mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2026-08-17 12:50:22 +00:00
Optimizations
* Added ZONE_POLYGON:NewFromGroupName() to ease the syntax. * Renamed Functional.Spawn#SPAWN to Core.Spawn#SPAWN
This commit is contained in:
@@ -2610,7 +2610,7 @@ do -- AI_A2A_DISPATCHER
|
||||
|
||||
if Cap then
|
||||
|
||||
local Spawn = DefenderSquadron.Spawn[ math.random( 1, #DefenderSquadron.Spawn ) ] -- Functional.Spawn#SPAWN
|
||||
local Spawn = DefenderSquadron.Spawn[ math.random( 1, #DefenderSquadron.Spawn ) ] -- Core.Spawn#SPAWN
|
||||
local DefenderGrouping = DefenderSquadron.Grouping or self.DefenderDefault.Grouping
|
||||
Spawn:InitGrouping( DefenderGrouping )
|
||||
|
||||
@@ -2783,7 +2783,7 @@ do -- AI_A2A_DISPATCHER
|
||||
|
||||
while ( DefendersNeeded > 0 ) do
|
||||
|
||||
local Spawn = DefenderSquadron.Spawn[ math.random( 1, #DefenderSquadron.Spawn ) ] -- Functional.Spawn#SPAWN
|
||||
local Spawn = DefenderSquadron.Spawn[ math.random( 1, #DefenderSquadron.Spawn ) ] -- Core.Spawn#SPAWN
|
||||
local DefenderGrouping = ( DefenderGrouping < DefendersNeeded ) and DefenderGrouping or DefendersNeeded
|
||||
if DefenderGrouping then
|
||||
Spawn:InitGrouping( DefenderGrouping )
|
||||
|
||||
Reference in New Issue
Block a user