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@@ -1,8 +1,15 @@
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local US_PlanesClientSet = SET_CLIENT:New():FilterCountries( "USA" ):FilterCategories( "plane" ):FilterStart()
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local US_PlanesSpawn = SPAWN:New( "AI US" )
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local RU_AIBalancer = AIBALANCER:New( US_PlanesClientSet, US_PlanesSpawn )
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local US_PlanesSpawn1 = SPAWN:New( "AI US 1" )
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local US_PlanesSpawn2 = SPAWN:New( "AI US 2" )
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local US_AIBalancer = AIBALANCER:New( US_PlanesClientSet, { US_PlanesSpawn1, US_PlanesSpawn2 } )
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local RU_PlanesClientSet = SET_CLIENT:New():FilterCountries( "RUSSIA" ):FilterCategories( "plane" ):FilterStart()
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local RU_PlanesSpawn = SPAWN:New( "AI RU" )
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local RU_AIBalancer = AIBALANCER:New( RU_PlanesClientSet, RU_PlanesSpawn )
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local RU_AirbasesSet = SET_AIRBASE:New():FilterCoalitions("red"):FilterStart()
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RU_AirbasesSet:Flush()
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--RU_AIBalancer:ReturnToNearestAirbases( 10000, RU_AirbasesSet )
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RU_AIBalancer:ReturnToHomeAirbase( 10000 )
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