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@@ -986,14 +986,18 @@ function INTEL:UpdateIntel()
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-- Check if unit is in any of the corridor zones.
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-- Check if unit is in any of the corridor zones.
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if self.corridorzoneset:Count()>0 then
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if self.corridorzoneset:Count()>0 then
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self:T("Corridorzone Check for unit "..unit:GetName())
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local inzone = false
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local inzone = false
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for _,_zone in pairs(self.corridorzoneset.Set) do
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for _,_zone in pairs(self.corridorzoneset.Set) do
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local zone=_zone --Core.Zone#ZONE
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local zone=_zone --Core.Zone#ZONE
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if unit:IsInZone(zone) then
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if unit:IsInZone(zone) then
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local debugtext = "Corridorzone Check for unit "..unit:GetName().."\n"
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debugtext = debugtext .. string.format("IsAir %s | Alt %dm | Floor %dm | Ceil %dm",tostring(unit:IsAir()),tonumber(unit:GetAltitude()),tonumber(self.corridorfloor),tonumber(self.corridorceiling))
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MESSAGE:New(debugtext,15,"INTEL"):ToAllIf(self.verbose>1):ToLogIf(self.verbose>1)
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if unit:IsAir() and (self.corridorfloor ~= nil or self.corridorceiling ~= nil) then
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if unit:IsAir() and (self.corridorfloor ~= nil or self.corridorceiling ~= nil) then
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local alt = unit:GetAltitude()
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local alt = unit:GetAltitude()
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if self.corridorfloor and alt > self.corridorfloor then inzone = true end
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if self.corridorfloor and alt > self.corridorfloor then inzone = true end
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if self.corridorceiling and alt < self.corridorceiling then inzone = true end
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if self.corridorceiling and (inzone == true or self.corridorfloor == nil) and alt < self.corridorceiling then inzone = true else inzone = false end
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if inzone == true then break end
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if inzone == true then break end
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else
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else
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inzone=true
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inzone=true
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