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Fixes and framework stabilization
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@@ -62,11 +62,6 @@ do -- TASK_SEAD
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self:Smoke()
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end
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-- _EVENTDISPATCHER:OnPlayerLeaveUnit( self._EventPlayerLeaveUnit, self )
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-- _EVENTDISPATCHER:OnDead( self._EventDead, self )
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-- _EVENTDISPATCHER:OnCrash( self._EventDead, self )
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-- _EVENTDISPATCHER:OnPilotDead( self._EventDead, self )
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return self
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end
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