diff --git a/Moose Development/Moose/Core/Settings.lua b/Moose Development/Moose/Core/Settings.lua index 923644f6f..3a557de65 100644 --- a/Moose Development/Moose/Core/Settings.lua +++ b/Moose Development/Moose/Core/Settings.lua @@ -584,10 +584,11 @@ do -- SETTINGS MENU_GROUP_COMMAND:New( MenuGroup, text, A2ACoordinateMenu, self.A2AMenuSystem, self, MenuGroup, RootMenu, "LL DDM" ):SetTime( MenuTime ) end - if self:IsA2A_LL_DDM() then - MENU_GROUP_COMMAND:New( MenuGroup, "LL DDM Accuracy 1", A2ACoordinateMenu, self.MenuLL_DDM_Accuracy, self, MenuGroup, RootMenu, 1 ):SetTime( MenuTime ) - MENU_GROUP_COMMAND:New( MenuGroup, "LL DDM Accuracy 2", A2ACoordinateMenu, self.MenuLL_DDM_Accuracy, self, MenuGroup, RootMenu, 2 ):SetTime( MenuTime ) - MENU_GROUP_COMMAND:New( MenuGroup, "LL DDM Accuracy 3", A2ACoordinateMenu, self.MenuLL_DDM_Accuracy, self, MenuGroup, RootMenu, 3 ):SetTime( MenuTime ) + if self:IsA2A_LL_DDM() or self:IsA2A_LL_DMS() then + MENU_GROUP_COMMAND:New( MenuGroup, "LL Accuracy 0", A2ACoordinateMenu, self.MenuLL_DDM_Accuracy, self, MenuGroup, RootMenu, 0 ):SetTime( MenuTime ) + MENU_GROUP_COMMAND:New( MenuGroup, "LL Accuracy 1", A2ACoordinateMenu, self.MenuLL_DDM_Accuracy, self, MenuGroup, RootMenu, 1 ):SetTime( MenuTime ) + MENU_GROUP_COMMAND:New( MenuGroup, "LL Accuracy 2", A2ACoordinateMenu, self.MenuLL_DDM_Accuracy, self, MenuGroup, RootMenu, 2 ):SetTime( MenuTime ) + MENU_GROUP_COMMAND:New( MenuGroup, "LL Accuracy 3", A2ACoordinateMenu, self.MenuLL_DDM_Accuracy, self, MenuGroup, RootMenu, 3 ):SetTime( MenuTime ) end if not self:IsA2A_BULLS() then @@ -731,7 +732,7 @@ do -- SETTINGS self.PlayerMenu = PlayerMenu - self:I(string.format("FF Setting menu for player %s", tostring(PlayerName))) + self:I(string.format("Setting menu for player %s", tostring(PlayerName))) local submenu = MENU_GROUP:New( PlayerGroup, "LL Accuracy", PlayerMenu ) MENU_GROUP_COMMAND:New( PlayerGroup, "LL 0 Decimals", submenu, self.MenuGroupLL_DDM_AccuracySystem, self, PlayerUnit, PlayerGroup, PlayerName, 0 ) @@ -761,7 +762,7 @@ do -- SETTINGS if not self:IsA2G_LL_DMS() or _SETTINGS.MenuStatic then local text="Lat/Lon Degree Min Sec (LL DMS)" if _SETTINGS.MenuShort then - text="LL DMS" + text="A2G LL DMS" end MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DMS" ) end @@ -769,7 +770,7 @@ do -- SETTINGS if not self:IsA2G_LL_DDM() or _SETTINGS.MenuStatic then local text="Lat/Lon Degree Dec Min (LL DDM)" if _SETTINGS.MenuShort then - text="LL DDM" + text="A2G LL DDM" end MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DDM" ) end @@ -777,7 +778,7 @@ do -- SETTINGS if not self:IsA2G_BR() or _SETTINGS.MenuStatic then local text="Bearing, Range (BR)" if _SETTINGS.MenuShort then - text="BR" + text="A2G BR" end MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "BR" ) end @@ -785,7 +786,7 @@ do -- SETTINGS if not self:IsA2G_MGRS() or _SETTINGS.MenuStatic then local text="Military Grid (MGRS)" if _SETTINGS.MenuShort then - text="MGRS" + text="A2G MGRS" end MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "MGRS" ) end @@ -804,7 +805,7 @@ do -- SETTINGS if not self:IsA2A_LL_DMS() or _SETTINGS.MenuStatic then local text="Lat/Lon Degree Min Sec (LL DMS)" if _SETTINGS.MenuShort then - text="LL DMS" + text="A2A LL DMS" end MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DMS" ) end @@ -812,7 +813,7 @@ do -- SETTINGS if not self:IsA2A_LL_DDM() or _SETTINGS.MenuStatic then local text="Lat/Lon Degree Dec Min (LL DDM)" if _SETTINGS.MenuShort then - text="LL DDM" + text="A2A LL DDM" end MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DDM" ) end @@ -820,7 +821,7 @@ do -- SETTINGS if not self:IsA2A_BULLS() or _SETTINGS.MenuStatic then local text="Bullseye (BULLS)" if _SETTINGS.MenuShort then - text="BULLS" + text="A2A BULLS" end MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "BULLS" ) end @@ -828,7 +829,7 @@ do -- SETTINGS if not self:IsA2A_BRAA() or _SETTINGS.MenuStatic then local text="Bearing Range Altitude Aspect (BRAA)" if _SETTINGS.MenuShort then - text="BRAA" + text="A2A BRAA" end MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "BRAA" ) end @@ -836,7 +837,7 @@ do -- SETTINGS if not self:IsA2A_MGRS() or _SETTINGS.MenuStatic then local text="Military Grid (MGRS)" if _SETTINGS.MenuShort then - text="MGRS" + text="A2A MGRS" end MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "MGRS" ) end