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SET - logic correction in :Remove()
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@@ -201,7 +201,7 @@ do -- SET_BASE
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self:F2( { ObjectName = ObjectName } )
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self:F2( { ObjectName = ObjectName } )
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local TriggerEvent = true
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local TriggerEvent = true
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if NoTriggerEvent == false then
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if NoTriggerEvent then
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TriggerEvent = false
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TriggerEvent = false
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end
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end
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