Commit Graph

26 Commits

Author SHA1 Message Date
TommyC81 00d1aec210 General fixes (#1673)
* General minor

Code formatting and minor typo/document fixes.

* Update Marker.lua

Code formatting and minor typo/document fixes. Note specifically the correction of "self.tocoaliton" to "self.tocoalition".
2021-12-28 11:01:05 +01:00
zlinman 0b7ac754c5 only type error corrected, spaces deleted 2020-05-04 12:53:09 +02:00
FlightControl c579aad606 API V2 of the A2A and A2G dispatchers. Now a more fine grained attack is possible. You can now tweak the altitude and speed when units engage the target. Especially useful for ground attacks when SEAD, CAS or BAI.You can model low altitude approaches. Added 2 new test missions under the IAD - A2G API v2. Please report any bugs. 2019-09-22 08:23:28 +02:00
FlightControl 96a904c077 Implemented an important fix. Refuel airplanes also when they are engaging targets and the fuel treshold has been reached. 2019-08-24 08:56:50 +02:00
FlightControl 8f6a3d5c49 I have the refuel again working for the AI_A2A_DISPATCHER.
And the status checks are again functional for CAP and GCI!
2018-10-01 20:29:33 +02:00
FlightControl_Master d9d53db53f Documentation improvements. 2018-06-02 18:23:06 +02:00
FlightControl_Master 43a4052dc8 Documentation cleanup 2018-06-01 16:00:42 +02:00
FlightControl_Master f556077ff6 Cleanup 2018-06-01 06:52:36 +02:00
FlightControl_Master 073bfbf9c9 Documentation Improvements 2018-05-27 08:57:44 +02:00
FlightControl_Master 1b39f5d6e6 Optimized comments and documentation set 2018-05-23 10:42:27 +02:00
FlightControl_Master 706aea01ca Cleanup of documentation of AI 2018-03-20 10:34:53 +01:00
FlightControl_Master 7c26e88345 Hotfix 2.2.1
- Changed ROTPassiveDefenses of AI_A2A to ROTEvadeFire
2017-10-06 12:41:31 +02:00
FlightControl_Master 0df4b5fd37 Fixed DISPATCHER issues with TakeoffFromRunway 2017-09-22 11:08:35 +02:00
FlightControl_Master e6c765c441 Solve calculation problems with player has disconnected or changed plane
* Player disconnecting will not result in coordinate calculation
problems in AI_A2A_CAP and AI_A2A_GCI while engaged with the player
machine. The engagement will stop.
2017-09-02 09:22:23 +02:00
FlightControl_Master 4f2afa29fa Fixes with waypoints in NTTR 2.1.1
behaves different than 1.5.7!!!
2017-08-12 17:07:10 +02:00
FlightControl_Master e16e5d9a81 Fixes 2017-08-08 21:37:12 +02:00
FlightControl_Master 386777930e Updates of tasking 2017-08-08 15:54:44 +02:00
FlightControl_Master 2aecf45316 Many Fixes 2017-08-08 09:42:42 +02:00
FlightControl_Master 63866e4aa9 Updates of tracing 2017-08-06 17:37:36 +02:00
FlightControl_Master 4b60f776ce Apply randomization at start for schedules.
Apply randomization at start for schedules.
2017-08-02 12:41:35 +02:00
FlightControl_Master 9054a493f9 Updated defects in dispatcher 2017-08-01 17:35:53 +02:00
FlightControl_Master 82a3dd32c0 Removed trace 2017-07-30 07:37:45 +02:00
FlightControl_Master 3ec783b0e4 Fixed issue in 2.1.1, targets not engaged when flying from parking spot. 2017-07-29 19:08:10 +02:00
FlightControl 5a7551d312 Progress 2017-06-13 13:17:17 +02:00
FlightControl 1ea916ec73 Progress 2017-06-12 16:25:05 +02:00
FlightControl f56b2229a7 Progress 2017-06-12 06:44:01 +02:00