RESCUEHELO v1.0.5

- Added Returned event.
- Fixed automatic RTB on low fuel bug.
This commit is contained in:
Frank
2019-01-31 13:43:17 +01:00
parent 1cb248692b
commit c4016cfa4d
3 changed files with 172 additions and 89 deletions
+1 -9
View File
@@ -11158,9 +11158,6 @@ end
-- @param #number delay Delay in seconds, before the message is displayed.
function AIRBOSS:MessageToPattern(message, sender, receiver, duration, clear, delay)
-- Local delay.
local _delay=delay or 0
-- Create new (fake) radio call to show the subtitile.
local call=self:_NewRadioCall(AIRBOSS.LSOCall.NOISE, sender or "LSO", message, duration, receiver, sender)
@@ -11180,9 +11177,6 @@ end
-- @param #number delay Delay in seconds, before the message is displayed.
function AIRBOSS:MessageToMarshal(message, sender, receiver, duration, clear, delay)
-- Local delay.
local _delay=delay or 0
-- Create new (fake) radio call to show the subtitile.
local call=self:_NewRadioCall(AIRBOSS.MarshalCall.NOISE, sender or "MARSHAL", message, duration, receiver, sender)
@@ -12584,7 +12578,7 @@ function AIRBOSS:_DisplayPlayerStatus(_unitName)
local fuel=playerData.unit:GetFuel()*100
local fuelstate=self:_GetFuelState(playerData.unit)
---
-- Number of units in group.
local _,nunitsGround=self:_GetFlightUnits(playerData, true)
local _,nunitsAirborne=self:_GetFlightUnits(playerData, false)
@@ -12599,8 +12593,6 @@ function AIRBOSS:_DisplayPlayerStatus(_unitName)
text=text..string.format("Skill Level: %s\n", playerData.difficulty)
text=text..string.format("Tail # %s (%s)\n", playerData.onboard, self:_GetACNickname(playerData.actype))
text=text..string.format("Fuel State: %.1f lbs/1000 (%.1f %%)\n", fuelstate/1000, fuel)
--text=text..string.format("Aircraft: %s\n", self:_GetACNickname(playerData.actype))
--text=text..string.format("Group: %s\n", playerData.group:GetName())
text=text..string.format("# units: %d (%d airborne)\n", nunitsGround, nunitsAirborne)
text=text..string.format("Section Lead: %s (%d/%d)", tostring(playerData.seclead), #playerData.section+1, self.NmaxSection+1)
for _,_sec in pairs(playerData.section) do