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Merge branch 'FF/Develop' into FF/Fox2
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@@ -1823,7 +1823,7 @@ do -- COORDINATE
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--- Returns if a Coordinate is in a certain Radius of this Coordinate in 2D plane using the X and Z axis.
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-- @param #COORDINATE self
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-- @param #COORDINATE ToCoordinate The coordinate that will be tested if it is in the radius of this coordinate.
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-- @param #COORDINATE Coordinate The coordinate that will be tested if it is in the radius of this coordinate.
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-- @param #number Radius The radius of the circle on the 2D plane around this coordinate.
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-- @return #boolean true if in the Radius.
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function COORDINATE:IsInRadius( Coordinate, Radius )
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@@ -2069,31 +2069,32 @@ do -- COORDINATE
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-- @return #string The coordinate Text in the configured coordinate system.
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function COORDINATE:ToString( Controllable, Settings, Task )
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self:F2( { Controllable = Controllable and Controllable:GetName() } )
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self:E( { Controllable = Controllable and Controllable:GetName() } )
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local Settings = Settings or ( Controllable and _DATABASE:GetPlayerSettings( Controllable:GetPlayerName() ) ) or _SETTINGS
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local ModeA2A = false
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self:E('A2A false')
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local ModeA2A = nil
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if Task then
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self:E('Task ' .. Task.ClassName )
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if Task:IsInstanceOf( TASK_A2A ) then
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ModeA2A = true
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self:E('A2A true')
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else
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if Task:IsInstanceOf( TASK_A2G ) then
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ModeA2A = false
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else
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if Task:IsInstanceOf( TASK_CARGO ) then
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ModeA2A = false
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else
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ModeA2A = false
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end
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if Task:IsInstanceOf( TASK_CAPTURE_ZONE ) then
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ModeA2A = false
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end
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end
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end
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else
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local IsAir = Controllable and Controllable:IsAirPlane() or false
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end
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if ModeA2A == nil then
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local IsAir = Controllable and ( Controllable:IsAirPlane() or Controllable:IsHelicopter() ) or false
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if IsAir then
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ModeA2A = true
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else
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