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Event Handling Optimization
-- Created a HandleEvent method -- Created an UnHandleEvent method
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@@ -33,4 +33,8 @@ function Tank2:OnEventDead( EventData )
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self:SmokeBlue()
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end
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function Tank2:OnEventCrash(EventData)
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end
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---
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-- Name: EVT-100 - OnEventShot Example
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-- Author: FlightControl
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-- Date Created: 7 February 2017
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--
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-- # Situation:
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--
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-- A plane is flying in the air and shoots an missile to a ground target.
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--
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-- # Test cases:
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--
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-- 1. Observe the plane shooting the missile.
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-- 2. Observe when the plane shoots the missile, a dcs.log entry is written in the logging.
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-- 3. Check the contents of the fields of the S_EVENT_SHOT entry.
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local Plane = UNIT:FindByName( "Plane" )
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Plane:HandleEvent( EVENTS.Shot )
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function Plane:OnEventShot( EventData )
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Plane:MessageToAll( "I just fired a missile!", 15, "Alert!" )
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end
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---
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-- Name: EVT-101 - OnEventHit Example
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-- Author: FlightControl
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-- Date Created: 7 February 2017
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--
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-- # Situation:
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--
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-- A plane is flying in the air and shoots an missile to a ground target.
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--
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-- # Test cases:
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--
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-- 1. Observe the plane shooting the missile.
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-- 2. Observe when the missile hits the target, a dcs.log entry is written in the logging.
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-- 3. Check the contents of the fields of the S_EVENT_HIT entry.
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local Plane = UNIT:FindByName( "Plane" )
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local Tank = UNIT:FindByName( "Tank" )
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Plane:HandleEvent( EVENTS.Hit )
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Tank:HandleEvent( EVENTS.Hit )
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function Plane:OnEventHit( EventData )
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Plane:MessageToAll( "I just got hit!", 15, "Alert!" )
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end
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function Tank:OnEventHit( EventData )
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Tank:MessageToAll( "I just got hit!", 15, "Alert!" )
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end
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---
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-- Name: EVT-102 - OnEventTakeoff Example
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-- Author: FlightControl
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-- Date Created: 7 February 2017
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--
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-- # Situation:
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--
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-- A human plane and an AI plane are taking off from an airfield.
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--
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-- # Test cases:
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--
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-- 1. Take-Off the planes from the runway.
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-- 2. When the planes take-off, observe the message being sent.
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-- 3. Check the contents of the fields of the S_EVENT_TAKEOFF entry in the dcs.log file.
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local PlaneAI = UNIT:FindByName( "PlaneAI" )
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local PlaneHuman = UNIT:FindByName( "PlaneHuman" )
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PlaneAI:HandleEvent( EVENTS.Takeoff )
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PlaneHuman:HandleEvent( EVENTS.Takeoff )
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function PlaneAI:OnEventTakeoff( EventData )
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PlaneHuman:MessageToAll( "AI Taking Off", 15, "Alert!" )
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end
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function PlaneHuman:OnEventTakeoff( EventData )
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PlaneHuman:MessageToAll( "Player " .. PlaneHuman:GetPlayerName() .. " is Taking Off", 15, "Alert!" )
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end
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