diff --git a/Moose Development/Moose/Functional/Scoring.lua b/Moose Development/Moose/Functional/Scoring.lua index 2c49243f8..d9427d279 100644 --- a/Moose Development/Moose/Functional/Scoring.lua +++ b/Moose Development/Moose/Functional/Scoring.lua @@ -320,8 +320,8 @@ function SCORING:New( GameName, SavePath, AutoSave ) -- Create the CSV file. self.AutoSavePath = SavePath - self.AutoSave = AutoSave or true - if self.AutoSave == true then + self.AutoSave = (AutoSave == nil or AutoSave == true) and true or false + if self.AutoSavePath and self.AutoSave == true then self:OpenCSV( GameName ) end