Commit Graph

133 Commits

Author SHA1 Message Date
Frank 36669c80da OPSTRANSPORT 2021-06-25 13:23:56 +02:00
Frank 978be4e383 OPS Transport 2021-06-23 17:20:51 +02:00
Frank 88d44fa654 Merge branch 'develop' into FF/Ops 2021-05-28 23:01:47 +02:00
Shadowze 75849fbfb5 Update Positionable.lua
function added to work out if a unit is a submarine
2021-05-25 22:30:16 +01:00
Frank eb1e885c0a Merge branch 'develop' into FF/Ops 2021-03-28 20:33:08 +02:00
Frank 00ff9a11b8 Merge branch 'master' into develop 2021-03-28 20:30:19 +02:00
Frank 564f95781e Update Positionable.lua
- Added cargo bay limits for ground (by kappa) and naval units.
2021-03-28 20:29:15 +02:00
Frank 56e2b06e9d OPS Cargo 2021-03-07 23:47:29 +01:00
Frank f1e7d8bd06 Merge branch 'master' into develop 2021-01-01 10:16:58 +01:00
Frank 5185ea35fe Merge pull request #1415 from acrojason/naval-cargo
Multiple ship types, set default cargobay limit, fixed doc bug
2021-01-01 02:21:41 +01:00
acrojason ec039f2999 Multiple ship types, set default cargobay limit, fixed doc bug 2020-12-31 17:04:21 -08:00
Frank 1328ac061e Merge branch 'master' into develop 2020-12-31 21:22:59 +01:00
Frank 57bc6de12b Merge pull request #1414 from acrojason/naval-cargo
Naval cargo
2020-12-31 20:38:30 +01:00
acrojason 1b80d68f50 Add support for naval logistics 2020-12-31 10:15:32 -08:00
Frank cfc0f1a1f7 Merge branch 'master' into develop 2020-12-03 23:18:32 +01:00
Frank 2500cfb3c7 RANGE v2.3.0
- Performance optimizations
2020-12-03 23:17:40 +01:00
Frank cda1658541 Ops 2020-09-04 00:58:37 +02:00
Frank 26a935c29c RANGE etc
RANGE v2.2.3
- Added relay unit option.

TIMER
- Fixed bug.

Minor other stuff
2020-09-01 17:30:26 +02:00
Frank b775aaa274 Merge branch 'master' into FF/Ops 2020-08-30 17:05:09 +02:00
Frank a97d7abc24 Range Ops 2020-08-30 17:03:16 +02:00
Frank 15cb9bec40 Updates, new classes and fixes
**AI_FORMATION**
- Performance improvents. This also affects the **RESCUEHELO** class.

**EVENT**
- Added events when object is of category BASE.

**FSM**
- Removed a few tracing calls.
- Updated docs.

**POINT**
- Added Update Vec functions to COORDINATE.
- Added *overwrite* option to COORDINATE:Translate() function.
- Removed second COORDINATE:Translate() function.
- Optimized COORDINATE:GetClosestAirbase() function.
- Added *Offset* parameter to COORDINATE:IsLOS() function.

**RADIO**
- Updated BEACON type and system enums.

**RADIOQUEUE**
- Use Vec3 instead of COORDINATE. Performance improvement.

**SET**
- Added some functions.

**TIMER**
- Added new class. Little sister of SCHEDULER class.

**DCS**
- Minor changes regarding docs.

**ATIS**
- Added "Miles.ogg", "StatuteMiles.ogg", "Zulu.ogg".

**ENUMS**
- Added ENUMS.Formation.Vehicle
- Added ENUMS.AlarmState

** PROFILER**
- Added new lua profiler.

**UTILS**
- Minor changes and additions.

**AIRBASE**
- Improved Registration.
- Improved Parking spot handling.
- Aded :IsAirdrome(), IsHelipad(), IsShip() functions.
- Improved :GetRunwayData() for Syria airports.

**CONTROLLABLE**
- Fixed bug in :CommandSetFrequency() fuction (Hz vs. MHz).
- Updated/fixed :TaskFAC_AttackGroup() function.

**GROUP**
- Added :GetThreatLevel() function.
- Added :IsInZone() function to check if any unit is in the zone.

**MARKER**
- Added new class handling F10 markers using FSM.
2020-08-29 21:55:59 +02:00
Frank a126906776 up 2020-08-29 21:24:15 +02:00
Frank caef309547 Ops
- Airboss optimizations WIP
2020-08-28 13:24:29 +02:00
Frank cfc45cf068 Warehouse marker and spawning update 2020-08-23 01:08:02 +02:00
Frank aac291c0c6 Performance Optimizations 2020-08-22 00:09:36 +02:00
Frank c30ca2b18a Fixes
RADIOQUEUE
- Fix for issue #1321

USERFLAG
- Added delay parameter

CLEANUP
- Fixes iniunit nil #1324

WAREHOUSE v1.0.2
- Fixes #1322
2020-05-16 13:09:04 +02:00
FlightControl e770af9fc9 Optimized the detection intervals + fixed bugs with player detection. 2019-08-11 09:45:28 +02:00
Frank c88f7bede5 SPOT
LaseCoordinate
Alarm state ships
zonRadius in task fire at point.
2019-06-24 13:38:01 +02:00
Frank e141823556 FOX Missile Trainer
FOX v0.5.0
- Added new missile trainer.
RANGE v2.1.1
- Fixed bugs.
WAREHOUSE v0.9.0
- Added events AssetSpawned and AssetLowFuel
- Improved Arrived function.
2019-05-26 12:15:21 +02:00
FlightControl e996a30333 Updates 2019-03-21 05:21:16 +01:00
FlightControl 0ea5c7fa48 Updated bug in Detection and other classes. Now only alive units are considered when broadcasting a message to a SET_GROUP. Made DESIGNATE crash in certain cases. 2019-03-17 07:33:28 +01:00
Frank 9e450ce76b RECOVERYTANKER v1.0.4
- Fixed PG airbase enumerator names
- Rescuehelo v1.0.3
- minor stuff
2019-01-28 22:03:21 +01:00
Frank dd15da28b2 AIBOSS v0.9.0
SPAWN: Added delay for respawn on landing.
RAT v2.3.5: Fixed bug for Vmax cruise.
RECOVERYTANKER v1.0.3
RESCUEHELO v1.0.2
POSITIONABLE: Added GetOffsetCoordinate function
UNIT: Added Explode function.
2019-01-20 02:02:22 +01:00
Frank d607b96021 AIRBOSS v0.5.2 2018-12-12 00:50:42 +01:00
Frank 087ac992a2 CT v0.1.6 2018-11-04 01:14:47 +01:00
Frank 003b0c875e Added wind ot AoA
COORDINATE
* added GetWindWithTurbulences function

POSITIONABLE
* Included wind in AoA calculation
2018-10-13 23:25:45 +02:00
Frank f9cb5d5966 CT v0.0.4
Fixed wrong z-position.
Generalized abort parameters.
Added preliminary F10 menu.
2018-10-13 00:37:15 +02:00
funkyfranky 33509a49e0 CT v0.0.3 2018-10-12 16:16:39 +02:00
Frank eda359e20f CT v0.0.2 2018-10-12 00:11:39 +02:00
funkyfranky bbd5766688 CT general dist 2018-10-11 16:17:58 +02:00
funkyfranky fa4abed028 Added AoA function and carrier training WIP 2018-10-10 15:56:34 +02:00
Frank fd70ffc836 Warehouse v0.5.2
Added NewAsset event.
2018-09-23 11:02:36 +02:00
funkyfranky 85640c5884 Merge branch 'develop' into FF/Develop 2018-09-17 12:53:40 +02:00
FlightControl f8e1c21a13 Improvement of the C-130 and C-17A 2018-09-17 11:17:59 +02:00
funkyfranky 98b427a26f Warehouse v0.4.9
Added option to force cargo bay limit and cargo asset weight.
2018-09-17 00:23:04 +02:00
funkyfranky fdfb5266b3 Merge branch 'develop' into FF/Develop 2018-09-13 23:22:23 +02:00
FlightControl 80545fa208 Pushing a fix for the cargo destroys after respawn. 2018-09-13 18:00:48 +02:00
funkyfranky d6cbd40575 Merge branch 'develop' into FF/Develop 2018-09-12 00:27:54 +02:00
FlightControl c1191e286a Added the new event S_EVENT_REMOVE_UNIT to trigger the removal of units (from groups also) when a :Destroy(false) or :Destroy() is called for a UNIT object.
The units are then removed from each SET that is subscribed to a set of UNIT objects or GROUP objects! Also the DATABASE is correctly managing this new removal method.
This to prevent the DATABASE getting corrupted with dead units, which were removed with :Destroy(), but which weren't cleaned from the database.
2018-09-11 09:00:30 +02:00
funkyfranky 1097c02b06 Merge branch 'develop' into FF/Develop 2018-08-31 20:11:18 +02:00