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Further updating of Demonstration Missions
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--Create Spawn Groups
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local SpawnPlane1 = SPAWN:New("Plane 1")
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local SpawnPlane2 = SPAWN:New("Plane 2")
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--Spawn Groups into world
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local GroupPlane1 = SpawnPlane1:Spawn()
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--local GroupPlane1 = GROUP:FindByName( "Plane 1" )
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local GroupPlane2 = SpawnPlane2:Spawn()
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--local GroupPlane2 = GROUP:FindByName( "Plane 2" )
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--Create Task for plane2 (follow groupPlane1 at Vec3 offset) (Note: I think I need to be using controllers here)
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--i.e. cntrlPlane1 = groupPlane1.getController(groupPlane1)
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local PointVec3 = POINT_VEC3:New( 100, 0, -100 ) -- This is a Vec3 class.
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local FollowDCSTask = GroupPlane2:TaskFollow( GroupPlane1, PointVec3:GetVec3() )
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--Activate Task (Either PushTask/SetTask?)
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-- PushTask will push a task on the execution queue of the group.
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-- SetTask will delete all tasks from the current group queue, and executes this task.
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GroupPlane2:SetTask( FollowDCSTask, 1 )
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--- This test demonstrates the use(s) of the SwitchWayPoint method of the GROUP class.
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HeliGroup = GROUP:FindByName( "Helicopter" )
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--- Route the helicopter back to the FARP after 60 seconds.
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-- We use the SCHEDULER class to do this.
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SCHEDULER:New( nil,
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function( HeliGroup )
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local CommandRTB = HeliGroup:CommandSwitchWayPoint( 2, 8 )
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HeliGroup:SetCommand( CommandRTB )
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end, { HeliGroup }, 90
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)
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BASE:TraceClass( "UNIT" )
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BASE:TraceClass( "GROUP" )
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BASE:TraceClass( "CLIENT" )
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UnitTankAI1 = _DATABASE:FindUnit( "Smoke Test 1" )
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UnitTankAI2 = _DATABASE:FindUnit( "Smoke Test 2" )
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UnitTankAI3 = UNIT:FindByName( "Smoke Test 3" )
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UnitTankAI4 = _DATABASE:FindUnit( "Smoke Test 4" )
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UnitTankAI1:SmokeBlue()
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UnitTankAI3:SmokeOrange()
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UnitTankAI2:T( UnitTankAI2:GetAmmo() )
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GroupTanks = GROUP:FindByName( "Smoke Test" )
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GroupTanks:T( GroupTanks:OptionROEOpenFirePossible() )
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GroupTanks:OptionROEOpenFire()
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local function ClientAlive( Client, ClientNumber )
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GroupTanks:MessageToClient( "Hello Client " .. ClientNumber .. "! We are reporting to you on our way...", 5, Client )
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end
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ClientHeli = CLIENT:FindByName( "Client Test 1", "Fly slowly to waypoint 3 of the Command Post!" ):Alive( ClientAlive, 1 )
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ClientHeli2 = CLIENT:FindByName( "Client Test 2", "Fly slowly to waypoint 3 of the Command Post!" ):Alive( ClientAlive, 2 )
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