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fix syntax
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@@ -1204,7 +1204,7 @@ function SPAWN:InitRandomizeZones( SpawnZoneTable, RandomizePositionInZone )
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if not SpawnZoneTable then
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if not SpawnZoneTable then
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return self
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return self
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end;
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end
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local temptable = {}
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local temptable = {}
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for _,_temp in pairs(SpawnZoneTable) do
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for _,_temp in pairs(SpawnZoneTable) do
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temptable[#temptable+1] = _temp
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temptable[#temptable+1] = _temp
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