diff --git a/Moose Development/Moose/Functional/Shorad.lua b/Moose Development/Moose/Functional/Shorad.lua index 526ff062f..bc5156943 100644 --- a/Moose Development/Moose/Functional/Shorad.lua +++ b/Moose Development/Moose/Functional/Shorad.lua @@ -684,6 +684,7 @@ do local ShootingWeapon = EventData.Weapon -- Identify the weapon fired local ShootingWeaponName = EventData.WeaponName -- return weapon type -- get firing coalition + if not EventData.IniGroup then return self end local weaponcoalition = EventData.IniGroup:GetCoalition() -- get detection probability if self:_CheckCoalition(weaponcoalition) then --avoid overhead on friendly fire