Commit Graph

1412 Commits

Author SHA1 Message Date
funkyfranky 0cf4b8845e ARTY v0.8.0
WIP version. Not functional.
2018-05-05 08:44:16 +02:00
funkyfranky 4fccfa38d4 ARTY v0.7
Added "NewTarget" event.
Improved task function for waypoints
Removed TargetQueue scheduler.
2018-05-03 23:42:03 +02:00
funkyfranky 531c1d7e90 ARTY v0.6 (WIP)
Added documentation
Added user FSM functions.
Adjusted FSM (untested)
Added task route function.
2018-05-03 00:24:23 +02:00
funkyfranky 274b44459e ARTY v0.5
- Adjusted schedulers.
- Improved transitions.
- Make rearming unit go back to its original position.
- Added user functions.
- Using only coodinates for target assignments.
- Added dead event handling.
2018-05-02 00:14:05 +02:00
funkyfranky 394b5f5b89 ARTY v0.4.0
Improved assigned time for engagement. Next day should be possible now.
Added check whether a group started firing within a certain time.
2018-04-30 22:53:57 +02:00
funkyfranky e5268a29cf ARTY v0.3
First working version. But still WIP.
2018-04-30 12:05:51 +02:00
funkyfranky b14a672b0e ARTY improvements. 2018-04-26 23:08:16 +02:00
funkyfranky 0ec3192fb7 Arty improvements 2018-04-25 22:49:36 +02:00
funkyfranky 33271edf78 Added ARTY class
First draft...
2018-04-24 23:38:41 +02:00
funkyfranky 441fba0830 PseudoATC
Fixed waypoints BR
2018-04-24 21:12:35 +02:00
funkyfranky 7dbc9436ed PseudoATC
restructured menu
2018-04-24 00:29:09 +02:00
funkyfranky 462564cd01 PseudoATC and RANGE
Range: corrected heading
PseudoATC: lots of changes
2018-04-22 23:55:21 +02:00
funkyfranky c2a968d2ef Merge branch 'develop' into FF/Develop 2018-04-20 00:13:49 +02:00
funkyfranky 2297646873 Range v1.1.1
Added strafe pit/bombing targets info
2018-04-20 00:13:30 +02:00
FlightControl_Master af050629aa Made it. Now cargo can be defined in the Mission Editor as #CARGO 2018-04-17 06:25:40 +02:00
FlightControl_Master 3757eb06d9 Fixes for AI_CARGO_AIRPLANE 2018-04-15 04:41:52 +02:00
funkyfranky 06b555a50a Merge branch 'develop' into FF/Develop 2018-04-14 19:35:09 +02:00
FlightControl_Master b9eab34d6a WIP on AI_Cargo_Airplane 2018-04-14 13:45:00 +02:00
FlightControl_Master 1444a613c5 New AI_Cargo_Airplane file 2018-04-14 12:02:48 +02:00
FlightControl_Master ecf3434c3d Merge branch 'master' into develop 2018-04-14 08:08:01 +02:00
FlightControl_Master 5988ceec05 A new AI Cargo Helicopter class. 2018-04-13 22:31:19 +02:00
FlightControl_Master f01b2c9149 Finish Cargo/AI_Cargo_APC 2018-04-13 20:35:38 +02:00
FlightControl_Master b33dd94fa0 Fixed a bug in Spawn regarding spawning with templates. 2018-04-13 13:57:47 +02:00
FlightControl_Master 47dd73a377 Fixes 2018-04-13 12:22:39 +02:00
FlightControl_Master 25ae0c3d15 Finish this feature. 2018-04-13 09:56:00 +02:00
FlightControl_Master 3e6017c0d5 Task Assignment 2018-04-12 20:03:44 +02:00
FlightControl_Master fea2f55fbb Lots of optimizations 2018-04-12 13:59:55 +02:00
FlightControl_Master dcc42b8e62 Fixes 2018-04-11 23:24:13 +02:00
FlightControl_Master 9cea486fdc Progress 2018-04-11 17:09:59 +02:00
FlightControl_Master faa934ffce Fixed stuff for multi player 2018-04-11 17:00:11 +02:00
FlightControl_Master 1ae1b9abd7 Ready for another test session. 2018-04-11 09:14:12 +02:00
FlightControl_Master ffe4d9a143 Finish Cargo/FC/Transport 2018-04-10 20:02:40 +02:00
funkyfranky d5d0703502 Merge branch 'develop' into FF/Develop 2018-04-09 13:57:40 +02:00
FlightControl_Master 1beb34231e Getting rid of an old annoyance. 2018-04-09 13:38:32 +02:00
FlightControl_Master a6889be676 # Conflicts:
#	Moose Development/Moose/Tasking/Task_CARGO.lua
2018-04-09 13:30:33 +02:00
FlightControl_Master 4eb596f5bf Finish Cargo/FC/Transport 2018-04-09 12:56:11 +02:00
funkyfranky 01de126a8f Merge branch 'develop' into FF/Develop 2018-04-09 08:16:10 +02:00
FlightControl_Master 86cc1f81b6 Finish Cargo/FC/Transport 2018-04-08 22:38:45 +02:00
FlightControl_Master a95afe9956 # Conflicts:
#	Moose Development/Moose/Tasking/Task_CARGO.lua
2018-04-08 22:36:58 +02:00
FlightControl_Master 8b8fcaaacd # Conflicts:
#	Moose Development/Moose/Tasking/Task_CARGO.lua
2018-04-08 18:59:42 +02:00
FlightControl_Master 31f0bb9fef Adding events for Deployed and PickedUp. 2018-04-08 13:33:18 +02:00
FlightControl_Master af23aa3b79 -- Lots of fixes done. Especially on the
- Messaging
- Menu system
- Crashing DCS
- Routing
2018-04-08 11:01:46 +02:00
funkyfranky e606ab1b8a Merge branch 'develop' into FF/Develop 2018-04-07 23:58:40 +02:00
funkyfranky 689f9fd8e9 RANGE v1.1.0
- Missiles are now tracked.
- Statics can now be used for strafe pits.
- Statics are automatically recognized.
- More user functions to add bomb or strafe targets.
- Bomb targets are allowed to move.
- Bomb targets can automatically move randomly inside the range zone.
- Improved trace output.
- Documentation updated.
2018-04-07 23:37:07 +02:00
funkyfranky 303f5cb571 RANGE v1.1.0
- Missiles are now tracked.
- Statics can now be used for strafe pits.
- Statics are automatically recognized.
- More user functions to add bomb or strafe targets.
- Bomb targets are allowed to move.
- Bomb targets can automatically move randomly inside the range zone.
- Improved trace output.
- Documentation updated.
2018-04-07 23:36:09 +02:00
FlightControl_Master b1ecdc727c Faster menu and fix for Disembark loaded engineers in other helicopter. 2018-04-07 19:00:18 +02:00
FlightControl_Master 7735120f25 Progress on AI_CARGO_TROOPS 2018-04-07 14:21:34 +02:00
FlightControl_Master a247f56c7e Progress on AI_CARGO_TROOPS 2018-04-07 10:18:52 +02:00
FlightControl_Master 269b52fd0e Fixed slingload deploy problem.
Fixed messaging. Now a message is shown when cargo reports itself when in LoadRange and when near, it will allow for loading of cargo.
Fixed the perception that cargo can be boarded when loaded in an other carrier, which is totally wrong.
2018-04-06 21:28:43 +02:00
funkyfranky fd34bab65a Merge branch 'develop' into FF/Develop 2018-04-05 22:47:38 +02:00