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@@ -1011,7 +1011,6 @@ function CONTROLLABLE:TaskCarpetBombing(Vec2, GroupAttack, WeaponExpend, AttackQ
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id = 'CarpetBombing',
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params = {
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attackType = "Carpet",
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point = Vec2,
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x = Vec2.x,
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y = Vec2.y,
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groupAttack = GroupAttack and GroupAttack or false,
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@@ -1019,7 +1018,7 @@ function CONTROLLABLE:TaskCarpetBombing(Vec2, GroupAttack, WeaponExpend, AttackQ
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weaponType = WeaponType or ENUMS.WeaponFlag.AnyBomb,
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expend = WeaponExpend or "All",
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attackQtyLimit = AttackQty and true or false,
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attackQty = AttackQty,
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attackQty = AttackQty or 1,
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directionEnabled = Direction and true or false,
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direction = Direction and math.rad(Direction) or 0,
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altitudeEnabled = Altitude and true or false,
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