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https://github.com/FlightControl-Master/MOOSE.git
synced 2026-08-13 09:16:15 +00:00
Update Settings.lua
This commit is contained in:
@@ -213,8 +213,8 @@
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SETTINGS = {
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SETTINGS = {
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ClassName = "SETTINGS",
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ClassName = "SETTINGS",
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ShowPlayerMenu = true,
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ShowPlayerMenu = true,
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MenuShort = true,
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MenuShort = false,
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MenuStatic = true,
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MenuStatic = false,
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}
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}
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SETTINGS.__Enum = {}
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SETTINGS.__Enum = {}
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@@ -252,8 +252,8 @@ do -- SETTINGS
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self:SetMessageTime( MESSAGE.Type.Overview, 60 )
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self:SetMessageTime( MESSAGE.Type.Overview, 60 )
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self:SetMessageTime( MESSAGE.Type.Update, 15 )
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self:SetMessageTime( MESSAGE.Type.Update, 15 )
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self:SetEraModern()
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self:SetEraModern()
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self:SetMenutextShort(true)
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--self:SetMenutextShort(true)
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self:SetMenuStatic(true)
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--self:SetMenuStatic(true)
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return self
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return self
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else
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else
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local Settings = _DATABASE:GetPlayerSettings( PlayerName )
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local Settings = _DATABASE:GetPlayerSettings( PlayerName )
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@@ -755,38 +755,38 @@ do -- SETTINGS
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------
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------
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local text="A2G Coordinate System"
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local text="A2G Coordinate System"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="A2G Coordinates"
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text="A2G Coordinates"
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end
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end
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local A2GCoordinateMenu = MENU_GROUP:New( PlayerGroup, text, PlayerMenu )
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local A2GCoordinateMenu = MENU_GROUP:New( PlayerGroup, text, PlayerMenu )
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if not self:IsA2G_LL_DMS() or self.MenuStatic then
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if not self:IsA2G_LL_DMS() or _SETTINGS.MenuStatic then
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local text="Lat/Lon Degree Min Sec (LL DMS)"
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local text="Lat/Lon Degree Min Sec (LL DMS)"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="LL DMS"
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text="LL DMS"
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end
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end
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DMS" )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DMS" )
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end
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end
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if not self:IsA2G_LL_DDM() or self.MenuStatic then
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if not self:IsA2G_LL_DDM() or _SETTINGS.MenuStatic then
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local text="Lat/Lon Degree Dec Min (LL DDM)"
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local text="Lat/Lon Degree Dec Min (LL DDM)"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="LL DDM"
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text="LL DDM"
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end
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end
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DDM" )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DDM" )
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end
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end
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if not self:IsA2G_BR() or self.MenuStatic then
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if not self:IsA2G_BR() or _SETTINGS.MenuStatic then
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local text="Bearing, Range (BR)"
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local text="Bearing, Range (BR)"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="BR"
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text="BR"
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end
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end
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "BR" )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "BR" )
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end
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end
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if not self:IsA2G_MGRS() or self.MenuStatic then
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if not self:IsA2G_MGRS() or _SETTINGS.MenuStatic then
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local text="Military Grid (MGRS)"
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local text="Military Grid (MGRS)"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="MGRS"
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text="MGRS"
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end
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end
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "MGRS" )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2GCoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "MGRS" )
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@@ -797,13 +797,13 @@ do -- SETTINGS
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------
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------
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local text="A2A Coordinate System"
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local text="A2A Coordinate System"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="A2A Coordinates"
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text="A2A Coordinates"
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end
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end
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local A2ACoordinateMenu = MENU_GROUP:New( PlayerGroup, text, PlayerMenu )
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local A2ACoordinateMenu = MENU_GROUP:New( PlayerGroup, text, PlayerMenu )
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if not self:IsA2A_LL_DMS() or self.MenuStatic then
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if not self:IsA2A_LL_DMS() or _SETTINGS.MenuStatic then
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local text="Lat/Lon Degree Min Sec (LL DMS)"
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local text="Lat/Lon Degree Min Sec (LL DMS)"
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if self.MenuShort then
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if self.MenuShort then
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text="LL DMS"
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text="LL DMS"
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@@ -811,33 +811,33 @@ do -- SETTINGS
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DMS" )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2GSystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DMS" )
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end
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end
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if not self:IsA2A_LL_DDM() or self.MenuStatic then
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if not self:IsA2A_LL_DDM() or _SETTINGS.MenuStatic then
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local text="Lat/Lon Degree Dec Min (LL DDM)"
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local text="Lat/Lon Degree Dec Min (LL DDM)"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="LL DDM"
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text="LL DDM"
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end
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end
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DDM" )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "LL DDM" )
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end
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end
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if not self:IsA2A_BULLS() or self.MenuStatic then
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if not self:IsA2A_BULLS() or _SETTINGS.MenuStatic then
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local text="Bullseye (BULLS)"
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local text="Bullseye (BULLS)"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="BULLS"
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text="BULLS"
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end
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end
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "BULLS" )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "BULLS" )
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end
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end
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if not self:IsA2A_BRAA() or self.MenuStatic then
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if not self:IsA2A_BRAA() or _SETTINGS.MenuStatic then
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local text="Bearing Range Altitude Aspect (BRAA)"
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local text="Bearing Range Altitude Aspect (BRAA)"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="BRAA"
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text="BRAA"
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end
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end
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "BRAA" )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "BRAA" )
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end
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end
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if not self:IsA2A_MGRS() or self.MenuStatic then
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if not self:IsA2A_MGRS() or _SETTINGS.MenuStatic then
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local text="Military Grid (MGRS)"
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local text="Military Grid (MGRS)"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="MGRS"
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text="MGRS"
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end
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end
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "MGRS" )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, A2ACoordinateMenu, self.MenuGroupA2ASystem, self, PlayerUnit, PlayerGroup, PlayerName, "MGRS" )
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@@ -848,22 +848,22 @@ do -- SETTINGS
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---
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---
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local text="Measures and Weights System"
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local text="Measures and Weights System"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="Unit System"
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text="Unit System"
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end
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end
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local MetricsMenu = MENU_GROUP:New( PlayerGroup, text, PlayerMenu )
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local MetricsMenu = MENU_GROUP:New( PlayerGroup, text, PlayerMenu )
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if self:IsMetric() or self.MenuStatic then
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if self:IsMetric() or _SETTINGS.MenuStatic then
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local text="Imperial (Miles,Feet)"
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local text="Imperial (Miles,Feet)"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="Imperial"
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text="Imperial"
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end
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end
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MENU_GROUP_COMMAND:New( PlayerGroup, text, MetricsMenu, self.MenuGroupMWSystem, self, PlayerUnit, PlayerGroup, PlayerName, false )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, MetricsMenu, self.MenuGroupMWSystem, self, PlayerUnit, PlayerGroup, PlayerName, false )
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end
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end
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if self:IsImperial() or self.MenuStatic then
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if self:IsImperial() or _SETTINGS.MenuStatic then
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local text="Metric (Kilometers,Meters)"
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local text="Metric (Kilometers,Meters)"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="Metric"
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text="Metric"
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end
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end
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MENU_GROUP_COMMAND:New( PlayerGroup, text, MetricsMenu, self.MenuGroupMWSystem, self, PlayerUnit, PlayerGroup, PlayerName, true )
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MENU_GROUP_COMMAND:New( PlayerGroup, text, MetricsMenu, self.MenuGroupMWSystem, self, PlayerUnit, PlayerGroup, PlayerName, true )
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@@ -874,7 +874,7 @@ do -- SETTINGS
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---
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---
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local text="Messages and Reports"
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local text="Messages and Reports"
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if self.MenuShort then
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if _SETTINGS.MenuShort then
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text="Messages & Reports"
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text="Messages & Reports"
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end
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end
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local MessagesMenu = MENU_GROUP:New( PlayerGroup, text, PlayerMenu )
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local MessagesMenu = MENU_GROUP:New( PlayerGroup, text, PlayerMenu )
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