Update Range.lua

This commit is contained in:
Frank
2019-12-04 12:12:21 +01:00
parent 7a53439408
commit 3e69143cfd
+4 -4
View File
@@ -754,7 +754,7 @@ function RANGE:onafterStart()
if self.rangecontrolfreq then
-- Radio queue.
self.rangecontrol=RADIOQUEUE:New(self.rangecontrolfreq)
self.rangecontrol=RADIOQUEUE:New(self.rangecontrolfreq, nil, self.rangename)
-- Init numbers.
self.rangecontrol:SetDigit(0, RANGE.Sound.RC0.filename, RANGE.Sound.RC0.duration, self.soundpath)
@@ -778,7 +778,7 @@ function RANGE:onafterStart()
if self.instructorfreq then
-- Radio queue.
self.instructor=RADIOQUEUE:New(self.instructorfreq)
self.instructor=RADIOQUEUE:New(self.instructorfreq, nil, self.rangename)
-- Init numbers.
self.instructor:SetDigit(0, RANGE.Sound.IR0.filename, RANGE.Sound.IR0.duration, self.soundpath)
@@ -2960,10 +2960,10 @@ function RANGE:_AddF10Commands(_unitName)
missionCommands.addCommandForGroup(_gid, "Strafe Pits", _infoPath, self._DisplayStrafePits, self, _unitName)
end
else
self:T(self.id.."Could not find group or group ID in AddF10Menu() function. Unit name: ".._unitName)
self:E(self.id.."Could not find group or group ID in AddF10Menu() function. Unit name: ".._unitName)
end
else
self:T(self.id.."Player unit does not exist in AddF10Menu() function. Unit name: ".._unitName)
self:E(self.id.."Player unit does not exist in AddF10Menu() function. Unit name: ".._unitName)
end
end