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https://github.com/FlightControl-Master/MOOSE.git
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Merge remote-tracking branch 'origin/master' into branch
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@@ -5498,11 +5498,15 @@ function AIRBOSS:_GetAircraftAoA( playerData )
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aoa.OnSpeedMin = self:_AoAUnit2Deg( playerData, 14.0 ) -- 14.17 --14.5 units -- VNAO Edit - Original value 14.5
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aoa.OnSpeedMin = self:_AoAUnit2Deg( playerData, 14.0 ) -- 14.17 --14.5 units -- VNAO Edit - Original value 14.5
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aoa.Fast = self:_AoAUnit2Deg( playerData, 13.5 ) -- 13.33 --14.0 units -- VNAO Edit - Original value 14
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aoa.Fast = self:_AoAUnit2Deg( playerData, 13.5 ) -- 13.33 --14.0 units -- VNAO Edit - Original value 14
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aoa.FAST = self:_AoAUnit2Deg( playerData, 12.5 ) -- 11.67 --13.0 units -- VNAO Edit - Original value 13
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aoa.FAST = self:_AoAUnit2Deg( playerData, 12.5 ) -- 11.67 --13.0 units -- VNAO Edit - Original value 13
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local hornet = playerData.actype == AIRBOSS.AircraftCarrier.HORNET
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elseif goshawk then --These parameters edited by CIRCUIT to support new VNAO flight model
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or playerData.actype == AIRBOSS.AircraftCarrier.RHINOE
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-- T-45C Goshawk parameters.
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or playerData.actype == AIRBOSS.AircraftCarrier.RHINOF
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aoa.SLOW = 9.5 -- 8.00 -- 19
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or playerData.actype == AIRBOSS.AircraftCarrier.GROWLER
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aoa.Slow = 9.25 -- 7.75 -- 18
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local tomcat = playerData.actype == AIRBOSS.AircraftCarrier.F14A or playerData.actype == AIRBOSS.AircraftCarrier.F14B
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aoa.OnSpeedMax = 9.0 --7.25 -- 17.5
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aoa.OnSpeed = 8.5 -- 7.00 -- 17
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aoa.OnSpeedMin = 8.25 -- 6.75 -- 16.5
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aoa.Fast = 7.75 -- 6.25 -- 16
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aoa.FAST = 5.5 -- 6.00 -- 15
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elseif skyhawk then
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elseif skyhawk then
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-- A-4E-C Skyhawk parameters from https://forums.eagle.ru/showpost.php?p=3703467&postcount=390
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-- A-4E-C Skyhawk parameters from https://forums.eagle.ru/showpost.php?p=3703467&postcount=390
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-- Note that these are arbitrary UNITS and not degrees. We need a conversion formula!
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-- Note that these are arbitrary UNITS and not degrees. We need a conversion formula!
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1058,9 +1058,12 @@ function GROUP:GetTypeName()
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local DCSGroup = self:GetDCSObject()
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local DCSGroup = self:GetDCSObject()
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if DCSGroup then
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if DCSGroup then
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local GroupTypeName = DCSGroup:getUnit(1):getTypeName()
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local unit = DCSGroup:getUnit(1)
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--self:T3( GroupTypeName )
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if unit then
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return( GroupTypeName )
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local GroupTypeName = unit:getTypeName()
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--self:T3( GroupTypeName )
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return( GroupTypeName )
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end
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end
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end
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return nil
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return nil
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@@ -1075,9 +1078,12 @@ function GROUP:GetNatoReportingName()
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local DCSGroup = self:GetDCSObject()
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local DCSGroup = self:GetDCSObject()
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if DCSGroup then
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if DCSGroup then
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local GroupTypeName = DCSGroup:getUnit(1):getTypeName()
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local unit = DCSGroup:getUnit(1)
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--self:T3( GroupTypeName )
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if unit then
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return UTILS.GetReportingName(GroupTypeName)
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local GroupTypeName = unit:getTypeName()
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--self:T3( GroupTypeName )
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return UTILS.GetReportingName(GroupTypeName)
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end
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end
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end
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return "Bogey"
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return "Bogey"
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@@ -1093,9 +1099,12 @@ function GROUP:GetPlayerName()
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local DCSGroup = self:GetDCSObject()
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local DCSGroup = self:GetDCSObject()
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if DCSGroup then
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if DCSGroup then
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local PlayerName = DCSGroup:getUnit(1):getPlayerName()
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local unit = DCSGroup:getUnit(1)
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--self:T3( PlayerName )
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if unit then
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return( PlayerName )
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local PlayerName = unit:getPlayerName()
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--self:T3( PlayerName )
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return( PlayerName )
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end
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end
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end
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return nil
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return nil
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@@ -1111,9 +1120,12 @@ function GROUP:GetCallsign()
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local DCSGroup = self:GetDCSObject()
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local DCSGroup = self:GetDCSObject()
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if DCSGroup then
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if DCSGroup then
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local GroupCallSign = DCSGroup:getUnit(1):getCallsign()
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local unit = DCSGroup:getUnit(1)
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--self:T3( GroupCallSign )
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if unit then
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return GroupCallSign
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local GroupCallSign = unit:getCallsign()
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--self:T3( GroupCallSign )
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return GroupCallSign
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end
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end
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end
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BASE:E( { "Cannot GetCallsign", Positionable = self, Alive = self:IsAlive() } )
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BASE:E( { "Cannot GetCallsign", Positionable = self, Alive = self:IsAlive() } )
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@@ -170,6 +170,27 @@ function IDENTIFIABLE:GetCoalition()
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return nil
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return nil
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end
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end
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--- Returns true if identifiable is of RED coalition.
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-- @param #IDENTIFIABLE self
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-- @return #boolean If the identifiable is red.
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function IDENTIFIABLE:IsRed()
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return self:GetCoalition() == coalition.side.RED
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end
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--- Returns true if identifiable is of BLUE coalition.
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-- @param #IDENTIFIABLE self
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-- @return #boolean If the identifiable is blue.
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function IDENTIFIABLE:IsBlue()
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return self:GetCoalition() == coalition.side.BLUE
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end
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--- Returns true if identifiable is of NEUTRAL coalition.
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-- @param #IDENTIFIABLE self
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-- @return #boolean If the identifiable is neutral.
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function IDENTIFIABLE:IsNeutral()
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return self:GetCoalition() == coalition.side.NEUTRAL
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end
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--- Returns the name of the coalition of the Identifiable.
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--- Returns the name of the coalition of the Identifiable.
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-- @param #IDENTIFIABLE self
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-- @param #IDENTIFIABLE self
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-- @return #string The name of the coalition.
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-- @return #string The name of the coalition.
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