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Fixed issue with menu system Planned Tasks
There was a problem that when multiiple groups were part of the attack set, then the menus for planned tasks were not correctly generated.
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@@ -207,6 +207,7 @@ function COMMANDCENTER:New( CommandCenterPositionable, CommandCenterName )
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local PlayerGroup = EventData.IniGroup -- The GROUP object should be filled!
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Mission:JoinUnit( PlayerUnit, PlayerGroup )
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end
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self:SetMenu()
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end
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)
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