This commit is contained in:
Frank
2020-04-16 18:07:50 +02:00
parent d72b33551e
commit eeb5555400
4 changed files with 344 additions and 194 deletions
+2 -2
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@@ -1004,7 +1004,7 @@ function AIRWING:_GetNextMission()
local mission=_mission --Ops.Auftrag#AUFTRAG local mission=_mission --Ops.Auftrag#AUFTRAG
-- Firstly, check if mission is due? -- Firstly, check if mission is due?
if mission:IsQueued() and time>=mission.Tstart then if mission:IsQueued() and mission:IsReadyToGo() then
-- Check if airwing can do the mission and gather required assets. -- Check if airwing can do the mission and gather required assets.
local can, assets=self:CanMission(mission) local can, assets=self:CanMission(mission)
@@ -1091,7 +1091,7 @@ function AIRWING:_GetNextMission()
return nil return nil
end end
--- Calcuate the mission score of an asset. --- Calculate the mission score of an asset.
-- @param #AIRWING self -- @param #AIRWING self
-- @param #AIRWING.SquadronAsset asset Asset -- @param #AIRWING.SquadronAsset asset Asset
-- @param Ops.Auftrag#AUFTRAG Mission Mission for which the best assets are desired. -- @param Ops.Auftrag#AUFTRAG Mission Mission for which the best assets are desired.
+230 -126
View File
@@ -36,11 +36,13 @@
-- @field #number Ntargets Number of mission targets. -- @field #number Ntargets Number of mission targets.
-- @field #number dTevaluate Time interval in seconds before the mission result is evaluated after mission is over. -- @field #number dTevaluate Time interval in seconds before the mission result is evaluated after mission is over.
-- @field #number Tover Mission abs. time stamp, when mission was over. -- @field #number Tover Mission abs. time stamp, when mission was over.
-- @field #table startconditions Conditions that have to be true, before the mission is started.
-- --
-- @field Core.Point#COORDINATE orbitCoord Coordinate where to orbit.
-- @field #number orbitSpeed Orbit speed in m/s. -- @field #number orbitSpeed Orbit speed in m/s.
-- @field #number orbitAltitude Orbit altitude in meters.
-- @field #number orbitHeading Orbit heading in degrees. -- @field #number orbitHeading Orbit heading in degrees.
-- @field #number orbitLeg Length of orbit leg in meters. -- @field #number orbitLeg Length of orbit leg in meters.
-- @field Core.Point#COORDINATE orbitRaceTrack Race-track orbit coordinate.
-- --
-- @field #AUFTRAG.TargetData engageTarget Target data to engage. -- @field #AUFTRAG.TargetData engageTarget Target data to engage.
-- --
@@ -53,7 +55,7 @@
-- @field #number engageWeaponExpend How many weapons are used. -- @field #number engageWeaponExpend How many weapons are used.
-- @field #boolean engageAsGroup Group attack. -- @field #boolean engageAsGroup Group attack.
-- @field #number engageMaxDistance Max engage distance. -- @field #number engageMaxDistance Max engage distance.
-- @field #number refuelSystem For refuel type for TANKER missions. -- @field #number refuelSystem Refuel type (boom or probe) for TANKER missions.
-- --
-- @field Wrapper.Group#GROUP escortGroup The group to be escorted. -- @field Wrapper.Group#GROUP escortGroup The group to be escorted.
-- @field DCS#Vec3 escortVec3 The 3D offset vector from the escorted group to the escort group. -- @field DCS#Vec3 escortVec3 The 3D offset vector from the escorted group to the escort group.
@@ -77,12 +79,14 @@
-- @field #string missionTask Mission task. See `ENUMS.MissionTask`. -- @field #string missionTask Mission task. See `ENUMS.MissionTask`.
-- @field #number missionAltitude Mission altitude in meters. -- @field #number missionAltitude Mission altitude in meters.
-- @field #number missionFraction Mission coordiante fraction. Default is 0.5. -- @field #number missionFraction Mission coordiante fraction. Default is 0.5.
-- @field #table enrouteTasks Mission enroute tasks.
-- @field #number missionRange Mission range in meters. Used in AIRWING class. -- @field #number missionRange Mission range in meters. Used in AIRWING class.
--
-- @field #table enrouteTasks Mission enroute tasks.
--
-- @field #number missionFreq Mission radio frequency in MHz. -- @field #number missionFreq Mission radio frequency in MHz.
-- @field #number missionModu Mission radio modulation. 0=AM and 1=FM. -- @field #number missionModu Mission radio modulation (0=AM and 1=FM).
-- @field #number missionTACANchannel Mission TACAN channel. -- @field #number missionTacanChannel Mission TACAN channel.
-- @field #number missionTACANmorse Mission TACAN morse code. -- @field #number missionTacanMorse Mission TACAN morse code.
-- --
-- @field #number missionRepeated Number of times mission was repeated. -- @field #number missionRepeated Number of times mission was repeated.
-- @field #number missionRepeatMax Number of times mission is repeated if failed. -- @field #number missionRepeatMax Number of times mission is repeated if failed.
@@ -160,7 +164,6 @@ AUFTRAG = {
enrouteTasks = {}, enrouteTasks = {},
marker = nil, marker = nil,
startconditions = {}, startconditions = {},
stopconditions = {},
} }
--- Global mission counter. --- Global mission counter.
@@ -294,6 +297,11 @@ AUFTRAG.TargetType={
-- @field #string DAMAGED Target was damaged. -- @field #string DAMAGED Target was damaged.
-- @field #string DESTROYED Target was destroyed. -- @field #string DESTROYED Target was destroyed.
--- Mission start condition.
-- @type AUFTRAG.ConditionStart
-- @field #function funcReady Callback function to check whether the mission can be started. Should return a #boolean.
-- @field #table argReady Arguments passed to the callback function.
--- Flight specific data. Each flight subscribed to this mission has different data for this. --- Flight specific data. Each flight subscribed to this mission has different data for this.
-- @type AUFTRAG.FlightData -- @type AUFTRAG.FlightData
-- @field Ops.FlightGroup#FLIGHTGROUP flightgroup The flight group. -- @field Ops.FlightGroup#FLIGHTGROUP flightgroup The flight group.
@@ -306,21 +314,22 @@ AUFTRAG.TargetType={
--- AUFTRAG class version. --- AUFTRAG class version.
-- @field #string version -- @field #string version
AUFTRAG.version="0.1.5" AUFTRAG.version="0.1.6"
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list -- TODO list
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO: Clone mission. How? Deepcopy? -- TODO: Clone mission. How? Deepcopy?
-- TODO: Option to assign mission to specific squadrons (requires an AIRWING). -- DONE: Option to assign mission to specific squadrons (requires an AIRWING).
-- TODO: Option to assign a specific payload for the mission (requires an AIRWING). -- TODO: Option to assign a specific payload for the mission (requires an AIRWING).
-- TODO: Add mission start conditions. -- DONE: Add mission start conditions.
-- TODO: Add recovery tanker mission for boat ops. -- TODO: Add recovery tanker mission for boat ops.
-- DONE: Add rescue helo mission for boat ops. -- DONE: Add rescue helo mission for boat ops.
-- TODO: Mission success options damaged, destroyed. -- TODO: Mission success options damaged, destroyed.
-- DONE: Mission ROE and ROT. -- DONE: Mission ROE and ROT.
-- TODO: Mission frequency, formation, etc. -- DONE: Mission frequency and TACAN.
-- TODO: Mission formation, etc.
-- DONE: FSM events. -- DONE: FSM events.
-- DONE: F10 marker functions that are updated on Status event. -- DONE: F10 marker functions that are updated on Status event.
-- TODO: F10 marker to create new missions. -- TODO: F10 marker to create new missions.
@@ -461,8 +470,7 @@ function AUFTRAG:NewORBIT(Coordinate, Altitude, Speed, Heading, Leg)
local mission=AUFTRAG:New(AUFTRAG.Type.ORBIT) local mission=AUFTRAG:New(AUFTRAG.Type.ORBIT)
--mission.orbitCoord = Coordinate
if Altitude then if Altitude then
mission.orbitAltitude=UTILS.FeetToMeters(Altitude) mission.orbitAltitude=UTILS.FeetToMeters(Altitude)
else else
@@ -493,7 +501,7 @@ end
--- Create an ORBIT mission, where the aircraft will go in a circle around the specified coordinate. --- Create an ORBIT mission, where the aircraft will go in a circle around the specified coordinate.
-- @param #AUFTRAG self -- @param #AUFTRAG self
-- @param Core.Point#COORDINATE Coordinate Where to orbit. -- @param Core.Point#COORDINATE Coordinate Position where to orbit around.
-- @param #number Altitude Orbit altitude in feet. Default is y component of `Coordinate`. -- @param #number Altitude Orbit altitude in feet. Default is y component of `Coordinate`.
-- @param #number Speed Orbit speed in knots. Default 350 KIAS. -- @param #number Speed Orbit speed in knots. Default 350 KIAS.
-- @return #AUFTRAG self -- @return #AUFTRAG self
@@ -511,7 +519,6 @@ end
-- @param #number Speed Orbit speed in knots. Default 350 KIAS. -- @param #number Speed Orbit speed in knots. Default 350 KIAS.
-- @param #number Heading Heading of race-track pattern in degrees. Default random in [0, 360) degrees. -- @param #number Heading Heading of race-track pattern in degrees. Default random in [0, 360) degrees.
-- @param #number Leg Length of race-track in NM. Default 10 NM. -- @param #number Leg Length of race-track in NM. Default 10 NM.
-- @param #number Altitude Orbit altitude in feet.
-- @return #AUFTRAG self -- @return #AUFTRAG self
function AUFTRAG:NewORBIT_RACETRACK(Coordinate, Altitude, Speed, Heading, Leg) function AUFTRAG:NewORBIT_RACETRACK(Coordinate, Altitude, Speed, Heading, Leg)
@@ -525,16 +532,16 @@ end
--- Create a PATROL mission. --- Create a PATROL mission.
-- @param #AUFTRAG self -- @param #AUFTRAG self
-- @param Core.Point#COORDINATE OrbitCoordinate Where to orbit. Altitude is also taken from the coordinate. -- @param Core.Point#COORDINATE Coordinate Where to orbit. Altitude is also taken from the coordinate.
-- @param #number OrbitSpeed Orbit speed in knots. Default 350 kts. -- @param #number Speed Orbit speed in knots. Default 350 kts.
-- @param #number Heading Heading of race-track pattern in degrees. Default random in [0, 360) degrees. -- @param #number Heading Heading of race-track pattern in degrees. Default random in [0, 360) degrees.
-- @param #number Leg Length of race-track in NM. Default 10 NM. -- @param #number Leg Length of race-track in NM. Default 10 NM.
-- @param #number Altitude Orbit altitude in feet. -- @param #number Altitude Orbit altitude in feet.
-- @return #AUFTRAG self -- @return #AUFTRAG self
function AUFTRAG:NewPATROL(OrbitCoordinate, OrbitSpeed, Heading, Leg, Altitude) function AUFTRAG:NewPATROL(Coordinate, Speed, Heading, Leg, Altitude)
-- Create ORBIT first. -- Create ORBIT first.
local mission=self:NewORBIT(OrbitCoordinate, Altitude, OrbitSpeed, Heading, Leg) local mission=self:NewORBIT_RACETRACK(Coordinate, Altitude, Speed, Heading, Leg)
-- Mission type PATROL. -- Mission type PATROL.
mission.type=AUFTRAG.Type.PATROL mission.type=AUFTRAG.Type.PATROL
@@ -549,17 +556,17 @@ end
--- Create a TANKER mission. --- Create a TANKER mission.
-- @param #AUFTRAG self -- @param #AUFTRAG self
-- @param Core.Point#COORDINATE OrbitCoordinate Where to orbit. Altitude is also taken from the coordinate. -- @param Core.Point#COORDINATE Coordinate Where to orbit. Altitude is also taken from the coordinate.
-- @param #number OrbitSpeed Orbit speed in knots. Default 350 kts. -- @param #number Speed Orbit speed in knots. Default 350 kts.
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West). -- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
-- @param #number Leg Length of race-track in NM. Default 10 NM. -- @param #number Leg Length of race-track in NM. Default 10 NM.
-- @param #number Altitude Orbit altitude in feet. -- @param #number Altitude Orbit altitude in feet.
-- @param #number RefuelSystem Refueling system. -- @param #number RefuelSystem Refueling system.
-- @return #AUFTRAG self -- @return #AUFTRAG self
function AUFTRAG:NewTANKER(OrbitCoordinate, OrbitSpeed, Heading, Leg, Altitude, RefuelSystem) function AUFTRAG:NewTANKER(Coordinate, Speed, Heading, Leg, Altitude, RefuelSystem)
-- Create ORBIT first. -- Create ORBIT first.
local mission=self:NewORBIT(OrbitCoordinate, OrbitSpeed, Heading, Leg, Altitude) local mission=self:NewORBIT_RACETRACK(Coordinate, Altitude, Speed, Heading, Leg)
-- Mission type PATROL. -- Mission type PATROL.
mission.type=AUFTRAG.Type.TANKER mission.type=AUFTRAG.Type.TANKER
@@ -579,16 +586,16 @@ end
--- Create a AWACS mission. --- Create a AWACS mission.
-- @param #AUFTRAG self -- @param #AUFTRAG self
-- @param Core.Point#COORDINATE OrbitCoordinate Where to orbit. Altitude is also taken from the coordinate. -- @param Core.Point#COORDINATE Coordinate Where to orbit. Altitude is also taken from the coordinate.
-- @param #number OrbitSpeed Orbit speed in knots. Default 350 kts. -- @param #number Speed Orbit speed in knots. Default 350 kts.
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West). -- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
-- @param #number Leg Length of race-track in NM. Default 10 NM. -- @param #number Leg Length of race-track in NM. Default 10 NM.
-- @param #number Altitude Orbit altitude in feet. -- @param #number Altitude Orbit altitude in feet.
-- @return #AUFTRAG self -- @return #AUFTRAG self
function AUFTRAG:NewAWACS(OrbitCoordinate, OrbitSpeed, Heading, Leg, Altitude) function AUFTRAG:NewAWACS(Coordinate, Speed, Heading, Leg, Altitude)
-- Create ORBIT first. -- Create ORBIT first.
local mission=self:NewORBIT(OrbitCoordinate, OrbitSpeed, Heading, Leg, Altitude) local mission=self:NewORBIT_RACETRACK(Coordinate, Altitude, Speed, Heading, Leg)
-- Mission type PATROL. -- Mission type PATROL.
mission.type=AUFTRAG.Type.AWACS mission.type=AUFTRAG.Type.AWACS
@@ -628,14 +635,15 @@ end
--- Create a CAP mission. --- Create a CAP mission.
-- @param #AUFTRAG self -- @param #AUFTRAG self
-- @param Core.Point#COORDINATE OrbitCoordinate Where to orbit. Altitude is also taken from the coordinate.
-- @param #number OrbitSpeed Orbit speed in knots. Default 350 kts.
-- @param #number Heading Heading of race-track pattern in degrees. Default 270 (East to West).
-- @param #number Leg Length of race-track in NM. Default 10 NM.
-- @param Core.Zone#ZONE_RADIUS ZoneCAP Circular CAP zone. Detected targets in this zone will be engaged. -- @param Core.Zone#ZONE_RADIUS ZoneCAP Circular CAP zone. Detected targets in this zone will be engaged.
-- @param #number Altitude Altitude at which to orbit in feet. Default is 10.000 ft.
-- @param #number Speed Orbit speed in knots. Default 350 kts.
-- @param Core.Point#COORDINATE Coordinate Where to orbit. Default is the center of the CAP zone.
-- @param #number Heading Heading of race-track pattern in degrees. If not specified, a simple circular orbit is performed.
-- @param #number Leg Length of race-track in NM. If not specified, a simple circular orbit is performed.
-- @param #table TargetTypes Table of target types. Default {"Air"}. -- @param #table TargetTypes Table of target types. Default {"Air"}.
-- @return #AUFTRAG self -- @return #AUFTRAG self
function AUFTRAG:NewCAP(OrbitCoordinate, OrbitSpeed, Heading, Leg, ZoneCAP, TargetTypes) function AUFTRAG:NewCAP(ZoneCAP, Altitude, Speed, Coordinate, Heading, Leg, TargetTypes)
-- Ensure given TargetTypes parameter is a table. -- Ensure given TargetTypes parameter is a table.
if TargetTypes then if TargetTypes then
@@ -644,12 +652,15 @@ function AUFTRAG:NewCAP(OrbitCoordinate, OrbitSpeed, Heading, Leg, ZoneCAP, Targ
end end
end end
Coordinate=Coordinate or ZoneCAP:GetCoordinate()
Altitude=Altitude or 10000
-- Create ORBIT first. -- Create ORBIT first.
local mission=self:NewORBIT(OrbitCoordinate, OrbitSpeed, Heading, Leg) local mission=self:NewORBIT(Coordinate, Altitude, Speed, Heading, Leg)
-- CAP paramters. -- CAP paramters.
mission.type=AUFTRAG.Type.CAP mission.type=AUFTRAG.Type.CAP
mission.engageZone=ZoneCAP or ZONE_RADIUS:New("CAP Zone", OrbitCoordinate:GetVec2(), mission.orbitLeg) mission.engageZone=ZoneCAP
mission.engageTargetTypes=TargetTypes or {"Air"} mission.engageTargetTypes=TargetTypes or {"Air"}
mission:_SetLogID() mission:_SetLogID()
@@ -689,8 +700,7 @@ function AUFTRAG:NewCAS(ZoneCAS, Altitude, Speed, Coordinate, Heading, Leg, Targ
local mission=self:NewORBIT(Coordinate, Altitude, Speed, Heading, Leg) local mission=self:NewORBIT(Coordinate, Altitude, Speed, Heading, Leg)
-- CAS paramters. -- CAS paramters.
mission.type=AUFTRAG.Type.CAS mission.type=AUFTRAG.Type.CAS
mission.engageZone=ZoneCAS mission.engageZone=ZoneCAS
mission.engageTargetTypes=TargetTypes or {"Helicopters", "Ground Units", "Light armed ships"} mission.engageTargetTypes=TargetTypes or {"Helicopters", "Ground Units", "Light armed ships"}
@@ -717,7 +727,7 @@ function AUFTRAG:NewFACA(Target, Designation, DataLink, Frequency, Modulation)
local mission=AUFTRAG:New(AUFTRAG.Type.FACA) local mission=AUFTRAG:New(AUFTRAG.Type.FACA)
mission.engageTarget=mission:_TargetFromObject(Target) mission:_TargetFromObject(Target)
-- TODO: check that target is really a group object! -- TODO: check that target is really a group object!
@@ -744,7 +754,7 @@ function AUFTRAG:NewBAI(Target)
local mission=AUFTRAG:New(AUFTRAG.Type.BAI) local mission=AUFTRAG:New(AUFTRAG.Type.BAI)
mission.engageTarget=mission:_TargetFromObject(Target) mission:_TargetFromObject(Target)
mission.engageWeaponType=ENUMS.WeaponFlag.AnyAG mission.engageWeaponType=ENUMS.WeaponFlag.AnyAG
mission.engageWeaponExpend=AI.Task.WeaponExpend.ALL mission.engageWeaponExpend=AI.Task.WeaponExpend.ALL
@@ -769,7 +779,7 @@ function AUFTRAG:NewSEAD(Target)
local mission=AUFTRAG:New(AUFTRAG.Type.SEAD) local mission=AUFTRAG:New(AUFTRAG.Type.SEAD)
mission.engageTarget=mission:_TargetFromObject(Target) mission:_TargetFromObject(Target)
mission.engageWeaponType=ENUMS.WeaponFlag.AnyAG mission.engageWeaponType=ENUMS.WeaponFlag.AnyAG
mission.engageWeaponExpend=AI.Task.WeaponExpend.ALL mission.engageWeaponExpend=AI.Task.WeaponExpend.ALL
@@ -777,7 +787,7 @@ function AUFTRAG:NewSEAD(Target)
mission.missionTask=ENUMS.MissionTask.SEAD mission.missionTask=ENUMS.MissionTask.SEAD
mission.missionAltitude=nil mission.missionAltitude=nil
mission.missionFraction=0.4 mission.missionFraction=0.25
mission.optionROE=ENUMS.ROE.OpenFire mission.optionROE=ENUMS.ROE.OpenFire
mission.optionROT=ENUMS.ROT.AllowAbortMission mission.optionROT=ENUMS.ROT.AllowAbortMission
@@ -795,7 +805,7 @@ function AUFTRAG:NewSTRIKE(Target, Altitude)
local mission=AUFTRAG:New(AUFTRAG.Type.STRIKE) local mission=AUFTRAG:New(AUFTRAG.Type.STRIKE)
mission.engageTarget=mission:_TargetFromObject(Target) mission:_TargetFromObject(Target)
mission.engageAltitude=UTILS.FeetToMeters(Altitude or 1000) mission.engageAltitude=UTILS.FeetToMeters(Altitude or 1000)
mission.engageWeaponType=ENUMS.WeaponFlag.AnyAG mission.engageWeaponType=ENUMS.WeaponFlag.AnyAG
@@ -821,7 +831,7 @@ function AUFTRAG:NewBOMBING(Target, Altitude)
local mission=AUFTRAG:New(AUFTRAG.Type.BOMBING) local mission=AUFTRAG:New(AUFTRAG.Type.BOMBING)
mission.engageTarget=mission:_TargetFromObject(Target) mission:_TargetFromObject(Target)
-- DCS task options: -- DCS task options:
mission.engageAltitude=UTILS.FeetToMeters(Altitude or 25000) mission.engageAltitude=UTILS.FeetToMeters(Altitude or 25000)
@@ -857,8 +867,9 @@ function AUFTRAG:NewBOMBRUNWAY(Airdrome, Altitude)
local mission=AUFTRAG:New(AUFTRAG.Type.BOMBRUNWAY) local mission=AUFTRAG:New(AUFTRAG.Type.BOMBRUNWAY)
mission:_TargetFromObject(Airdrome)
-- DCS task options: -- DCS task options:
mission.engageTarget=mission:_TargetFromObject(Airdrome)
mission.engageAltitude=UTILS.FeetToMeters(Altitude or 25000) mission.engageAltitude=UTILS.FeetToMeters(Altitude or 25000)
mission.engageWeaponType=ENUMS.WeaponFlag.AnyBomb mission.engageWeaponType=ENUMS.WeaponFlag.AnyBomb
mission.engageWeaponExpend=AI.Task.WeaponExpend.ALL mission.engageWeaponExpend=AI.Task.WeaponExpend.ALL
@@ -891,9 +902,8 @@ function AUFTRAG:NewESCORT(EscortGroup, OffsetVector, EngageMaxDistance, TargetT
local mission=AUFTRAG:New(AUFTRAG.Type.ESCORT) local mission=AUFTRAG:New(AUFTRAG.Type.ESCORT)
--mission.escortGroup=EscortGroup
mission.engageTarget=mission:_TargetFromObject(EscortGroup) mission:_TargetFromObject(EscortGroup)
mission.escortVec3=OffsetVector or {x=200, y=0, z=-100} mission.escortVec3=OffsetVector or {x=200, y=0, z=-100}
mission.engageMaxDistance=EngageMaxDistance mission.engageMaxDistance=EngageMaxDistance
@@ -1189,6 +1199,53 @@ function AUFTRAG:SetROT(rot)
return self return self
end end
--- Set radio frequency and modulation for this mission.
-- @param #AUFTRAG self
-- @param #number Frequency Frequency in MHz.
-- @param #number Modulation Radio modulation. Default 0=AM.
-- @return #AUFTRAG self
function AUFTRAG:SetRadio(Frequency, Modulation)
self.missionFreq=Frequency
self.missionModu=Modulation or 0
return self
end
--- Set TACAN beacon channel and Morse code for this mission.
-- @param #AUFTRAG self
-- @param #number Channel TACAN channel.
-- @param #string Morse Morse code. Default "XXX".
-- @return #AUFTRAG self
function AUFTRAG:SetTACAN(Channel, Morse)
self.missionTacanChannel=Channel
self.missionTacanMorse=Morse or "XXX"
return self
end
--- Add start condition.
-- @param #AUFTRAG self
-- @param #function ConditionFunction Function that needs to be true before the mission can be started. Must return a #boolean.
-- @param ... Condition function arguments if any.
-- @return #AUFTRAG self
function AUFTRAG:AddStartCondition(ConditionFunction, ...)
local condition={} --#AUFTRAG.ConditionStart
condition.funcReady=ConditionFunction
condition.argReady={}
if arg then
condition.argReady=arg
end
table.insert(self.startconditions, condition)
return self
end
--- Assign airwing squadron(s) to the mission. Only these squads will be considered for the job. --- Assign airwing squadron(s) to the mission. Only these squads will be considered for the job.
-- @param #AUFTRAG self -- @param #AUFTRAG self
@@ -1310,6 +1367,43 @@ function AUFTRAG:IsNotOver()
return not self:IsOver() return not self:IsOver()
end end
--- Check if mission is ready to be started.
-- * Mission start time passed.
-- * Mission stop time did not pass already.
-- * Any start conditions are true.
-- @param #AUFTRAG self
-- @return #boolean If true, mission can be started.
function AUFTRAG:IsReadyToGo()
local Tnow=timer.getAbsTime()
-- Start time did not pass yet.
if Tnow<self.Tstart then
return false
end
-- Stop time already passed.
if Tnow>self.Tstop then
return false
end
-- All start conditions must be true.
for _,_condition in pairs(self.startconditions or {}) do
local condition=_condition --#AUFTRAG.ConditionStart
-- Call function.
local ready=condition.funcReady(unpack(condition.argReady))
if not ready then
return false
end
end
-- We're good to go!
return true
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Mission Status -- Mission Status
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@@ -1436,20 +1530,6 @@ function AUFTRAG:GetAssetDataByName(AssetName)
return self.flightdata[tostring(AssetName)] return self.flightdata[tostring(AssetName)]
end end
--- Get asset data table.
-- @param #AUFTRAG self
-- @param #string AssetName Name of the asset.
-- @return #AUFTRAG.FlightData Flight data or nil if flightgroup does not exist.
function AUFTRAG:NewMissionAsset(AssetName)
local assetdata={} --#AUFTRAG.FlightData
--assetdata.status==AUFTRAG.FlightStatus.SCHEDULED
return self.flightdata[tostring(AssetName)]
end
--- Get flight data table. --- Get flight data table.
-- @param #AUFTRAG self -- @param #AUFTRAG self
-- @param Ops.FlightGroup#FLIGHTGROUP flightgroup The flight group. -- @param Ops.FlightGroup#FLIGHTGROUP flightgroup The flight group.
@@ -2159,44 +2239,63 @@ function AUFTRAG:CountFlightGroups()
return N return N
end end
--- Get coordinate of target.
-- @param #AUFTRAG self
-- @return #AUFTRAG.TargetData The target object. Could be many things.
function AUFTRAG:GetTargetData()
return self.engageTarget
end
--- Get mission objective object. Could be many things depending on the mission type.
-- @param #AUFTRAG self
-- @return Wrapper.Positionable#POSITIONABLE The target object. Could be many things.
function AUFTRAG:GetObjective()
return self:GetTargetData().Target
end
--- Get type of target.
-- @param #AUFTRAG self
-- @return #string The target type.
function AUFTRAG:GetTargetType()
return self:GetTargetData().Type
end
--- Get coordinate of target. --- Get coordinate of target.
-- @param #AUFTRAG self -- @param #AUFTRAG self
-- @return Core.Point#COORDINATE The target coordinate or *nil*. -- @return Core.Point#COORDINATE The target coordinate or *nil*.
function AUFTRAG:GetTargetCoordinate() function AUFTRAG:GetTargetCoordinate()
--[[
if self.engageTarget then
if self.engageTarget.Type==AUFTRAG.TargetType.COORDINATE then
return self.engageTarget.Target
else
return self.engageTarget.Target:GetCoordinate()
end
elseif self.orbitCoord then
return self.orbitCoord
elseif self.escortGroup then
return self.escortGroup:GetCoordinate()
elseif self.transportPickup then
return self.transportPickup
end
]]
if self.transportPickup then if self.transportPickup then
-- Special case where we defined a -- Special case where we defined a
return self.transportPickup return self.transportPickup
elseif self.engageTarget then
if self.engageTarget.Type==AUFTRAG.TargetType.COORDINATE then else
return self.engageTarget.Target
elseif self.engageTarget.Type==AUFTRAG.TargetType.SETGROUP then local target
if self:GetTargetType()==AUFTRAG.TargetType.COORDINATE then
-- Here the objective itself is a COORDINATE.
return self:GetObjective()
elseif self:GetTargetType()==AUFTRAG.TargetType.SETGROUP then
-- Return the first group in the set. -- Return the first group in the set.
-- TODO: does this only return ALIVE groups?! -- TODO: does this only return ALIVE groups?!
return self.engageTarget.Target:GetFirst():GetCoordinate() return self:GetObjective():GetFirst():GetCoordinate()
elseif self.engageTarget.Type==AUFTRAG.TargetType.SETUNIT then
elseif self:GetTargetType()==AUFTRAG.TargetType.SETUNIT then
-- Return the first unit in the set. -- Return the first unit in the set.
-- TODO: does this only return ALIVE units?! -- TODO: does this only return ALIVE units?!
return self.engageTarget.Target:GetFirst():GetCoordinate() return self:GetObjective():GetFirst():GetCoordinate()
else else
-- In all other cases the GetCoordinate() function should work. -- In all other cases the GetCoordinate() function should work.
return self.engageTarget.Target:GetCoordinate() return self:GetObjective():GetCoordinate()
end end
end end
@@ -2207,24 +2306,6 @@ end
-- @param #AUFTRAG self -- @param #AUFTRAG self
-- @return #string Name of the target or "N/A". -- @return #string Name of the target or "N/A".
function AUFTRAG:GetTargetName() function AUFTRAG:GetTargetName()
--[[
if self.engageTarget then
if self.engageTarget.Type==AUFTRAG.TargetType.COORDINATE then
local coord=self.engageTarget.Target --Core.Point#COORDINATE
return coord:ToStringMGRS()
--return coord:ToStringLLDMS()
else
return self.engageTarget.Target:GetName()
end
elseif self.orbitCoord then
return self.orbitCoord:ToStringLLDMS()
elseif self.escortGroup then
return self.escortGroup:GetName()
elseif self.transportPickup then
return self.transportPickup:ToStringLLDMS()
end
]]
if self.engageTarget.Target then if self.engageTarget.Target then
return self.engageTarget.Name return self.engageTarget.Name
@@ -2240,12 +2321,15 @@ end
-- @param Core.Point#COORDINATE FromCoord The coordinate from which the distance is measured. -- @param Core.Point#COORDINATE FromCoord The coordinate from which the distance is measured.
-- @return #number Distance in meters or 0. -- @return #number Distance in meters or 0.
function AUFTRAG:GetTargetDistance(FromCoord) function AUFTRAG:GetTargetDistance(FromCoord)
local TargetCoord=self:GetTargetCoordinate() local TargetCoord=self:GetTargetCoordinate()
if TargetCoord and FromCoord then if TargetCoord and FromCoord then
return TargetCoord:Get2DDistance(FromCoord) return TargetCoord:Get2DDistance(FromCoord)
else else
self:E(self.lid.."ERROR: TargetCoord or FromCoord does not exist in AUFTRAG:GetTargetDistance() function! Returning 0") self:E(self.lid.."ERROR: TargetCoord or FromCoord does not exist in AUFTRAG:GetTargetDistance() function! Returning 0")
end end
return 0 return 0
end end
@@ -2312,9 +2396,7 @@ function AUFTRAG:GetDCSMissionTask()
-- ANTISHIP Mission -- -- ANTISHIP Mission --
---------------------- ----------------------
local DCStask=self:_GetDCSAttackTask(self.engageTarget) self:_GetDCSAttackTask(self.engageTarget, DCStasks)
table.insert(DCStasks, DCStask)
elseif self.type==AUFTRAG.Type.AWACS then elseif self.type==AUFTRAG.Type.AWACS then
@@ -2332,9 +2414,7 @@ function AUFTRAG:GetDCSMissionTask()
-- BAI Mission -- -- BAI Mission --
----------------- -----------------
local DCStask=self:_GetDCSAttackTask(self.engageTarget) self:_GetDCSAttackTask(self.engageTarget, DCStasks)
table.insert(DCStasks, DCStask)
elseif self.type==AUFTRAG.Type.BOMBING then elseif self.type==AUFTRAG.Type.BOMBING then
@@ -2425,10 +2505,8 @@ function AUFTRAG:GetDCSMissionTask()
-- INTERCEPT Mission -- -- INTERCEPT Mission --
----------------------- -----------------------
local DCStask=self:_GetDCSAttackTask(self.engageTarget) self:_GetDCSAttackTask(self.engageTarget, DCStasks)
table.insert(DCStasks, DCStask)
elseif self.type==AUFTRAG.Type.ORBIT then elseif self.type==AUFTRAG.Type.ORBIT then
------------------- -------------------
@@ -2459,9 +2537,7 @@ function AUFTRAG:GetDCSMissionTask()
-- SEAD Mission -- -- SEAD Mission --
------------------ ------------------
local DCStask=self:_GetDCSAttackTask(self.engageTarget) self:_GetDCSAttackTask(self.engageTarget, DCStasks)
table.insert(DCStasks, DCStask)
elseif self.type==AUFTRAG.Type.STRIKE then elseif self.type==AUFTRAG.Type.STRIKE then
@@ -2509,6 +2585,7 @@ function AUFTRAG:GetDCSMissionTask()
DCStask.id="Formation" DCStask.id="Formation"
-- We create a "fake" DCS task and pass the parameters to the FLIGHTGROUP.
local param={} local param={}
param.unitname=self:GetTargetName() param.unitname=self:GetTargetName()
param.offsetX=200 param.offsetX=200
@@ -2538,16 +2615,15 @@ function AUFTRAG:GetDCSMissionTask()
-- ORBIT Mission -- -- ORBIT Mission --
------------------- -------------------
local DCStask=CONTROLLABLE.TaskOrbit(nil, self.engageTarget.Target, self.orbitAltitude, self.orbitSpeed, self.orbitRaceTrack) local Coordinate=self:GetTargetCoordinate()
local DCStask=CONTROLLABLE.TaskOrbit(nil, Coordinate, self.orbitAltitude, self.orbitSpeed, self.orbitRaceTrack)
table.insert(DCStasks, DCStask) table.insert(DCStasks, DCStask)
end end
-- Count mission targets. self:T({missiontask=DCStasks})
self.Ntargets=self:CountMissionTargets()
self:T({Ntargets=self.Ntargets, missiontask=DCStasks})
-- Return the task. -- Return the task.
if #DCStasks==1 then if #DCStasks==1 then
@@ -2561,22 +2637,43 @@ end
--- Get DCS task table for an attack task. --- Get DCS task table for an attack task.
-- @param #AUFTRAG self -- @param #AUFTRAG self
-- @param #AUFTRAG.TargetData target Target data. -- @param #AUFTRAG.TargetData target Target data.
-- @param #table DCStasks DCS DCS tasks table to which the task is added.
-- @return DCS#Task The DCS task table. -- @return DCS#Task The DCS task table.
function AUFTRAG:_GetDCSAttackTask(target) function AUFTRAG:_GetDCSAttackTask(target, DCStasks)
local DCStask=nil local DCStask=nil
if target.Type==AUFTRAG.TargetType.GROUP then if target.Type==AUFTRAG.TargetType.GROUP then
DCStask=CONTROLLABLE.TaskAttackGroup(nil, target.Target, self.engageWeaponType, self.engageWeaponExpend, self.engageQuantity, self.engageDirection, self.engageAltitude, self.engageAsGroup) DCStask=CONTROLLABLE.TaskAttackGroup(nil, target.Target, self.engageWeaponType, self.engageWeaponExpend, self.engageQuantity, self.engageDirection, self.engageAltitude, self.engageAsGroup)
table.insert(DCStasks, DCStask)
elseif target.Type==AUFTRAG.TargetType.UNIT or target.Type==AUFTRAG.TargetType.STATIC then elseif target.Type==AUFTRAG.TargetType.UNIT or target.Type==AUFTRAG.TargetType.STATIC then
DCStask=CONTROLLABLE.TaskAttackUnit(nil, target.Target, self.engageAsGroup, self.WeaponExpend, self.engageQuantity, self.engageDirection, self.engageAltitude, self.engageWeaponType) DCStask=CONTROLLABLE.TaskAttackUnit(nil, target.Target, self.engageAsGroup, self.WeaponExpend, self.engageQuantity, self.engageDirection, self.engageAltitude, self.engageWeaponType)
table.insert(DCStasks, DCStask)
elseif target.Type==AUFTRAG.TargetType.SETGROUP then
-- Add all groups.
for _,group in pairs(target.Target.Set or {}) do
DCStask=CONTROLLABLE.TaskAttackGroup(nil, group, self.engageWeaponType, self.engageWeaponExpend, self.engageQuantity, self.engageDirection, self.engageAltitude, self.engageAsGroup)
table.insert(DCStasks, DCStask)
end
elseif target.Type==AUFTRAG.TargetType.SETUNIT then
-- Add tasks to attack all units.
for _,unit in pairs(target.Target.Set or {}) do
DCStask=CONTROLLABLE.TaskAttackUnit(nil, unit, self.engageAsGroup, self.WeaponExpend, self.engageQuantity, self.engageDirection, self.engageAltitude, self.engageWeaponType)
table.insert(DCStasks, DCStask)
end
end end
return DCStask return DCStasks
end end
--- Create target data from a given object. --- Create target data from a given object.
@@ -2628,8 +2725,6 @@ function AUFTRAG:_TargetFromObject(Object)
target.Name=object:GetName() target.Name=object:GetName()
target.Nalive=1
elseif Object:IsInstanceOf("SET_GROUP") then elseif Object:IsInstanceOf("SET_GROUP") then
target.Type=AUFTRAG.TargetType.SETGROUP target.Type=AUFTRAG.TargetType.SETGROUP
@@ -2652,10 +2747,19 @@ function AUFTRAG:_TargetFromObject(Object)
end end
-- Set engage Target. -- Number of initial targets.
self.engageTarget=target local Ninitial=self:CountMissionTargets(target)
self.engageTarget.Ninital=self:CountMissionTargets() -- Initial total life point.
local Lifepoints=self:GetTargetLife(target)
-- Set engage Target.
self.engageTarget=target
self.engageTarget.Ninital=Ninitial
self.engageTarget.Lifepoints=Lifepoints
-- TODO: get rid of this.
self.Ntargets=Ninitial
self:I(self.lid..string.format("Mission Target Type=%s", target.Type)) self:I(self.lid..string.format("Mission Target Type=%s", target.Type))
+111 -65
View File
@@ -65,15 +65,20 @@
-- @field #boolean groupinitialized If true, group parameters were initialized. -- @field #boolean groupinitialized If true, group parameters were initialized.
-- @field #boolean ishelo If true, the is a helicopter group. -- @field #boolean ishelo If true, the is a helicopter group.
-- --
-- @field Core.Radio#BEACON beacon The beacon object. -- @field #number tacanChannelDefault The default TACAN channel.
-- @field #number TACANchannel TACAN channel. -- @field #string tacanMorseDefault The default TACAN morse code.
-- @field #string TACANmode TACAN mode, i.e. "Y" (or "X"). -- @field #number tacanChannel The currenly used TACAN channel.
-- @field #string TACANmorse TACAN morse code. -- @field #string tacanMorse The currently used TACAN morse code.
-- @field #number radioFreq Default Radio frequency in MHz. -- @field #boolean tacanOn If true, TACAN is currently active.
-- @field #number radioModu Default Radio modulation `radio.modulation.AM` or `radio.modulation.FM`. -- @field Wrapper.Unit#UNIT tacanBeacon The unit acting as TACAN beacon.
-- @field #boolean radioUse Use radio. If false, communications are turned off. --
-- @field #number radioFreqDefault Default radio frequency in MHz.
-- @field #number radioFreq Currently used radio frequency in MHz.
-- @field #number radioModuDefault Default Radio modulation `radio.modulation.AM` or `radio.modulation.FM`.
-- @field #number radioModu Currently used radio modulation `radio.modulation.AM` or `radio.modulation.FM`.
-- @field #boolean radioOn If true, radio is currently turned on. -- @field #boolean radioOn If true, radio is currently turned on.
-- @field Core.RadioQueue#RADIOQUEUE radioQueue Radio queue. -- @field Core.RadioQueue#RADIOQUEUE radioQueue Radio queue.
--
-- @field #number CallsignName Call sign name. -- @field #number CallsignName Call sign name.
-- @field #number CallsignNumber Call sign number. -- @field #number CallsignNumber Call sign number.
-- @field #boolean EPLRS If true, turn EPLRS data link on. -- @field #boolean EPLRS If true, turn EPLRS data link on.
@@ -374,13 +379,13 @@ FLIGHTGROUP.version="0.3.9"
-- TODO: Use new UnitLost event instead of crash/dead. -- TODO: Use new UnitLost event instead of crash/dead.
-- TODO: Options EPLRS, Afterburner restrict etc. -- TODO: Options EPLRS, Afterburner restrict etc.
-- TODO: Add TACAN beacon. -- DONE: Add TACAN beacon.
-- TODO: Damage? -- TODO: Damage?
-- TODO: shot events? -- TODO: shot events?
-- TODO: Marks to add waypoints/tasks on-the-fly. -- TODO: Marks to add waypoints/tasks on-the-fly.
-- TODO: Mark assigned parking spot on F10 map. -- TODO: Mark assigned parking spot on F10 map.
-- TODO: Let user request a parking spot via F10 marker :) -- TODO: Let user request a parking spot via F10 marker :)
-- TODO: Monitor traveled distance in air ==> calculate fuel consumption ==> calcuate range remaining. Will this give half way accurate results? -- TODO: Monitor traveled distance in air ==> calculate fuel consumption ==> calculate range remaining. Will this give half way accurate results?
-- TODO: Out of AG/AA missiles. Safe state of out-of-ammo. -- TODO: Out of AG/AA missiles. Safe state of out-of-ammo.
-- DONE: Add tasks. -- DONE: Add tasks.
-- DONE: Waypoints, read, add, insert, detour. -- DONE: Waypoints, read, add, insert, detour.
@@ -1791,7 +1796,7 @@ function FLIGHTGROUP:_GetNextMission()
for _,_mission in pairs(self.missionqueue) do for _,_mission in pairs(self.missionqueue) do
local mission=_mission --Ops.Auftrag#AUFTRAG local mission=_mission --Ops.Auftrag#AUFTRAG
if mission:GetFlightStatus(self)==AUFTRAG.Status.SCHEDULED and time>=mission.Tstart then if mission:GetFlightStatus(self)==AUFTRAG.Status.SCHEDULED and mission:IsReadyToGo() then
return mission return mission
end end
end end
@@ -2240,35 +2245,37 @@ end
function FLIGHTGROUP:onafterFlightSpawned(From, Event, To) function FLIGHTGROUP:onafterFlightSpawned(From, Event, To)
self:T(self.lid..string.format("Flight spawned!")) self:T(self.lid..string.format("Flight spawned!"))
-- F10 menu.
if self.ai then if self.ai then
-- Set default options. -- Set default ROE and ROT options.
self:SetOptionROE() self:SetOptionROE()
self:SetOptionROT() self:SetOptionROT()
-- TODO: make this input.
self.group:SetOption(AI.Option.Air.id.PROHIBIT_JETT, true) self.group:SetOption(AI.Option.Air.id.PROHIBIT_JETT, true)
self.group:SetOption(AI.Option.Air.id.PROHIBIT_AB, true) self.group:SetOption(AI.Option.Air.id.PROHIBIT_AB, true) -- Does not seem to work. AI still used the after burner.
self.group:SetOption(AI.Option.Air.id.RTB_ON_BINGO, false) self.group:SetOption(AI.Option.Air.id.RTB_ON_BINGO, false)
if self.TACANon then
self:SwitchTACANOn()
end
if self.RadioOn then
end
--self.group:SetOption(AI.Option.Air.id.RADAR_USING, AI.Option.Air.val.RADAR_USING.FOR_CONTINUOUS_SEARCH) --self.group:SetOption(AI.Option.Air.id.RADAR_USING, AI.Option.Air.val.RADAR_USING.FOR_CONTINUOUS_SEARCH)
-- Turn TACAN beacon on.
if self.tacanChannelDefault then
self:SwitchTACANOn(self.tacanChannelDefault, self.tacanMorseDefault)
end
-- Turn on the radio.
if self.radioFreqDefault then
self:SwitchRadioOn(self.radioFreqDefault, self.radioModuDefault)
end
else else
-- F10 other menu.
self.menu=self.menu or {} self.menu=self.menu or {}
self.menu.atc=self.menu.atc or {} self.menu.atc=self.menu.atc or {}
self.menu.atc.root=self.menu.atc.root or MENU_GROUP:New(self.group, "ATC") self.menu.atc.root=self.menu.atc.root or MENU_GROUP:New(self.group, "ATC")
self:_UpdateMenu() self:_UpdateMenu()
end end
end end
@@ -2343,7 +2350,7 @@ end
-- @param #string To To state. -- @param #string To To state.
-- @param Wrapper.Airbase#AIRBASE airbase The airbase the flight landed. -- @param Wrapper.Airbase#AIRBASE airbase The airbase the flight landed.
function FLIGHTGROUP:onafterFlightTakeoff(From, Event, To, airbase) function FLIGHTGROUP:onafterFlightTakeoff(From, Event, To, airbase)
self:T(self.lid..string.format("Flight takeoff from %s.", airbase and airbase:GetName() or "unknown airbase")) self:T(self.lid..string.format("Flight takeoff from %s", airbase and airbase:GetName() or "unknown airbase"))
-- Remove flight from all FC queues. -- Remove flight from all FC queues.
if self.flightcontrol and airbase and self.flightcontrol.airbasename==airbase:GetName() then if self.flightcontrol and airbase and self.flightcontrol.airbasename==airbase:GetName() then
@@ -2351,9 +2358,6 @@ function FLIGHTGROUP:onafterFlightTakeoff(From, Event, To, airbase)
self.flightcontrol=nil self.flightcontrol=nil
end end
-- Trigger airborne event.
--self:__FlightAirborne(-1, airbase)
end end
--- On after "FlightAirborne" event. --- On after "FlightAirborne" event.
@@ -2361,9 +2365,8 @@ end
-- @param #string From From state. -- @param #string From From state.
-- @param #string Event Event. -- @param #string Event Event.
-- @param #string To To state. -- @param #string To To state.
-- @param Wrapper.Airbase#AIRBASE airbase The airbase the flight landed. function FLIGHTGROUP:onafterFlightAirborne(From, Event, To)
function FLIGHTGROUP:onafterFlightAirborne(From, Event, To, airbase) self:I(self.lid..string.format("Flight airborne"))
self:I(self.lid..string.format("Flight airborne at %s.", airbase and airbase:GetName() or "unknown airbase"))
end end
--- On after "FlightLanding" event. --- On after "FlightLanding" event.
@@ -2385,7 +2388,7 @@ end
-- @param #string To To state. -- @param #string To To state.
-- @param Wrapper.Airbase#AIRBASE airbase The airbase the flight landed. -- @param Wrapper.Airbase#AIRBASE airbase The airbase the flight landed.
function FLIGHTGROUP:onafterFlightLanded(From, Event, To, airbase) function FLIGHTGROUP:onafterFlightLanded(From, Event, To, airbase)
self:T(self.lid..string.format("Flight landed at %s.", airbase and airbase:GetName() or "unknown place")) self:T(self.lid..string.format("Flight landed at %s", airbase and airbase:GetName() or "unknown place"))
if self:IsLandingAt() then if self:IsLandingAt() then
self:LandedAt() self:LandedAt()
@@ -3863,14 +3866,26 @@ function FLIGHTGROUP:RouteToMission(mission, delay)
--mission.marker=waypointcoord:MarkToCoalition(mission.name, self:GetCoalition(), true) --mission.marker=waypointcoord:MarkToCoalition(mission.name, self:GetCoalition(), true)
--mission.marker=waypointcoord:MarkToAll(string.format("%s %s %s", mission.name, mission.type, self.groupname), true) --mission.marker=waypointcoord:MarkToAll(string.format("%s %s %s", mission.name, mission.type, self.groupname), true)
---
-- Mission Specific Settings
---
-- ROE
if mission.optionROE then if mission.optionROE then
self:SetOptionROE(mission.optionROE) self:SetOptionROE(mission.optionROE)
end end
-- ROT
if mission.optionROT then if mission.optionROT then
self:SetOptionROT(mission.optionROT) self:SetOptionROT(mission.optionROT)
end end
-- Radio
if mission.missionFreq then
self:SwitchRadioOn(mission.missionFreq, mission.missionModu)
end
-- TACAN
if mission.missionTacanChannel then
self:SwitchTACANOn(mission.missionTacanChannel, mission.missionTacanMorse)
end
end end
end end
@@ -3990,7 +4005,7 @@ function FLIGHTGROUP:_InitGroup()
self.speedCruise=math.min(self.speedmax*0.7, speedCruiseLimit) self.speedCruise=math.min(self.speedmax*0.7, speedCruiseLimit)
-- Initial fuel mass. -- Initial fuel mass.
-- TODO: this is a unit property? -- TODO: this is a unit property!
self.fuelmass=0 --self.template.pylons.fuel self.fuelmass=0 --self.template.pylons.fuel
self.traveldist=0 self.traveldist=0
@@ -3998,11 +4013,16 @@ function FLIGHTGROUP:_InitGroup()
self.position=self:GetCoordinate() self.position=self:GetCoordinate()
-- Radio parameters from template. -- Radio parameters from template.
-- TODO: Need to check that I don't overwrite the settings from :SetRadio()
self.radioOn=self.template.communication self.radioOn=self.template.communication
self.radioFreq=self.template.frequency self.radioFreq=self.template.frequency
self.radioModu=self.template.modulation self.radioModu=self.template.modulation
-- If not set by the use explicitly yet, we take the template values as defaults.
if not self.radioFreqDefault then
self.radioFreqDefault=self.radioFreq
self.radioModuDefault=self.radioModu
end
local unit=self.group:GetUnit(1) local unit=self.group:GetUnit(1)
if unit then if unit then
@@ -4974,7 +4994,7 @@ end
--- Set parking spot of element to free --- Set parking spot of element to free
-- @param #FLIGHTGROUP self -- @param #FLIGHTGROUP self
-- @param #FLIGHTGROUP.FlightElement Element The element. -- @param #FLIGHTGROUP.Element Element The element.
function FLIGHTGROUP:_SetElementParkingFree(Element) function FLIGHTGROUP:_SetElementParkingFree(Element)
if Element.parking then if Element.parking then
@@ -5785,25 +5805,25 @@ function FLIGHTGROUP:SetOptionROT(rot)
return self return self
end end
--- Set TACAN parameters. AA TACANs are aleays on "Y" band. --- Set default TACAN parameters. AA TACANs are always on "Y" band.
-- @param #FLIGHTGROUP self -- @param #FLIGHTGROUP self
-- @param #number Channel TACAN channel. -- @param #number Channel TACAN channel.
-- @param #string Morse Morse code. Default "XXX". -- @param #string Morse Morse code. Default "XXX".
-- @return #FLIGHTGROUP self -- @return #FLIGHTGROUP self
function FLIGHTGROUP:SetTACAN(Channel, Morse) function FLIGHTGROUP:SetDefaultTACAN(Channel, Morse)
self.TACANchannel=Channel self.tacanChannelDefault=Channel
self.TACANmorse=Morse or "XXX" self.tacanMorseDefault=Morse or "XXX"
self.TACANactive=false
self.TACANon=true
return self return self
end end
--- Activate TACAN beacon. --- Activate TACAN beacon.
-- @param #FLIGHTGROUP self -- @param #FLIGHTGROUP self
-- @param #number TACANChannel TACAN Channel.
-- @param #string TACANMorse TACAN morse code.
-- @return #FLIGHTGROUP self -- @return #FLIGHTGROUP self
function FLIGHTGROUP:SwitchTACANOn() function FLIGHTGROUP:SwitchTACANOn(TACANChannel, TACANMorse)
if self:IsAlive() then if self:IsAlive() then
@@ -5811,18 +5831,22 @@ function FLIGHTGROUP:SwitchTACANOn()
if unit and unit:IsAlive() then if unit and unit:IsAlive() then
-- Create a new beacon and activate TACAN. local Type=5
if not self.beacon then local System=4
self.beacon=BEACON:New(unit) local UnitID=unit:GetID()
end local TACANMode="Y"
local Frequency=UTILS.TACANToFrequency(TACANChannel, TACANMode)
self.beacon:ActivateTACAN(self.TACANchannel, "Y", self.TACANmorse, true) unit:CommandActivateBeacon(Type, System, Frequency, UnitID, TACANChannel, TACANMode, true, TACANMorse, true)
self.TACANactive=true self.tacanBeacon=unit
self.tacanChannel=TACANChannel
self.tacanMorse=TACANMorse
self.tacanOn=true
end end
end end
return self return self
@@ -5833,23 +5857,23 @@ end
-- @return #FLIGHTGROUP self -- @return #FLIGHTGROUP self
function FLIGHTGROUP:SwitchTACANOff() function FLIGHTGROUP:SwitchTACANOff()
if self.beacon then if self.tacanBeacon and self.tacanBeacon:IsAlive() then
self.beacon:StopAATACAN() self.tacanBeacon:CommandDeactivateBeacon()
end end
self.TACANactive=false self.tacanOn=false
end end
--- Set Radio parameters. --- Set default Radio frequency and modulation.
-- @param #FLIGHTGROUP self -- @param #FLIGHTGROUP self
-- @param #number Frequency Radio frequency in MHz. Default 305 MHz. -- @param #number Frequency Radio frequency in MHz. Default 305 MHz.
-- @param #number Modulation Radio modulation. Default `radio.Modulation.AM`. -- @param #number Modulation Radio modulation. Default `radio.Modulation.AM`.
-- @return #FLIGHTGROUP self -- @return #FLIGHTGROUP self
function FLIGHTGROUP:SetRadio(Frequency, Modulation) function FLIGHTGROUP:SetDefaultRadio(Frequency, Modulation)
self.radioFreq=Frequency or 305 self.radioFreqDefault=Frequency or 305
self.radioModu=Modulation or radio.modulation.AM self.radioModuDefault=Modulation or radio.modulation.AM
self.radioOn=false self.radioOn=false
@@ -5858,18 +5882,34 @@ function FLIGHTGROUP:SetRadio(Frequency, Modulation)
return self return self
end end
--- Get current Radio frequency and modulation.
-- @param #FLIGHTGROUP self
-- @return #number Radio frequency in MHz or nil.
-- @return #number Radio modulation or nil.
function FLIGHTGROUP:GetRadio()
return self.radioFreq, self.radioModu
end
--- Turn radio on. --- Turn radio on.
-- @param #FLIGHTGROUP self -- @param #FLIGHTGROUP self
-- @param #number Frequency Radio frequency in MHz. Default 305 MHz. -- @param #number Frequency Radio frequency in MHz.
-- @param #number Modulation Radio modulation. Default `radio.Modulation.AM`. -- @param #number Modulation Radio modulation. Default `radio.Modulation.AM`.
-- @return #FLIGHTGROUP self -- @return #FLIGHTGROUP self
function FLIGHTGROUP:SwitchRadioOn() function FLIGHTGROUP:SwitchRadioOn(Frequency, Modulation)
self.group:SetOption(AI.Option.Air.id.SILENCE, false) if self:IsAlive() then
self.group:CommandSetFrequency(self.radioFreq, self.radioModu) Modulation=Modulation or radio.Modulation.AM
self.radioOn=true self.group:SetOption(AI.Option.Air.id.SILENCE, false)
self.group:CommandSetFrequency(Frequency, Modulation)
self.radioFreq=Frequency
self.radioModu=Modulation
self.radioOn=true
end
return self return self
end end
@@ -5879,9 +5919,15 @@ end
-- @return #FLIGHTGROUP self -- @return #FLIGHTGROUP self
function FLIGHTGROUP:SwitchRadioOff() function FLIGHTGROUP:SwitchRadioOff()
self.group:SetOption(AI.Option.Air.id.SILENCE, true) if self:IsAlive() then
self.radioOn=false self.group:SetOption(AI.Option.Air.id.SILENCE, true)
self.radioFreq=nil
self.radioModu=nil
self.radioOn=false
end
return self return self
end end
@@ -20,7 +20,7 @@
-- @field #table missionqueue Mission queue. -- @field #table missionqueue Mission queue.
-- @field Core.Set#SET_ZONE borderzoneset Set of zones defining the border of our territory. -- @field Core.Set#SET_ZONE borderzoneset Set of zones defining the border of our territory.
-- @field Core.Set#SET_ZONE yellowzoneset Set of zones defining the extended border. Defcon is set to YELLOW if enemy activity is detected. -- @field Core.Set#SET_ZONE yellowzoneset Set of zones defining the extended border. Defcon is set to YELLOW if enemy activity is detected.
-- @field Core.Set#SET_ZONE engagezoneset Set of zones defining the extended border. Defcon is set to YELLOW if enemy activity is detected. -- @field Core.Set#SET_ZONE engagezoneset Set of zones where enemies are actively engaged.
-- @field #string Defcon Defence condition. -- @field #string Defcon Defence condition.
-- @extends Ops.Intelligence#INTEL -- @extends Ops.Intelligence#INTEL