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Working version, but needs to be upgraded.
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@@ -16,8 +16,8 @@
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--- Brings a dynamic cargo handling capability for AI groups.
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--
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-- Airplanes can be mobilized to intelligently transport infantry and other cargo within the simulation.
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-- The AI\_CARGO\_DISPATCHER\_AIRPLANE module uses the @{Cargo} capabilities within the MOOSE framework.
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-- CARGO derived objects must be declared within the mission to make the AI\_CARGO\_DISPATCHER\_AIRPLANE object recognize the cargo.
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-- The AI_CARGO_DISPATCHER_AIRPLANE module uses the @{Cargo} capabilities within the MOOSE framework.
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-- CARGO derived objects must be declared within the mission to make the AI_CARGO_DISPATCHER_AIRPLANE object recognize the cargo.
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-- Please consult the @{Cargo} module for more information.
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--
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--
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@@ -29,23 +29,33 @@ AI_CARGO_DISPATCHER_AIRPLANE = {
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--- Creates a new AI_CARGO_DISPATCHER_AIRPLANE object.
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-- @param #AI_CARGO_DISPATCHER_AIRPLANE self
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-- @param Core.Set#SET_GROUP SetAirplane
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-- @param Core.Set#SET_CARGO SetCargo
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-- @param Core.Set#SET_ZONE SetDeployZone
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-- @param Core.Set#SET_GROUP SetAirplanes
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-- @param Core.Set#SET_CARGO SetCargos
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-- @param Core.Set#SET_AIRBASE PickupAirbasesSet
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-- @param Core.Set#SET_AIRBASE DeployAirbasesSet
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-- @return #AI_CARGO_DISPATCHER_AIRPLANE
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-- @usage
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--
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-- -- Create a new cargo dispatcher
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-- SetAirplane = SET_GROUP:New():FilterPrefixes( "Airplane" ):FilterStart()
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-- SetCargo = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
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-- SetDeployZone = SET_ZONE:New():FilterPrefixes( "Deploy" ):FilterStart()
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-- AICargoDispatcher = AI_CARGO_DISPATCHER_AIRPLANE:New( SetAirplane, SetCargo )
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-- SetAirplanes = SET_GROUP:New():FilterPrefixes( "Airplane" ):FilterStart()
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-- SetCargos = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
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-- PickupAirbasesSet = SET_AIRBASE:New()
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-- DeployAirbasesSet = SET_AIRBASE:New()
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-- AICargoDispatcher = AI_CARGO_DISPATCHER_AIRPLANE:New( SetAirplanes, SetCargos, PickupAirbasesSet, DeployAirbasesSet )
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--
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function AI_CARGO_DISPATCHER_AIRPLANE:New( SetAirplane, SetCargo, SetDeployZones )
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function AI_CARGO_DISPATCHER_AIRPLANE:New( SetAirplanes, SetCargos, PickupAirbasesSet, DeployAirbasesSet )
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local self = BASE:Inherit( self, AI_CARGO_DISPATCHER:New( SetAirplane, SetCargo, SetDeployZones ) ) -- #AI_CARGO_DISPATCHER_AIRPLANE
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local self = BASE:Inherit( self, AI_CARGO_DISPATCHER:NewWithAirbases( SetAirplanes, SetCargos, PickupAirbasesSet, DeployAirbasesSet ) ) -- #AI_CARGO_DISPATCHER_AIRPLANE
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self:SetDeploySpeed( 200, 150 )
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self:SetPickupSpeed( 200, 150 )
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self:SetPickupRadius( 0, 0 )
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self:SetDeployRadius( 0, 0 )
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return self
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end
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function AI_CARGO_DISPATCHER_AIRPLANE:AICargo( Airplane, SetCargo )
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return AI_CARGO_AIRPLANE:New( Airplane, SetCargo )
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end
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