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Publishing a working version :-)
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@@ -0,0 +1,20 @@
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Include.File( "Zone" )
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Include.File( "Group" )
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Include.File( "Scheduler" )
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local GroupInside = GROUP:FindByName( "Test Inside Polygon" )
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local GroupOutside = GROUP:FindByName( "Test Outside Polygon" )
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local House = STATIC:FindByName( "House" )
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local ZoneA = ZONE_RADIUS:New( "Zone A", House:GetPointVec2(), 300 ):SmokeZone( POINT_VEC3.SmokeColor.White, 90 )
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Messager = SCHEDULER:New( nil,
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function()
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GroupInside:MessageToAll( ( GroupInside:IsCompletelyInZone( ZoneA ) ) and "Inside Zone A" or "Outside Zone A", 1 )
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if GroupInside:IsCompletelyInZone( ZoneA ) then
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GroupInside:GetUnit(1):SmokeRed()
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end
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end,
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{}, 0, 1 )
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