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UPDATE: FUNCTIONAL function params
- Added (Optional) to param descriptions for params that have default values
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@@ -54,8 +54,8 @@ do -- ZoneGoal
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--- ZONE_GOAL_COALITION Constructor.
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-- @param #ZONE_GOAL_COALITION self
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-- @param Core.Zone#ZONE Zone A @{Core.Zone} object with the goal to be achieved.
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-- @param #number Coalition The initial coalition owning the zone. Default coalition.side.NEUTRAL.
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-- @param #table UnitCategories Table of unit categories. See [DCS Class Unit](https://wiki.hoggitworld.com/view/DCS_Class_Unit). Default {Unit.Category.GROUND_UNIT}.
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-- @param #number Coalition (Optional) The initial coalition owning the zone. Default coalition.side.NEUTRAL.
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-- @param #table UnitCategories (Optional) Table of unit categories. See [DCS Class Unit](https://wiki.hoggitworld.com/view/DCS_Class_Unit). Default {Unit.Category.GROUND_UNIT}.
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-- @return #ZONE_GOAL_COALITION
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function ZONE_GOAL_COALITION:New( Zone, Coalition, UnitCategories )
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@@ -90,7 +90,7 @@ do -- ZoneGoal
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--- Set the owning coalition of the zone.
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-- @param #ZONE_GOAL_COALITION self
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-- @param #table UnitCategories Table of unit categories. See [DCS Class Unit](https://wiki.hoggitworld.com/view/DCS_Class_Unit). Default {Unit.Category.GROUND_UNIT}.
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-- @param #table UnitCategories (Optional) Table of unit categories. See [DCS Class Unit](https://wiki.hoggitworld.com/view/DCS_Class_Unit). Default {Unit.Category.GROUND_UNIT}.
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-- @return #ZONE_GOAL_COALITION
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function ZONE_GOAL_COALITION:SetUnitCategories( UnitCategories )
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@@ -105,7 +105,7 @@ do -- ZoneGoal
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--- Set the owning coalition of the zone.
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-- @param #ZONE_GOAL_COALITION self
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-- @param #table ObjectCategories Table of unit categories. See [DCS Class Object](https://wiki.hoggitworld.com/view/DCS_Class_Object). Default {Object.Category.UNIT, Object.Category.STATIC}, i.e. all UNITS and STATICS.
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-- @param #table ObjectCategories (Optional) Table of unit categories. See [DCS Class Object](https://wiki.hoggitworld.com/view/DCS_Class_Object). Default {Object.Category.UNIT, Object.Category.STATIC}, i.e. all UNITS and STATICS.
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-- @return #ZONE_GOAL_COALITION
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function ZONE_GOAL_COALITION:SetObjectCategories( ObjectCategories )
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