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synced 2026-08-11 03:43:38 +00:00
[FIXED] dcsgroup:getUnit(1) nil pointer
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@@ -1058,9 +1058,12 @@ function GROUP:GetTypeName()
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local DCSGroup = self:GetDCSObject()
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if DCSGroup then
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local GroupTypeName = DCSGroup:getUnit(1):getTypeName()
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--self:T3( GroupTypeName )
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return( GroupTypeName )
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local unit = DCSGroup:getUnit(1)
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if unit then
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local GroupTypeName = unit:getTypeName()
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--self:T3( GroupTypeName )
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return( GroupTypeName )
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end
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end
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return nil
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@@ -1075,9 +1078,12 @@ function GROUP:GetNatoReportingName()
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local DCSGroup = self:GetDCSObject()
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if DCSGroup then
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local GroupTypeName = DCSGroup:getUnit(1):getTypeName()
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--self:T3( GroupTypeName )
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return UTILS.GetReportingName(GroupTypeName)
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local unit = DCSGroup:getUnit(1)
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if unit then
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local GroupTypeName = unit:getTypeName()
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--self:T3( GroupTypeName )
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return UTILS.GetReportingName(GroupTypeName)
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end
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end
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return "Bogey"
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@@ -1093,9 +1099,12 @@ function GROUP:GetPlayerName()
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local DCSGroup = self:GetDCSObject()
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if DCSGroup then
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local PlayerName = DCSGroup:getUnit(1):getPlayerName()
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--self:T3( PlayerName )
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return( PlayerName )
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local unit = DCSGroup:getUnit(1)
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if unit then
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local PlayerName = unit:getPlayerName()
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--self:T3( PlayerName )
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return( PlayerName )
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end
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end
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return nil
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@@ -1111,9 +1120,12 @@ function GROUP:GetCallsign()
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local DCSGroup = self:GetDCSObject()
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if DCSGroup then
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local GroupCallSign = DCSGroup:getUnit(1):getCallsign()
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--self:T3( GroupCallSign )
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return GroupCallSign
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local unit = DCSGroup:getUnit(1)
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if unit then
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local GroupCallSign = unit:getCallsign()
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--self:T3( GroupCallSign )
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return GroupCallSign
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end
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end
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BASE:E( { "Cannot GetCallsign", Positionable = self, Alive = self:IsAlive() } )
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