-13 13:17:17 +02:00
FlightControl ef95cfb1f5 Progress 2017-06-07 12:56:43 +02:00
FlightControl 2fb83c89af Progress 2017-06-06 14:43:40 +02:00
FlightControl 531f8a9106 Progress 2017-05-31 22:41:29 +02:00
FlightControl a3289205e6 Progress 2017-05-31 18:58:34 +02:00
FlightControl 0af5e1428b Progress 2017-05-30 19:38:56 +02:00
FlightControl 9984055f7d Documentation 2017-05-29 18:02:57 +02:00
FlightControl f2e966735c A2A SWEEP Tasking 2017-05-29 05:29:41 +02:00
FlightControl 89371378b7 Fixed non removal of Planned Tasks 2017-05-24 11:49:03 +02:00
FlightControl f3b49ecc0a Fixed the removal of obscolete planned tasks 2017-05-24 07:14:40 +02:00
FlightControl a66529d482 ENGAGE task is working now
-- Also the switching between INTERCEPT and ENGAGE (players move in and
out of proximity), is working now !!!
2017-05-23 20:02:58 +02:00
FlightControl 30ae32e539 Got ENGAGE A2A task type working. 2017-05-23 13:51:47 +02:00
FlightControl 96f7a79f3a Working INTERCEPT! 2017-05-23 11:50:28 +02:00
FlightControl 599f31dfae Final tests done, publishing 2017-05-22 12:17:18 +02:00
FlightControl 2b0fcd3426 Progress 2017-05-20 22:04:44 +02:00
FlightControl 96fdf72400 Progress implementing teh SETTINGS class and coordinates per Controllable of the player 2017-05-20 13:32:21 +02:00
FlightControl 13449cc9ee Progress designing system settings 2017-05-20 08:48:57 +02:00
FlightControl 312007b51c Progress 2017-05-18 20:53:15 +02:00
FlightControl 3106f62709 Progress 2017-05-18 16:26:31 +02:00
FlightControl 9abc4f9725 INTERCEPT logic working 2017-05-18 13:26:25 +02:00
FlightControl b4107b14f8 Eliminate trace details 2017-05-04 13:33:13 +02:00
FlightControl a06c6176a2 Attempt to fix the count problem 2017-05-04 06:33:40 +02:00
FlightControl c7d6027734 Optimizations for detection
-- Detected range will now correctly update between detections.
-- Detected known or unknown type will now be correctly reported.
-- Detected distance is now correctly estimated or known.
-- Removed visual detection, because it just is not working correctly.
-- Cleaned up the code.
-- Added new fields in DetectedObject structure.
-- Added parameters for IsTargetDetected API
2017-05-03 12:05:15 +02:00
FlightControl 2066becb17 Fix for craigowen and fixing issue #424 2017-04-25 21:13:29 +02:00