mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2026-08-08 17:56:50 +00:00
Merge branch 'FF/Develop' into FF/Fox2
This commit is contained in:
@@ -1175,7 +1175,7 @@ function RADIOQUEUE:_CheckRadioQueue()
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else
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if time-Tlast>=transmission.interval then
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if Tlast==nil or time-Tlast>=transmission.interval then
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next=transmission
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else
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@@ -2204,9 +2204,8 @@ end
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-- end
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function SPAWN:GetLastAliveGroup()
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self:F( { self.SpawnTemplatePrefix, self.SpawnAliasPrefix } )
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self.SpawnIndex = self:_GetLastIndex()
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for SpawnIndex = self.SpawnIndex, 1, -1 do
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for SpawnIndex = self.SpawnCount, 1, -1 do -- Added
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local SpawnGroup = self:GetGroupFromIndex( SpawnIndex )
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if SpawnGroup and SpawnGroup:IsAlive() then
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self.SpawnIndex = SpawnIndex
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@@ -76,8 +76,8 @@
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-- fox=FOX:New()
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--
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-- -- Add training zones.
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-- fox:AddSafeZone(ZONE:New("Training Zone Alpha")
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-- fox:AddSafeZone(ZONE:New("Training Zone Bravo")
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-- fox:AddSafeZone(ZONE:New("Training Zone Alpha"))
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-- fox:AddSafeZone(ZONE:New("Training Zone Bravo"))
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--
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-- -- Start missile trainer.
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-- fox:Start()
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@@ -90,8 +90,8 @@
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-- fox=FOX:New()
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--
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-- -- Add training zones.
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-- fox:AddLaunchZone(ZONE:New("Launch Zone SA-10 Krim")
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-- fox:AddLaunchZone(ZONE:New("Training Zone Bravo")
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-- fox:AddLaunchZone(ZONE:New("Launch Zone SA-10 Krim"))
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-- fox:AddLaunchZone(ZONE:New("Training Zone Bravo"))
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--
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-- -- Start missile trainer.
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-- fox:Start()
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@@ -189,7 +189,7 @@ FOX.MenuF10Root=nil
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--- FOX class version.
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-- @field #string version
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FOX.version="0.5.0"
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FOX.version="0.5.1"
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- ToDo list
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@@ -444,6 +444,17 @@ function FOX:SetExplosionPower(power)
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return self
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end
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--- Set missile-player distance when missile is destroyed.
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-- @param #FOX self
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-- @param #number distance Distance in meters. Default 100 m.
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-- @return #FOX self
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function FOX:SetExplosionDistance(distance)
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self.explosiondist=distance or 100
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return self
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end
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--- Disable F10 menu for all players.
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-- @param #FOX self
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@@ -1065,13 +1076,13 @@ function FOX:OnEventShot(EventData)
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end
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-- Debug info.
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self:E(FOX.lid.."EVENT SHOT: FOX")
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self:E(FOX.lid..string.format("EVENT SHOT: Ini unit = %s", tostring(EventData.IniUnitName)))
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self:E(FOX.lid..string.format("EVENT SHOT: Ini group = %s", tostring(EventData.IniGroupName)))
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self:E(FOX.lid..string.format("EVENT SHOT: Weapon type = %s", tostring(_weapon)))
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self:E(FOX.lid..string.format("EVENT SHOT: Weapon categ = %s", tostring(weaponcategory)))
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self:E(FOX.lid..string.format("EVENT SHOT: Missil categ = %s", tostring(missilecategory)))
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self:E(FOX.lid..string.format("EVENT SHOT: Missil range = %s", tostring(missilerange)))
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self:T2(FOX.lid.."EVENT SHOT: FOX")
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self:T2(FOX.lid..string.format("EVENT SHOT: Ini unit = %s", tostring(EventData.IniUnitName)))
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self:T2(FOX.lid..string.format("EVENT SHOT: Ini group = %s", tostring(EventData.IniGroupName)))
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self:T2(FOX.lid..string.format("EVENT SHOT: Weapon type = %s", tostring(_weapon)))
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self:T2(FOX.lid..string.format("EVENT SHOT: Weapon categ = %s", tostring(weaponcategory)))
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self:T2(FOX.lid..string.format("EVENT SHOT: Missil categ = %s", tostring(missilecategory)))
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self:T2(FOX.lid..string.format("EVENT SHOT: Missil range = %s", tostring(missilerange)))
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-- Check if fired in launch zone.
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@@ -98,7 +98,7 @@ PSEUDOATC.id="PseudoATC | "
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--- PSEUDOATC version.
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-- @field #number version
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PSEUDOATC.version="0.9.1"
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PSEUDOATC.version="0.9.2"
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-----------------------------------------------------------------------------------------------------------------------------------------
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@@ -807,8 +807,9 @@ function PSEUDOATC:ReportBR(GID, UID, position, location)
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-- Message text.
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local text=string.format("%s: Bearing %s, Range %s.", location, Bs, Rs)
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-- Send message to player group.
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MESSAGE:New(text, self.mdur):ToGroup(self.player[id].group)
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-- Send message
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self:_DisplayMessageToGroup(self.group[GID].player[UID].unit, text, self.mdur, true)
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end
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--- Report altitude above ground level of player unit.
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@@ -78,7 +78,7 @@
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-- @field #boolean trackrockets If true (default), all rocket types are tracked and impact point to closest bombing target is evaluated.
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-- @field #boolean trackmissiles If true (default), all missile types are tracked and impact point to closest bombing target is evaluated.
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-- @field #boolean defaultsmokebomb If true, initialize player settings to smoke bomb.
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-- @field #boolean autosafe If true, automatically save results every X seconds.
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-- @field #boolean autosave If true, automatically save results every X seconds.
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-- @extends Core.Base#BASE
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--- Enables a mission designer to easily set up practice ranges in DCS. A new RANGE object can be created with the @{#RANGE.New}(rangename) contructor.
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@@ -340,7 +340,7 @@ RANGE.MenuF10Root=nil
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--- Range script version.
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-- @field #string version
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RANGE.version="2.1.1"
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RANGE.version="2.1.2"
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--TODO list:
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--TODO: Verbosity level for messages.
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@@ -617,19 +617,19 @@ function RANGE:SetMessageTimeDuration(time)
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return self
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end
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--- Automatically safe player results to disc.
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--- Automatically save player results to disc.
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-- @param #RANGE self
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-- @return #RANGE self
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function RANGE:SetAutosafeOn()
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self.autosafe=true
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function RANGE:SetAutosaveOn()
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self.autosave=true
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return self
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end
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--- Switch off auto safe player results.
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--- Switch off auto save player results.
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-- @param #RANGE self
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-- @return #RANGE self
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function RANGE:SetAutosafeOff()
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self.autosafe=false
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function RANGE:SetAutosaveOff()
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self.autosave=false
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return self
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end
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@@ -662,7 +662,7 @@ function RANGE:SetRangeRadius(radius)
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return self
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end
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--- Set player setting whether bomb impact points are smoked or not
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--- Set player setting whether bomb impact points are smoked or not.
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-- @param #RANGE self
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-- @param #boolean switch If true nor nil default is to smoke impact points of bombs.
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-- @return #RANGE self
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@@ -1650,7 +1650,7 @@ function RANGE:onafterStatus(From, Event, To)
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self:_CheckPlayers()
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-- Save results.
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if self.autosafe then
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if self.autosave then
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self:Save()
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end
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@@ -1725,10 +1725,10 @@ function RANGE:onafterSave(From, Event, To)
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end
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-- Path.
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local path=lfs.writedir()
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local path=lfs.writedir()..[[Logs\]]
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-- Set file name.
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local filename=path..string.format("\\RANGE-%s_BombingResults.csv", self.rangename)
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local filename=path..string.format("RANGE-%s_BombingResults.csv", self.rangename)
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-- Header line.
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local scores="Name,Pass,Target,Distance,Radial,Quality,Weapon,Airframe,Mission Time"
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@@ -1788,11 +1788,11 @@ function RANGE:onafterLoad(From, Event, To)
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end
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end
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-- Path.
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local path=lfs.writedir()
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-- Path in DCS log file.
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local path=lfs.writedir()..[[Logs\]]
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-- Set file name.
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local filename=path..string.format("\\RANGE-%s_BombingResults.csv", self.rangename)
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local filename=path..string.format("RANGE-%s_BombingResults.csv", self.rangename)
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-- Info message.
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local text=string.format("Loading player bomb results from file %s", filename)
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@@ -2185,15 +2185,16 @@ function RANGE:_DisplayBombTargets(_unitname)
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local _text="Bomb Target Locations:"
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for _,_bombtarget in pairs(self.bombingTargets) do
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local _target=_bombtarget.target --Wrapper.Positionable#POSITIONABLE
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local bombtarget=_bombtarget --#RANGE.BombTarget
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-- Coordinate of bombtarget.
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local coord=self:_GetBombTargetCoordinate(_bombtarget)
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local coord=self:_GetBombTargetCoordinate(bombtarget)
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if coord then
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local mycoord=coord:ToStringA2G(_unit, _settings)
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_text=_text..string.format("\n- %s: %s",_bombtarget.name or "unknown", mycoord)
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local ca2g=coord:ToStringA2G(_unit, _settings)
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local lldms=coord:ToStringLLDMS()
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_text=_text..string.format("\n- %s: %s %s", bombtarget.name or "unknown", ca2g, lldms)
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end
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end
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@@ -2708,21 +2709,19 @@ function RANGE:_MarkTargetsOnMap(_unitName)
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self:F(_unitName)
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-- Get group.
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local group=nil
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local group=nil --Wrapper.Group#GROUP
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if _unitName then
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group=UNIT:FindByName(_unitName):GetGroup()
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end
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-- Mark bomb targets.
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for _,_bombtarget in pairs(self.bombingTargets) do
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local _target=_bombtarget.target --Wrapper.Positionable#POSITIONABLE
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if _target and _target:IsAlive() then
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local coord=_target:GetCoordinate() --Core.Point#COORDINATE
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if group then
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coord:MarkToGroup("Bomb target ".._bombtarget.name, group)
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else
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coord:MarkToAll("Bomb target ".._bombtarget.name)
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end
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local bombtarget=_bombtarget --#RANGE.BombTarget
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local coord=self:_GetBombTargetCoordinate(_bombtarget)
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if group then
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coord:MarkToGroup(string.format("Bomb target %s:\n%s\n%s", bombtarget.name, coord:ToStringLLDMS(), coord:ToStringBULLS(group:GetCoalition())), group)
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else
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coord:MarkToAll(string.format("Bomb target %s", bombtarget.name))
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end
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end
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@@ -2733,7 +2732,8 @@ function RANGE:_MarkTargetsOnMap(_unitName)
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if _target and _target:IsAlive() then
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local coord=_target:GetCoordinate() --Core.Point#COORDINATE
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if group then
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coord:MarkToGroup("Strafe target ".._target:GetName(), group)
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--coord:MarkToGroup("Strafe target ".._target:GetName(), group)
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coord:MarkToGroup(string.format("Strafe target %s:\n%s\n%s", _target:GetName(), coord:ToStringLLDMS(), coord:ToStringBULLS(group:GetCoalition())), group)
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else
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coord:MarkToAll("Strafe target ".._target:GetName())
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end
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|
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File diff suppressed because it is too large
Load Diff
@@ -1743,7 +1743,7 @@ _WAREHOUSEDB = {
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|
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--- Warehouse class version.
|
||||
-- @field #string version
|
||||
WAREHOUSE.version="0.9.0"
|
||||
WAREHOUSE.version="0.9.2"
|
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|
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
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-- TODO: Warehouse todo list.
|
||||
@@ -2318,6 +2318,7 @@ function WAREHOUSE:New(warehouse, alias)
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||||
-- @param #WAREHOUSE self
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||||
-- @param Wrapper.Group#GROUP group the group that was spawned.
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||||
-- @param #WAREHOUSE.Assetitem asset The asset that was spawned.
|
||||
-- @param #WAREHOUSE.Pendingitem request The request of the spawned asset.
|
||||
|
||||
--- Triggers the FSM event "AssetSpawned" with a delay when the warehouse has spawned an asset.
|
||||
-- @function [parent=#WAREHOUSE] __AssetSpawned
|
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@@ -2325,6 +2326,7 @@ function WAREHOUSE:New(warehouse, alias)
|
||||
-- @param #number delay Delay in seconds.
|
||||
-- @param Wrapper.Group#GROUP group the group that was spawned.
|
||||
-- @param #WAREHOUSE.Assetitem asset The asset that was spawned.
|
||||
-- @param #WAREHOUSE.Pendingitem request The request of the spawned asset.
|
||||
|
||||
--- On after "AssetSpawned" event user function. Called when the warehouse has spawned an asset.
|
||||
-- @function [parent=#WAREHOUSE] OnAfterAssetSpawned
|
||||
@@ -2334,6 +2336,7 @@ function WAREHOUSE:New(warehouse, alias)
|
||||
-- @param #string To To state.
|
||||
-- @param Wrapper.Group#GROUP group the group that was spawned.
|
||||
-- @param #WAREHOUSE.Assetitem asset The asset that was spawned.
|
||||
-- @param #WAREHOUSE.Pendingitem request The request of the spawned asset.
|
||||
|
||||
|
||||
--- Triggers the FSM event "AssetLowFuel" when an asset runs low on fuel
|
||||
@@ -3096,7 +3099,7 @@ function WAREHOUSE:FindAssetInDB(group)
|
||||
if aid~=nil then
|
||||
|
||||
local asset=_WAREHOUSEDB.Assets[aid]
|
||||
self:E({asset=asset})
|
||||
self:T2({asset=asset})
|
||||
if asset==nil then
|
||||
self:_ErrorMessage(string.format("ERROR: Asset for group %s not found in the data base!", group:GetName()), 0)
|
||||
end
|
||||
@@ -3149,7 +3152,7 @@ function WAREHOUSE:onafterStart(From, Event, To)
|
||||
end
|
||||
-- Mark point at road connection.
|
||||
if self.road then
|
||||
self.road:MarkToAll(string.format("%s road connection.", self.alias), true)
|
||||
self.markroad=self.road:MarkToCoalition(string.format("%s road connection.",self.alias), self:GetCoalition(), true)
|
||||
end
|
||||
|
||||
-- Get the closest point on railroad wrt spawnzone of ground assets.
|
||||
@@ -3163,7 +3166,7 @@ function WAREHOUSE:onafterStart(From, Event, To)
|
||||
end
|
||||
-- Mark point at rail connection.
|
||||
if self.rail then
|
||||
self.rail:MarkToAll(string.format("%s rail connection.", self.alias), true)
|
||||
self.markrail=self.rail:MarkToCoalition(string.format("%s rail connection.", self.alias), self:GetCoalition(), true)
|
||||
end
|
||||
|
||||
-- Handle events:
|
||||
@@ -4330,7 +4333,7 @@ function WAREHOUSE:onafterRequest(From, Event, To, Request)
|
||||
table.insert(_transportassets,_assetitem)
|
||||
|
||||
-- Asset spawned FSM function.
|
||||
self:__AssetSpawned(1, spawngroup, _assetitem)
|
||||
self:__AssetSpawned(1, spawngroup, _assetitem, Request)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -5269,7 +5272,7 @@ function WAREHOUSE:_SpawnAssetRequest(Request)
|
||||
table.insert(_assets, _assetitem)
|
||||
|
||||
-- Call FSM function.
|
||||
self:__AssetSpawned(1,_group,_assetitem)
|
||||
self:__AssetSpawned(1,_group,_assetitem, Request)
|
||||
else
|
||||
self:E(self.wid.."ERROR: Cargo asset could not be spawned!")
|
||||
end
|
||||
@@ -7753,14 +7756,21 @@ function WAREHOUSE:_CheckFuel()
|
||||
local group=_group --Wrapper.Group#GROUP
|
||||
|
||||
if group and group:IsAlive() then
|
||||
|
||||
|
||||
-- Get min fuel of group.
|
||||
local fuel=group:GetFuelMin()
|
||||
|
||||
self:T2(self.wid..string.format("Transport group %s min fuel state = %.2f %%", group:GetName(), fuel))
|
||||
-- Debug info.
|
||||
self:T2(self.wid..string.format("Transport group %s min fuel state = %.2f", group:GetName(), fuel))
|
||||
|
||||
-- Check if fuel is below threshold for first time.
|
||||
if fuel<self.lowfuelthresh and not qitem.lowfuel then
|
||||
self:I(self.wid..string.format("Transport group %s is low on fuel! Min fuel state = %.2f %%", group:GetName(), fuel))
|
||||
|
||||
-- Set low fuel flag.
|
||||
self:I(self.wid..string.format("Transport group %s is low on fuel! Min fuel state = %.2f", group:GetName(), fuel))
|
||||
qitem.lowfuel=true
|
||||
|
||||
-- Trigger low fuel event.
|
||||
local asset=self:FindAssetInDB(group)
|
||||
self:AssetLowFuel(asset, qitem)
|
||||
break
|
||||
@@ -7776,13 +7786,20 @@ function WAREHOUSE:_CheckFuel()
|
||||
|
||||
if group and group:IsAlive() then
|
||||
|
||||
-- Get min fuel of group.
|
||||
local fuel=group:GetFuelMin()
|
||||
|
||||
self:T2(self.wid..string.format("Cargo group %s min fuel state = %.2f %%", group:GetName(), fuel))
|
||||
-- Debug output.
|
||||
self:T2(self.wid..string.format("Cargo group %s min fuel state = %.2f. Threshold = %.2f", group:GetName(), fuel, self.lowfuelthresh))
|
||||
|
||||
if fuel<self.lowfuelthresh and qitem.lowfuel then
|
||||
self:I(self.wid..string.format("Cargo group %s is low on fuel! Min fuel state = %.2f %%", group:GetName(), fuel))
|
||||
-- Check if fuel is below threshold for first time.
|
||||
if fuel<self.lowfuelthresh and not qitem.lowfuel then
|
||||
|
||||
-- Set low fuel flag.
|
||||
self:I(self.wid..string.format("Cargo group %s is low on fuel! Min fuel state = %.2f", group:GetName(), fuel))
|
||||
qitem.lowfuel=true
|
||||
|
||||
-- Trigger low fuel event.
|
||||
local asset=self:FindAssetInDB(group)
|
||||
self:AssetLowFuel(asset, qitem)
|
||||
break
|
||||
|
||||
@@ -76,6 +76,7 @@
|
||||
-- * [[MOOSE] Airboss - CASE I Walkthrough in the F/A-18C by TG](https://www.youtube.com/watch?v=o1UrP4Q6PMM)
|
||||
-- * [[MOOSE] Airboss - New LSO/Marshal Voice Overs by Raynor](https://www.youtube.com/watch?v=_Suo68bRu8k)
|
||||
-- * [[MOOSE] Airboss - CASE I, "Until We Go Down" featuring the F-14B by Pikes](https://www.youtube.com/watch?v=ojgHDSw3Doc)
|
||||
-- * [[MOOSE] Airboss - Skipper Menu](https://youtu.be/awnecCxRoNQ)
|
||||
--
|
||||
-- ### Lex explaining Boat Ops:
|
||||
--
|
||||
@@ -207,6 +208,7 @@
|
||||
-- @field Core.Set#SET_GROUP excludesetAI AI groups in this set will be explicitly excluded from handling by the airboss and not forced into the Marshal pattern.
|
||||
-- @field #boolean menusingle If true, menu is optimized for a single carrier.
|
||||
-- @field #number collisiondist Distance up to which collision checks are done.
|
||||
-- @field #nubmer holdtimestamp Timestamp when the carrier first came to an unexpected hold.
|
||||
-- @field #number Tmessage Default duration in seconds messages are displayed to players.
|
||||
-- @field #string soundfolder Folder within the mission (miz) file where airboss sound files are located.
|
||||
-- @field #string soundfolderLSO Folder withing the mission (miz) file where LSO sound files are stored.
|
||||
@@ -228,6 +230,11 @@
|
||||
-- @field #string trapprefix File prefix for trap sheet files.
|
||||
-- @field #number initialmaxalt Max altitude in meters to register in the inital zone.
|
||||
-- @field #boolean welcome If true, display welcome message to player.
|
||||
-- @field #boolean skipperMenu If true, add skipper menu.
|
||||
-- @field #number skipperSpeed Speed in knots for manual recovery start.
|
||||
-- @field #number skipperCase Manual recovery case.
|
||||
-- @field #boolean skipperUturn U-turn on/off via menu.
|
||||
-- @field #number skipperTime Recovery time in min for manual recovery.
|
||||
-- @extends Core.Fsm#FSM
|
||||
|
||||
--- Be the boss!
|
||||
@@ -271,7 +278,7 @@
|
||||
-- The flight that transitions form the holding pattern to the landing approach, it should leave the Marshal stack at the 3 position and make a left hand turn to the *Initial*
|
||||
-- position, which is 3 NM astern of the boat. Note that you need to be below 1300 feet to be registered in the initial zone.
|
||||
-- The altitude can be set via the function @{AIRBOSS.SetInitialMaxAlt}(*altitude*) function.
|
||||
-- As described belwo, the initial zone can be smoked or flared via the AIRBOSS F10 Help radio menu.
|
||||
-- As described below, the initial zone can be smoked or flared via the AIRBOSS F10 Help radio menu.
|
||||
--
|
||||
-- ### Landing Pattern
|
||||
--
|
||||
@@ -1208,6 +1215,7 @@ AIRBOSS = {
|
||||
excludesetAI = nil,
|
||||
menusingle = nil,
|
||||
collisiondist = nil,
|
||||
holdtimestamp = nil,
|
||||
Tmessage = nil,
|
||||
soundfolder = nil,
|
||||
soundfolderLSO = nil,
|
||||
@@ -1227,6 +1235,10 @@ AIRBOSS = {
|
||||
trapprefix = nil,
|
||||
initialmaxalt = nil,
|
||||
welcome = nil,
|
||||
skipperMenu = nil,
|
||||
skipperSpeed = nil,
|
||||
skipperTime = nil,
|
||||
skipperUturn = nil,
|
||||
}
|
||||
|
||||
--- Aircraft types capable of landing on carrier (human+AI).
|
||||
@@ -1673,7 +1685,7 @@ AIRBOSS.MenuF10Root=nil
|
||||
|
||||
--- Airboss class version.
|
||||
-- @field #string version
|
||||
AIRBOSS.version="1.0.0"
|
||||
AIRBOSS.version="1.0.2"
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- TODO list
|
||||
@@ -2310,6 +2322,26 @@ function AIRBOSS:SetHoldingOffsetAngle(offset)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Enable F10 menu to manually start recoveries.
|
||||
-- @param #AIRBOSS self
|
||||
-- @param #number duration Default duration of the recovery in minutes. Default 30 min.
|
||||
-- @param #number windondeck Default wind on deck in knots. Default 25 knots.
|
||||
-- @param #boolean uturn U-turn after recovery window closes on=true or off=false/nil. Default off.
|
||||
-- @return #AIRBOSS self
|
||||
function AIRBOSS:SetMenuRecovery(duration, windondeck, uturn)
|
||||
|
||||
self.skipperMenu=true
|
||||
self.skipperTime=duration or 30
|
||||
self.skipperSpeed=windondeck or 25
|
||||
if uturn then
|
||||
self.skipperUturn=true
|
||||
else
|
||||
self.skipperUturn=false
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Add aircraft recovery time window and recovery case.
|
||||
-- @param #AIRBOSS self
|
||||
-- @param #string starttime Start time, e.g. "8:00" for eight o'clock. Default now.
|
||||
@@ -3227,13 +3259,36 @@ function AIRBOSS:onafterStatus(From, Event, To)
|
||||
-- Current heading and position of the carrier.
|
||||
local hdg=self:GetHeading()
|
||||
local pos=self:GetCoordinate()
|
||||
local speed=self.carrier:GetVelocityKNOTS()
|
||||
|
||||
-- Check water is ahead.
|
||||
local collision=self:_CheckCollisionCoord(pos:Translate(self.collisiondist, hdg))
|
||||
|
||||
local holdtime=0
|
||||
if self.holdtimestamp then
|
||||
holdtime=timer.getTime()-self.holdtimestamp
|
||||
end
|
||||
|
||||
-- Check if carrier is stationary.
|
||||
local NextWP=self:_GetNextWaypoint()
|
||||
local ExpectedSpeed=UTILS.MpsToKnots(NextWP:GetVelocity())
|
||||
if speed<0.5 and ExpectedSpeed>0 and not (self.detour or self.turnintowind) then
|
||||
if not self.holdtimestamp then
|
||||
self:E(self.lid..string.format("Carrier came to an unexpected standstill. Trying to re-route in 3 min. Speed=%.1f knots, expected=%.1f knots", speed, ExpectedSpeed))
|
||||
self.holdtimestamp=timer.getTime()
|
||||
else
|
||||
if holdtime>3*60 then
|
||||
local coord=self:GetCoordinate():Translate(500, hdg+10)
|
||||
--coord:MarkToAll("Re-route after standstill.")
|
||||
self:CarrierResumeRoute(coord)
|
||||
self.holdtimestamp=nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Debug info.
|
||||
local text=string.format("Time %s - Status %s (case=%d) - Speed=%.1f kts - Heading=%d - WP=%d - ETA=%s - Turning=%s - Collision Warning=%s",
|
||||
clock, self:GetState(), self.case, self.carrier:GetVelocityKNOTS(), hdg, self.currentwp, eta, tostring(self.turning), tostring(collision))
|
||||
local text=string.format("Time %s - Status %s (case=%d) - Speed=%.1f kts - Heading=%d - WP=%d - ETA=%s - Turning=%s - Collision Warning=%s - Detour=%s - Turn Into Wind=%s - Holdtime=%d sec",
|
||||
clock, self:GetState(), self.case, speed, hdg, self.currentwp, eta, tostring(self.turning), tostring(collision), tostring(self.detour), tostring(self.turnintowind), holdtime)
|
||||
self:T(self.lid..text)
|
||||
|
||||
-- Players online:
|
||||
@@ -13130,7 +13185,7 @@ end
|
||||
--- Get next waypoint of the carrier.
|
||||
-- @param #AIRBOSS self
|
||||
-- @return Core.Point#COORDINATE Coordinate of the next waypoint.
|
||||
-- @return #number Number of waypoint
|
||||
-- @return #number Number of waypoint.
|
||||
function AIRBOSS:_GetNextWaypoint()
|
||||
|
||||
-- Next waypoint.
|
||||
@@ -13453,14 +13508,50 @@ function AIRBOSS._ResumeRoute(group, airboss, gotocoord)
|
||||
-- Waypoints array.
|
||||
local waypoints={}
|
||||
|
||||
-- Current position.
|
||||
local c0=group:GetCoordinate()
|
||||
|
||||
-- Current positon as first waypoint.
|
||||
local wp0=group:GetCoordinate():WaypointGround(speedkmh)
|
||||
local wp0=c0:WaypointGround(speedkmh)
|
||||
table.insert(waypoints, wp0)
|
||||
|
||||
-- First goto this coordinate.
|
||||
if gotocoord then
|
||||
|
||||
--gotocoord:MarkToAll(string.format("Goto waypoint speed=%.1f km/h", speedkmh))
|
||||
|
||||
local headingto=c0:HeadingTo(gotocoord)
|
||||
|
||||
local hdg1=airboss:GetHeading()
|
||||
local hdg2=c0:HeadingTo(gotocoord)
|
||||
local delta=airboss:_GetDeltaHeading(hdg1, hdg2)
|
||||
|
||||
--env.info(string.format("FF hdg1=%d, hdg2=%d, delta=%d", hdg1, hdg2, delta))
|
||||
|
||||
|
||||
-- Add additional turn points
|
||||
if delta>90 then
|
||||
|
||||
-- Turn radius 3 NM.
|
||||
local turnradius=UTILS.NMToMeters(3)
|
||||
|
||||
local gotocoordh=c0:Translate(turnradius, hdg1+45)
|
||||
--gotocoordh:MarkToAll(string.format("Goto help waypoint 1 speed=%.1f km/h", speedkmh))
|
||||
|
||||
local wp=gotocoordh:WaypointGround(speedkmh)
|
||||
table.insert(waypoints, wp)
|
||||
|
||||
gotocoordh=c0:Translate(turnradius, hdg1+90)
|
||||
--gotocoordh:MarkToAll(string.format("Goto help waypoint 2 speed=%.1f km/h", speedkmh))
|
||||
|
||||
wp=gotocoordh:WaypointGround(speedkmh)
|
||||
table.insert(waypoints, wp)
|
||||
|
||||
end
|
||||
|
||||
local wp1=gotocoord:WaypointGround(speedkmh)
|
||||
table.insert(waypoints, wp1)
|
||||
table.insert(waypoints, wp1)
|
||||
|
||||
end
|
||||
|
||||
-- Debug message.
|
||||
@@ -13468,7 +13559,7 @@ function AIRBOSS._ResumeRoute(group, airboss, gotocoord)
|
||||
|
||||
-- Debug message.
|
||||
MESSAGE:New(text,10):ToAllIf(airboss.Debug)
|
||||
airboss:I(airboss.lid..text)
|
||||
airboss:I(airboss.lid..text)
|
||||
|
||||
-- Loop over all remaining waypoints.
|
||||
for i=Nextwp, #airboss.waypoints do
|
||||
@@ -13484,6 +13575,8 @@ function AIRBOSS._ResumeRoute(group, airboss, gotocoord)
|
||||
speed=UTILS.KnotsToKmph(10)
|
||||
end
|
||||
|
||||
--coord:MarkToAll(string.format("Resume route WP %d, speed=%.1f km/h", i, speed))
|
||||
|
||||
-- Create waypoint.
|
||||
local wp=coord:WaypointGround(speed)
|
||||
|
||||
@@ -15252,6 +15345,29 @@ function AIRBOSS:_AddF10Commands(_unitName)
|
||||
missionCommands.addCommandForGroup(gid, "Greenie Board", _resultsPath, self._DisplayScoreBoard, self, _unitName) -- F1
|
||||
missionCommands.addCommandForGroup(gid, "My LSO Grades", _resultsPath, self._DisplayPlayerGrades, self, _unitName) -- F2
|
||||
missionCommands.addCommandForGroup(gid, "Last Debrief", _resultsPath, self._DisplayDebriefing, self, _unitName) -- F3
|
||||
|
||||
-- F10/Airboss/<Carrier>/F2 Kneeboard/F2 Skipper/
|
||||
if self.skipperMenu then
|
||||
local _skipperPath =missionCommands.addSubMenuForGroup(gid, "Skipper", _kneeboardPath)
|
||||
local _menusetspeed=missionCommands.addSubMenuForGroup(gid, "Set Speed", _skipperPath)
|
||||
missionCommands.addCommandForGroup(gid, "10 knots", _menusetspeed, self._SkipperRecoverySpeed, self, _unitName, 10)
|
||||
missionCommands.addCommandForGroup(gid, "15 knots", _menusetspeed, self._SkipperRecoverySpeed, self, _unitName, 15)
|
||||
missionCommands.addCommandForGroup(gid, "20 knots", _menusetspeed, self._SkipperRecoverySpeed, self, _unitName, 20)
|
||||
missionCommands.addCommandForGroup(gid, "25 knots", _menusetspeed, self._SkipperRecoverySpeed, self, _unitName, 25)
|
||||
missionCommands.addCommandForGroup(gid, "30 knots", _menusetspeed, self._SkipperRecoverySpeed, self, _unitName, 30)
|
||||
local _menusetrtime=missionCommands.addSubMenuForGroup(gid, "Set Time", _skipperPath)
|
||||
missionCommands.addCommandForGroup(gid, "15 min", _menusetrtime, self._SkipperRecoveryTime, self, _unitName, 15)
|
||||
missionCommands.addCommandForGroup(gid, "30 min", _menusetrtime, self._SkipperRecoveryTime, self, _unitName, 30)
|
||||
missionCommands.addCommandForGroup(gid, "45 min", _menusetrtime, self._SkipperRecoveryTime, self, _unitName, 45)
|
||||
missionCommands.addCommandForGroup(gid, "60 min", _menusetrtime, self._SkipperRecoveryTime, self, _unitName, 60)
|
||||
missionCommands.addCommandForGroup(gid, "90 min", _menusetrtime, self._SkipperRecoveryTime, self, _unitName, 90)
|
||||
missionCommands.addCommandForGroup(gid, "U-turn On/Off", _skipperPath, self._SkipperRecoveryUturn, self, _unitName)
|
||||
missionCommands.addCommandForGroup(gid, "Start CASE I", _skipperPath, self._SkipperStartRecovery, self, _unitName, 1)
|
||||
missionCommands.addCommandForGroup(gid, "Start CASE II", _skipperPath, self._SkipperStartRecovery, self, _unitName, 2)
|
||||
missionCommands.addCommandForGroup(gid, "Start CASE III",_skipperPath, self._SkipperStartRecovery, self, _unitName, 3)
|
||||
missionCommands.addCommandForGroup(gid, "Stop Recovery", _skipperPath, self._SkipperStopRecovery, self, _unitName)
|
||||
end
|
||||
|
||||
-- F10/Airboss/<Carrier/F2 Kneeboard/
|
||||
missionCommands.addCommandForGroup(gid, "Carrier Info", _kneeboardPath, self._DisplayCarrierInfo, self, _unitName) -- F2
|
||||
missionCommands.addCommandForGroup(gid, "Weather Report", _kneeboardPath, self._DisplayCarrierWeather, self, _unitName) -- F3
|
||||
@@ -15279,6 +15395,149 @@ function AIRBOSS:_AddF10Commands(_unitName)
|
||||
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- SKIPPER MENU
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
--- Reset player status. Player is removed from all queues and its status is set to undefined.
|
||||
-- @param #AIRBOSS self
|
||||
-- @param #string _unitName Name fo the player unit.
|
||||
-- @param #number case Recovery case.
|
||||
function AIRBOSS:_SkipperStartRecovery(_unitName, case)
|
||||
|
||||
-- Get player unit and name.
|
||||
local _unit, _playername = self:_GetPlayerUnitAndName(_unitName)
|
||||
|
||||
-- Check if we have a unit which is a player.
|
||||
if _unit and _playername then
|
||||
local playerData=self.players[_playername] --#AIRBOSS.PlayerData
|
||||
|
||||
if playerData then
|
||||
|
||||
-- Inform player.
|
||||
local text=string.format("affirm, Case %d recovery will start in 5 min for %d min. Wind on deck %d knots. U-turn=%s.", case, self.skipperTime, self.skipperSpeed, tostring(self.skipperUturn))
|
||||
if self:IsRecovering() then
|
||||
text="negative, carrier is already recovering."
|
||||
self:MessageToPlayer(playerData, text, "AIRBOSS")
|
||||
return
|
||||
end
|
||||
self:MessageToPlayer(playerData, text, "AIRBOSS")
|
||||
|
||||
-- Recovery staring in 5 min for 30 min.
|
||||
local t0=timer.getAbsTime()+5*60
|
||||
local t9=t0+self.skipperTime*60
|
||||
local C0=UTILS.SecondsToClock(t0)
|
||||
local C9=UTILS.SecondsToClock(t9)
|
||||
|
||||
-- Carrier will turn into the wind. Wind on deck 25 knots. U-turn on.
|
||||
self:AddRecoveryWindow(C0, C9, case, 30, true, self.skipperSpeed, self.skipperUturn)
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Skipper Stop recovery function.
|
||||
-- @param #AIRBOSS self
|
||||
-- @param #string _unitName Name fo the player unit.
|
||||
function AIRBOSS:_SkipperStopRecovery(_unitName)
|
||||
|
||||
-- Get player unit and name.
|
||||
local _unit, _playername = self:_GetPlayerUnitAndName(_unitName)
|
||||
|
||||
-- Check if we have a unit which is a player.
|
||||
if _unit and _playername then
|
||||
local playerData=self.players[_playername] --#AIRBOSS.PlayerData
|
||||
|
||||
if playerData then
|
||||
|
||||
-- Inform player.
|
||||
local text="roger, stopping recovery right away."
|
||||
if not self:IsRecovering() then
|
||||
text="negative, carrier is currently not recovering."
|
||||
self:MessageToPlayer(playerData, text, "AIRBOSS")
|
||||
return
|
||||
end
|
||||
self:MessageToPlayer(playerData, text, "AIRBOSS")
|
||||
|
||||
self:RecoveryStop()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Skipper set recovery time.
|
||||
-- @param #AIRBOSS self
|
||||
-- @param #string _unitName Name fo the player unit.
|
||||
-- @param #number time Recovery time in minutes.
|
||||
function AIRBOSS:_SkipperRecoveryTime(_unitName, time)
|
||||
|
||||
-- Get player unit and name.
|
||||
local _unit, _playername = self:_GetPlayerUnitAndName(_unitName)
|
||||
|
||||
-- Check if we have a unit which is a player.
|
||||
if _unit and _playername then
|
||||
local playerData=self.players[_playername] --#AIRBOSS.PlayerData
|
||||
|
||||
if playerData then
|
||||
|
||||
-- Inform player.
|
||||
local text=string.format("roger, manual recovery time set to %d min.", time)
|
||||
self:MessageToPlayer(playerData, text, "AIRBOSS")
|
||||
|
||||
self.skipperTime=time
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Skipper set recovery speed.
|
||||
-- @param #AIRBOSS self
|
||||
-- @param #string _unitName Name fo the player unit.
|
||||
-- @param #number speed Recovery speed in knots.
|
||||
function AIRBOSS:_SkipperRecoverySpeed(_unitName, speed)
|
||||
|
||||
-- Get player unit and name.
|
||||
local _unit, _playername = self:_GetPlayerUnitAndName(_unitName)
|
||||
|
||||
-- Check if we have a unit which is a player.
|
||||
if _unit and _playername then
|
||||
local playerData=self.players[_playername] --#AIRBOSS.PlayerData
|
||||
|
||||
if playerData then
|
||||
|
||||
-- Inform player.
|
||||
local text=string.format("roger, wind on deck set to %d knots.", speed)
|
||||
self:MessageToPlayer(playerData, text, "AIRBOSS")
|
||||
|
||||
self.skipperSpeed=speed
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Skipper set recovery speed.
|
||||
-- @param #AIRBOSS self
|
||||
-- @param #string _unitName Name fo the player unit.
|
||||
function AIRBOSS:_SkipperRecoveryUturn(_unitName)
|
||||
|
||||
-- Get player unit and name.
|
||||
local _unit, _playername = self:_GetPlayerUnitAndName(_unitName)
|
||||
|
||||
-- Check if we have a unit which is a player.
|
||||
if _unit and _playername then
|
||||
local playerData=self.players[_playername] --#AIRBOSS.PlayerData
|
||||
|
||||
if playerData then
|
||||
|
||||
self.skipperUturn=not self.skipperUturn
|
||||
|
||||
-- Inform player.
|
||||
local text=string.format("roger, U-turn is now %s.", tostring(self.skipperUturn))
|
||||
self:MessageToPlayer(playerData, text, "AIRBOSS")
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- ROOT MENU
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -1491,7 +1491,7 @@ function RECOVERYTANKER:_ActivateTACAN(delay)
|
||||
local unit=self.tanker:GetUnit(1)
|
||||
|
||||
-- Check if unit is alive.
|
||||
if unit:IsAlive() then
|
||||
if unit and unit:IsAlive() then
|
||||
|
||||
-- Debug message.
|
||||
local text=string.format("Activating recovery tanker TACAN beacon: channel=%d mode=%s, morse=%s.", self.TACANchannel, self.TACANmode, self.TACANmorse)
|
||||
|
||||
@@ -226,7 +226,7 @@ AIRBASE.Normandy = {
|
||||
-- * AIRBASE.PersianGulf.Al_Dhafra_AB
|
||||
-- * AIRBASE.PersianGulf.Al_Maktoum_Intl
|
||||
-- * AIRBASE.PersianGulf.Al_Minhad_AB
|
||||
-- * AIRBASE.PersianGulf.Bandar-e-Jask_airfield
|
||||
-- * AIRBASE.PersianGulf.Bandar_e_Jask_airfield
|
||||
-- * AIRBASE.PersianGulf.Bandar_Abbas_Intl
|
||||
-- * AIRBASE.PersianGulf.Bandar_Lengeh
|
||||
-- * AIRBASE.PersianGulf.Dubai_Intl
|
||||
@@ -939,4 +939,4 @@ function AIRBASE._CheckTerminalType(Term_Type, termtype)
|
||||
end
|
||||
|
||||
return match
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user