#CSAR - Enforce pilot names on AI for saving

#SPAWN - Added use of CALLSIGN.Intruder for random callsigns of the A-6E
This commit is contained in:
Applevangelist
2025-12-29 12:35:03 +01:00
parent d000ad76f8
commit b31b11cda8
2 changed files with 12 additions and 2 deletions
+5
View File
@@ -3521,6 +3521,11 @@ function SPAWN:_Prepare( SpawnTemplatePrefix, SpawnIndex ) -- R2.2
max = 18
ctable = CALLSIGN.F15E
end
if SpawnTemplate.units[1].type == "A6E" then
min = 4
max = 18
ctable = CALLSIGN.Intruder
end
local callsignnr = math.random(min,max)
local callsignname = "Enfield"
for name, value in pairs(ctable) do
+7 -2
View File
@@ -318,7 +318,7 @@ CSAR.AircraftType["CH-47Fbl1"] = 31
--- CSAR class version.
-- @field #string version
CSAR.version="1.0.34"
CSAR.version="1.0.35"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- ToDo list
@@ -677,7 +677,7 @@ function CSAR:_CreateDownedPilotTrack(Group,Groupname,Side,OriginalUnit,Descript
DownedPilot.alive = true
DownedPilot.wetfeet = Wetfeet or false
DownedPilot.BeaconName = BeaconName
-- Add Pilot
local PilotTable = self.downedPilots
local counter = self.downedpilotcounter
@@ -855,6 +855,10 @@ function CSAR:_AddCsar(_coalition , _country, _point, _typeName, _unitName, _pla
else
BeaconName = "Ghost-1-1"..math.random(1,10000)
end
if _playerName == nil or _playerName == "" then
_playerName = "AI MIA"
end
if (_freq and _freq ~= 0) then --shagrat only add beacon if _freq is NOT 0
self:_AddBeaconToGroup(_spawnedGroup, _freq, BeaconName)
@@ -2922,6 +2926,7 @@ function CSAR:onafterSave(From, Event, To, path, filename)
if DownedPilot and DownedPilot.alive then
-- get downed pilot data for saving
local playerName = DownedPilot.player
if playerName == nil or playerName == "" then playerName = "AI MIA" end
local group = DownedPilot.group
local coalition = group:GetCoalition()
local country = group:GetCountry()