This commit is contained in:
Frank
2020-03-03 16:48:05 +01:00
parent 9ea52fce28
commit ae3d1f6b2a
5 changed files with 252 additions and 72 deletions
+135 -36
View File
@@ -17,7 +17,8 @@
-- @field #boolean Debug Debug mode. Messages to all about status.
-- @field #string lid Class id string for output to DCS log file.
-- @field #table airwings Table of airwings.
-- @extends Core.Fsm#FSM
-- @field #table missionqueue Mission queue.
-- @extends Ops.Intelligence#INTEL
--- Be surprised!
--
@@ -35,22 +36,21 @@ WINGCOMMANDER = {
Debug = nil,
lid = nil,
airwings = {},
missionqueue = {},
}
--- Mission capability.
-- @type WINGCOMMANDER.Capability
-- @field #string missiontype Mission Type.
-- @field #number Ntot Total number of assets for this task.
-- @field #number Navail Number of available assets
-- @field #number Nonmission Number of assets currently on mission.
--- Mission resources.
-- @type WINGCOMMANDER.Recourses
--
-- @field #string missiontype Mission Type.
-- @field #number Ntot Total number of assets for this task.
-- @field #number Navail Number of available assets
-- @field #number Nonmission Number of assets currently on mission.
--- Contact details.
-- @type WINGCOMMANDER.Contact
-- @field Ops.Auftrag#AUFTRAG mission The assigned mission.
-- @extends Ops.Intelligence#INTEL.DetectedItem
--- WINGCOMMANDER class version.
-- @field #string version
@@ -84,9 +84,7 @@ function WINGCOMMANDER:New(AgentSet)
-- Add FSM transitions.
-- From State --> Event --> To State
self:AddTransition("Stopped", "Start", "Running") -- Start FSM.
self:AddTransition("*", "Sitrep", "*") -- WINGCOMMANDER status update
--self:AddTransition("Stopped", "Start", "Running") -- Start FSM.
------------------------
@@ -110,12 +108,12 @@ function WINGCOMMANDER:New(AgentSet)
-- @param #WINGCOMMANDER self
-- @param #number delay Delay in seconds.
--- Triggers the FSM event "FlightStatus".
-- @function [parent=#WINGCOMMANDER] WingCommanderStatus
--- Triggers the FSM event "Status".
-- @function [parent=#WINGCOMMANDER] Status
-- @param #WINGCOMMANDER self
--- Triggers the FSM event "SkipperStatus" after a delay.
-- @function [parent=#WINGCOMMANDER] __WingCommanderStatus
-- @function [parent=#WINGCOMMANDER] __Status
-- @param #WINGCOMMANDER self
-- @param #number delay Delay in seconds.
@@ -167,8 +165,10 @@ function WINGCOMMANDER:onafterStart(From, Event, To)
local text=string.format("Starting Wing Commander")
self:I(self.lid..text)
-- Start the status monitoring.
self:__SitRep(-1)
-- Start parent INTEL.
self:GetParent(self).onafterStart(self, From, Event, To)
end
--- On after "Sitrep" event.
@@ -177,18 +177,19 @@ end
-- @param #string From From state.
-- @param #string Event Event.
-- @param #string To To state.
function WINGCOMMANDER:onafterSitrep(From, Event, To)
function WINGCOMMANDER:onafterStatus(From, Event, To)
-- Start parent INTEL.
self:GetParent(self).onafterStatus(self, From, Event, To)
-- FSM state.
local fsmstate=self:GetState()
-- Short info.
local text=string.format("No activities")
local capabilities=self:CheckResources()
--local capabilities=self:CheckResources()
-- Number of assets total, on mission, available
-- Number of assets available of each mission type.
@@ -196,10 +197,25 @@ function WINGCOMMANDER:onafterSitrep(From, Event, To)
self:I(self.lid..text)
if DetectedGroupsUnknown then
for _,_group in pairs(DetectedGroupsUnknown) do
local group=_group --Wrapper.Group#GROUP
-- Clean up missions where the contact was lost.
for _,_contact in pairs(self.ContactsLost) do
local contact=_contact --#WINGCOMMANDER.Contact
if contact.mission and contact.mission.airwing then
-- Cancel this mission.
contact.mission.airwing:MissionCancel(contact.mission)
end
end
-- Create missions for all new contacts.
for _,_contact in pairs(self.ContactsUnknown) do
local contact=_contact --#WINGCOMMANDER.Contact
local group=contact.group --Wrapper.Group#GROUP
if group and group:IsAlive() then
@@ -207,14 +223,11 @@ function WINGCOMMANDER:onafterSitrep(From, Event, To)
local attribute=group:GetAttribute()
local threatlevel=group:GetThreatLevel()
if category==Group.Category.AIRPLANE or category==Group.Category.HELICOPTER then
local mission=nil --Ops.Auftrag#AUFTRAG
if capability.INTERCEPT.Navail>0 then
--TODO: Something like get closest AIRWING or squadron?
-- Launch even from multiple airwings? Currently Navail is like this.
end
if category==Group.Category.AIRPLANE or category==Group.Category.HELICOPTER then
mission=AUFTRAG:NewINTERCEPT(group)
elseif category==Group.Category.GROUND then
@@ -231,27 +244,113 @@ function WINGCOMMANDER:onafterSitrep(From, Event, To)
end
mission=AUFTRAG:NewBAI(group)
elseif category==Group.Category.SHIP then
--TODO: ANTISHIP
end
-- Add mission to queue.
if mission then
table.insert(self.missionqueue, mission)
end
end
end
end
-- Check mission queue and assign one PLANNED mission.
self:CheckMissionQueue()
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Resources
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Check mission queue and assign ONE planned mission.
-- @param #WINGCOMMANDER self
function WINGCOMMANDER:CheckMissionQueue()
for _,_mission in pairs(self.missionqueue) do
local mission=_mission --Ops.Auftrag#AUFTRAG
-- We look for PLANNED missions.
if mission.status==AUFTRAG.Status.PLANNED then
---
-- PLANNNED Mission
---
-- Table of airwings that can do the mission.
local airwings={}
-- Loop over all airwings.
for _,_airwing in pairs(self.airwings) do
local airwing=_airwing --Ops.AirWing#AIRWING
-- Check if airwing can do this mission.
local can,assets=airwing:CanMission(mission.type, mission.nassets)
-- Can it?
if can then
-- Get coordinate of the target.
local coord=mission:GetTargetCoordinate()
if coord then
-- Distance from airwing to target.
local dist=coord:Get2DDistance(airwing:GetCoordinate())
-- Add airwing to table of airwings that can.
table.insert(airwings, {airwing=airwing, dist=dist, targetcoord=coord})
end
end
end
-- Can anyone?
if #airwings>0 then
-- Sort table wrt distace
local function sortdist(a,b)
return a.dist<b.dist
end
table.sort(airwings, sortdist)
local airwing=airwings[1].airwing --Ops.AirWing#AIRWING
local targetcoord=airwings[1].targetcoord --Core.Point#COORDINATE
-- Get waypoint coordinate. This is where the mission is actually executed.
local WaypointCoordinate=airwing:GetCoordinate():GetIntermediateCoordinate(targetcoord, 0.5)
-- Add mission to airwing.
airwing:AddMission(mission, Nassets, WaypointCoordinate)
return
end
else
---
-- Missions NOT in PLANNED state
---
end
end
end
--- Check resources.
-- @param #WINGCOMMANDER self
-- @return #table
@@ -266,10 +365,10 @@ function WINGCOMMANDER:CheckResources()
local airwing=_airwing --Ops.AirWing#AIRWING
-- Get Number of assets that can do this type of missions.
local _,nassets=airwing:CanMission(MissionType)
local _,assets=airwing:CanMission(MissionType)
-- Add up airwing resources.
capabilities[MissionType]=capabilities[MissionType]+nassets
capabilities[MissionType]=capabilities[MissionType]+#assets
end
end