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Publish reworked missions with global variables
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@@ -15,7 +15,7 @@
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-- 4. The planes of GROUP "Group Plane A", should only send a message when they shoot a missile.
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-- 5. The planes of GROUP "Group Plane B", should NOT send a message when they shoot a missile.
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local PlaneGroup = GROUP:FindByName( "Group Plane A" )
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PlaneGroup = GROUP:FindByName( "Group Plane A" )
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PlaneGroup:HandleEvent( EVENTS.Shot )
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